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authorChad Versace <[email protected]>2011-05-23 13:48:10 -0700
committerChad Versace <[email protected]>2011-05-25 07:41:32 -0700
commit6ed829fe5063f61f1ab2fcb39a441e17d89e622c (patch)
tree7a251f3be99b0fb9cd02cba9fcdbd1accbba1319 /src/glw
parent7c0e6d9bbc11f7802c81df048eb721b5e15e8ece (diff)
intel: Refactor the wrapping of textures with renderbuffers
Before this commit, the renderbuffer's region was updated in intel_renderbuffer_texture(). This commit moves the update into intel_update_wrapper(), which is a more logical location for updates. This is in preparation for the next commit, which allocates and updates the texture's hiz region in intel_update_wrapper(). Having the two region updates located in the same function makes good form. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
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