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author | Eric Anholt <[email protected]> | 2009-06-12 08:44:40 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-06-17 20:19:19 -0700 |
commit | bd10f0e84f1491363d76d92dcbd410ab5cc43dbe (patch) | |
tree | 5ffeada7cd79fc5f507e4e6ab1779d3fa8058f27 /src/glut | |
parent | b165fa7d45e230f9e61fcf3a09babf0c61c67319 (diff) |
i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.
This may hurt if miptree relayout occurs, since we can't blit Y tiled
objects. But it corrects depth tests on FBOs using textures.
Diffstat (limited to 'src/glut')
0 files changed, 0 insertions, 0 deletions