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author | Brian <[email protected]> | 2007-01-13 14:49:52 -0700 |
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committer | Brian <[email protected]> | 2007-01-13 14:49:52 -0700 |
commit | 691ed5e54b0dc305c9a117a6a9804435041a86f0 (patch) | |
tree | f43dcd52cfd382c4d1f0c3c90fb28140d55e44dc /src/glw/GLwMDrawA.h | |
parent | 5daa99d2a40fa12d51043c4e326bf62f66ef727d (diff) |
Rework code related to temp register allocation, both for user variables
and expression temporarires. Much better register utilization now.
Lots of other fixes.
The OpenGL GLSL "orange book" brick shader demo works now.
Diffstat (limited to 'src/glw/GLwMDrawA.h')
0 files changed, 0 insertions, 0 deletions