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authorChris Wilson <[email protected]>2011-03-31 11:41:46 +0100
committerChris Wilson <[email protected]>2011-03-31 11:58:36 +0100
commitc40b7910ee1338b9d391816df5391ce43f509ef0 (patch)
treecdb013ffed1bc367f431ad2c658539a51ea7a258 /src/glw/GLwDrawA.h
parent5f996e2b1d09dad64c088ccabb1a4a53ebfb8102 (diff)
intel: Fix regression in clear_with_blit from 7bae1c3d
Oops, the mask was being used in the loop to determine whether to use include the stencil || depth values. This began to fail when mask was cleared at the beginning of the loop. So reorder the tests and do the work up-front along with determining the depth_stencil value to use. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35822 Signed-off-by: Chris Wilson <[email protected]>
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