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authorKenneth Graunke <[email protected]>2013-08-26 13:11:21 -0700
committerEric Anholt <[email protected]>2014-01-17 13:21:11 -0800
commit1c5e2965a0de296240dd8f5af12482164416b7f1 (patch)
tree518aa2b98e03104e5860be371068c98096b63b7c /src/glx/SConscript
parent746e3e3b3ad20a29ee6de64d663d2dc11deac06e (diff)
i965: Remove CACHED_BATCH support altogether.
Using an unoptimized variant of glamor spending 50% of its CPU time in brw_draw_prims() (and hitting the cache *very* frequently): N Min Max Median Avg Stddev x 200 29200 40500 34900 34750 958.43256 + 200 31000 40300 34700 34622 916.35941 No difference proven at 95.0% confidence Similarly, no difference on GLB2.7: N Min Max Median Avg Stddev x 63 64.1 71.36 70.69 70.113175 1.6782026 + 63 63.6 71.18 70.75 70.223651 1.6044186 No difference proven at 95.0% confidence v2: Rebase on master (by anholt) v3: Add a missing BEGIN_BATCH(3) to aa_line_parameters -- CACHED_BATCH didn't have the asserts about batchbuffer usage that ADVANCE_BATCH does, so we started assertion failing. Signed-off-by: Kenneth Graunke <[email protected]> Signed-off-by: Eric Anholt <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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