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authorEric Anholt <[email protected]>2011-05-25 12:51:47 -0700
committerEric Anholt <[email protected]>2011-06-03 16:03:18 -0700
commitd8b733643d21001068c25ee9b97a3cd5bb4684a2 (patch)
tree14598a93cc1903d447552b70db022662e26e0a5c /src/glw/GLwMDrawA.c
parent3f05374574db7d04ac920a93545734c9013f5ec4 (diff)
i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.
From my reading of the GL 2.1 spec, no antialiasing is strictly conformant for polygon smoothing. Yes, it's absurd, but then, hardware doesn't support this so maybe it's not so absurd.
Diffstat (limited to 'src/glw/GLwMDrawA.c')
0 files changed, 0 insertions, 0 deletions