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author | Robert Ellison <[email protected]> | 2009-02-20 17:04:15 -0700 |
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committer | Robert Ellison <[email protected]> | 2009-02-23 11:28:00 -0700 |
commit | 73658ff04fd4cb5f492b0477775430efc5f8b4ca (patch) | |
tree | 33420a232d82f94fba39b2efd3ae23bc52448897 /src/glw/GLwDrawA.h | |
parent | 37f21fce3bd323c361291215edeb7d8cf5f4335b (diff) |
i965: fix line stipple fallback for GL_LINE_STRIP primitives
When doing line stipple, the stipple count resets on each line segment,
unless the primitive is a GL_LINE_LOOP or a GL_LINE_STRIP.
The existing code correctly identifies the need for a software fallback
to handle conformant line stipple on GL_LINE_LOOP primitives, but
neglects to make the same assessment on GL_LINE_STRIP primitives.
This fixes it so they match.
Diffstat (limited to 'src/glw/GLwDrawA.h')
0 files changed, 0 insertions, 0 deletions