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authorRobert Ellison <[email protected]>2009-02-20 17:04:15 -0700
committerRobert Ellison <[email protected]>2009-02-23 11:28:00 -0700
commit73658ff04fd4cb5f492b0477775430efc5f8b4ca (patch)
tree33420a232d82f94fba39b2efd3ae23bc52448897 /src/glw/GLwDrawA.h
parent37f21fce3bd323c361291215edeb7d8cf5f4335b (diff)
i965: fix line stipple fallback for GL_LINE_STRIP primitives
When doing line stipple, the stipple count resets on each line segment, unless the primitive is a GL_LINE_LOOP or a GL_LINE_STRIP. The existing code correctly identifies the need for a software fallback to handle conformant line stipple on GL_LINE_LOOP primitives, but neglects to make the same assessment on GL_LINE_STRIP primitives. This fixes it so they match.
Diffstat (limited to 'src/glw/GLwDrawA.h')
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