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author | Francisco Jerez <[email protected]> | 2015-08-29 17:03:08 +0300 |
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committer | Emil Velikov <[email protected]> | 2015-10-21 14:23:20 +0100 |
commit | 22aae69aa5c745b205e969a8f116ee3b2dacb1a8 (patch) | |
tree | 9f863b94824c7ad03bfcb9895cae6117de0c1294 /src/glx/XF86dri.c | |
parent | 4779eb04a45c6fed6e17463bd59f8608d8555e41 (diff) |
mesa: Get rid of texture-dependent image unit derived state.
The point is to avoid having to re-validate all image units when
_NEW_TEXTURE is flagged, which can be expensive if the driver exposes
a large number of image units. This has been reported to fix a 36%
performance regression in the Synmark2 Multithread benchmark on the
i965 driver which exposes 192 image units.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91788
Reported-by: Wendy Wang <[email protected]>
Tested-by: Ye Tian <[email protected]>
CC: "11.0" <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
(cherry picked from commit 7e441bf025cf8c5d088430d546acb4c0ed58d27b)
Diffstat (limited to 'src/glx/XF86dri.c')
0 files changed, 0 insertions, 0 deletions