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author | Marek Olšák <[email protected]> | 2010-04-11 08:28:39 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-04-11 10:15:50 +0200 |
commit | 146879284c6b844f35afe3a3ef3330726afbe8ac (patch) | |
tree | 92c54f39089b1dcc54d7b5916778c07e60c08472 /src/glw/GLwMDrawAP.h | |
parent | 08afcaa56e187cdd137a5c6581c265c1a0fc8d18 (diff) |
r300g: revisit some assertions and fix potential failures
* Turn some assertions to error messages.
* At most 16 vertex elements can be set, others are ignored.
* Rasterize at most 8 vertex-shader generic outputs, others are ignored.
This includes fog and WPOS.
* Unknown shader semantic names are ignored.
Diffstat (limited to 'src/glw/GLwMDrawAP.h')
0 files changed, 0 insertions, 0 deletions