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author | Eric Anholt <[email protected]> | 2011-05-25 12:51:47 -0700 |
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committer | Eric Anholt <[email protected]> | 2011-06-03 16:03:18 -0700 |
commit | d8b733643d21001068c25ee9b97a3cd5bb4684a2 (patch) | |
tree | 14598a93cc1903d447552b70db022662e26e0a5c /src/glw/GLwMDrawA.c | |
parent | 3f05374574db7d04ac920a93545734c9013f5ec4 (diff) |
i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.
From my reading of the GL 2.1 spec, no antialiasing is strictly
conformant for polygon smoothing. Yes, it's absurd, but then,
hardware doesn't support this so maybe it's not so absurd.
Diffstat (limited to 'src/glw/GLwMDrawA.c')
0 files changed, 0 insertions, 0 deletions