summaryrefslogtreecommitdiffstats
path: root/src/glw/GLwDrawA.h
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2010-03-04 15:50:19 -0700
committerBrian Paul <[email protected]>2010-03-04 15:56:55 -0700
commit2b5c5c0dcf16062676ecfdf5efb7de650a4c5938 (patch)
tree82b85041b5848371a7162e28490ee3b65f0e603e /src/glw/GLwDrawA.h
parent946edea794646443abde05363294fed430d8d6f1 (diff)
gallivm: implement texture border color, plus tweaks to some wrap modes
The progs/test/texwrap demo looks pretty good, but there are still some tiny differences from softpipe. There may be a sub-pixel texcoord interpolation error somewhere. There's some room for optimization. Many of the wrap modes compute intermediate values that are constant for the texture size (see the min/max values). These could be computed earlier and stored somewhere for later use.
Diffstat (limited to 'src/glw/GLwDrawA.h')
0 files changed, 0 insertions, 0 deletions