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author | Matt Turner <[email protected]> | 2012-01-24 11:34:42 -0500 |
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committer | Matt Turner <[email protected]> | 2012-01-24 11:34:42 -0500 |
commit | 027ce0c493a85c863df88b43f61aea34bcd4cd58 (patch) | |
tree | f845bb4ce46ffe9dfa3e77ed88f51d4e354ade96 /src/glx/SConscript | |
parent | a208468e04353239f2876cc2013f860b48a4f1c1 (diff) |
Revert "Always build shared glapi"
This reverts commit adefee50d954151f76150af80207081ae3c247d9.
Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.
Conflicts:
configure.ac
Diffstat (limited to 'src/glx/SConscript')
-rw-r--r-- | src/glx/SConscript | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glx/SConscript b/src/glx/SConscript index d08ae9e2c50..17a5690ee86 100644 --- a/src/glx/SConscript +++ b/src/glx/SConscript @@ -31,6 +31,9 @@ if env['HAVE_XF86VIDMODE']: env.Append(CPPDEFINES = ['XF86VIDMODE']) env.PkgUseModules('XF86VIDMODE') +if False: # XXX: SHARED_GLAPI + env.Append(CPPDEFINES = ['GLX_SHARED_GLAPI']) + sources = [ 'clientattrib.c', 'clientinfo.c', |