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authorKarl Schultz <[email protected]>2003-07-24 03:52:43 +0000
committerKarl Schultz <[email protected]>2003-07-24 03:52:43 +0000
commitc06ff13b14b0352e91fc86f6bc0031c8a5501115 (patch)
tree03e735a287aced5fa6d1e8c06b6177a1a48db13e /src/glut
parent5c04693a3fc22e52fc90ddc2f456778d72cbda7b (diff)
Project file to build GLUT32.DLL
Diffstat (limited to 'src/glut')
-rw-r--r--src/glut/glx/glut.dsp338
1 files changed, 338 insertions, 0 deletions
diff --git a/src/glut/glx/glut.dsp b/src/glut/glx/glut.dsp
new file mode 100644
index 00000000000..30290d36a27
--- /dev/null
+++ b/src/glut/glx/glut.dsp
@@ -0,0 +1,338 @@
+# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=glut - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "glut.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "glut - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy import lib and dll
+PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Release\GLUT32.LIB ..\..\..\lib copy Release\GLUT32.DLL ..\..\..\libexec
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "glut - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /pdb:none /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL"
+# SUBTRACT LINK32 /verbose /map /debug
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Desc=Copy import lib and dll
+PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\libexec
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "glut - Win32 Release"
+# Name "glut - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\glut_8x13.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_9x15.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_bitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_bwidth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_cindex.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_cmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_cursor.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_dials.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_dstr.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_event.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_ext.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_fbc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_fullscrn.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_gamemode.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_get.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_hel10.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_hel12.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_hel18.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_init.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_input.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_joy.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_key.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_keyctrl.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_keyup.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_mesa.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_modifier.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_mroman.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_overlay.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_roman.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_shapes.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_space.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_stroke.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_swap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_swidth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_tablet.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_teapot.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_tr10.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_tr24.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_util.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_vidresize.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_warp.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_win.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glut_winmisc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_glx.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_menu.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_util.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_winproc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_x11.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\glutbitmap.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glutint.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glutstroke.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glutwin32.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\layerutil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\stroke.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_glx.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\win32_x11.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project