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authorEric Anholt <[email protected]>2009-06-12 08:44:40 -0700
committerEric Anholt <[email protected]>2009-06-17 20:19:19 -0700
commitbd10f0e84f1491363d76d92dcbd410ab5cc43dbe (patch)
tree5ffeada7cd79fc5f507e4e6ab1779d3fa8058f27 /src/glut
parentb165fa7d45e230f9e61fcf3a09babf0c61c67319 (diff)
i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.
This may hurt if miptree relayout occurs, since we can't blit Y tiled objects. But it corrects depth tests on FBOs using textures.
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