aboutsummaryrefslogtreecommitdiffstats
path: root/src/glut/os2/os2_glx.cpp
diff options
context:
space:
mode:
authorJose Fonseca <[email protected]>2008-06-07 12:34:45 +0900
committerJose Fonseca <[email protected]>2008-06-07 12:34:45 +0900
commitae18cbcfc51314c17d4fb7a2b4d44cd4a43adca4 (patch)
treea4a97be3bee5804571c9f192ecbb06ce34fd1175 /src/glut/os2/os2_glx.cpp
parent9286a14fbe0e648c9ca24f6966ec9f4a87602f28 (diff)
Fix CRLF line endings.
Diffstat (limited to 'src/glut/os2/os2_glx.cpp')
-rw-r--r--src/glut/os2/os2_glx.cpp290
1 files changed, 145 insertions, 145 deletions
diff --git a/src/glut/os2/os2_glx.cpp b/src/glut/os2/os2_glx.cpp
index ca345ea05b5..5e135bc17e9 100644
--- a/src/glut/os2/os2_glx.cpp
+++ b/src/glut/os2/os2_glx.cpp
@@ -1,146 +1,146 @@
-/* os2_glx.c */
-
-#include <stdio.h>
-#include <string.h>
-#include <malloc.h>
-#include "gl/gl.h"
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-#define POKA 0
-/* global current HDC */
-
-XVisualInfo *wglDescribePixelFormat(int iPixelFormat);
-
-extern HDC XHDC;
-extern HWND XHWND;
-//extern HPS hpsCurrent;
-extern HAB hab; /* PM anchor block handle */
-
-GLXContext
-glXCreateContext(HPS hps, XVisualInfo * visinfo,
- GLXContext share, Bool direct)
-{
- /* KLUDGE: GLX really expects a display pointer to be passed
- in as the first parameter, but Win32 needs an HDC instead,
- so BE SURE that the global XHDC is set before calling this
- routine. */
- HGLRC context;
-
- context = wglCreateContext(XHDC,hps,hab);
-
-
- /* Since direct rendering is implicit, the direct flag is
- ignored. */
-
- return context;
-}
-
-
-int
-glXGetConfig(XVisualInfo * visual, int attrib, int *value)
-{
- if (!visual)
- return GLX_BAD_VISUAL;
-
- switch (attrib) {
- case GLX_USE_GL:
- if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
- /* XXX Brad's Matrix Millenium II has problems creating
- color index windows in 24-bit mode (lead to GDI crash)
- and 32-bit mode (lead to black window). The cColorBits
- filed of the PIXELFORMATDESCRIPTOR returned claims to
- have 24 and 32 bits respectively of color indices. 2^24
- and 2^32 are ridiculously huge writable colormaps.
- Assume that if we get back a color index
- PIXELFORMATDESCRIPTOR with 24 or more bits, the
- PIXELFORMATDESCRIPTOR doesn't really work and skip it.
- -mjk */
- if (visual->iPixelType == PFD_TYPE_COLORINDEX
- && visual->cColorBits >= 24) {
- *value = 0;
- } else {
- *value = 1;
- }
- } else {
- *value = 0;
- }
- break;
- case GLX_BUFFER_SIZE:
- /* KLUDGE: if we're RGBA, return the number of bits/pixel,
- otherwise, return 8 (we guessed at 256 colors in CI
- mode). */
- if (visual->iPixelType == PFD_TYPE_RGBA)
- *value = visual->cColorBits;
- else
- *value = 8;
- break;
- case GLX_LEVEL:
- /* The bReserved flag of the pfd contains the
- overlay/underlay info. */
- *value = visual->bReserved;
- break;
- case GLX_RGBA:
- *value = visual->iPixelType == PFD_TYPE_RGBA;
- break;
- case GLX_DOUBLEBUFFER:
- *value = visual->dwFlags & PFD_DOUBLEBUFFER;
- break;
- case GLX_STEREO:
- *value = visual->dwFlags & PFD_STEREO;
- break;
- case GLX_AUX_BUFFERS:
- *value = visual->cAuxBuffers;
- break;
- case GLX_RED_SIZE:
- *value = visual->cRedBits;
- break;
- case GLX_GREEN_SIZE:
- *value = visual->cGreenBits;
- break;
- case GLX_BLUE_SIZE:
- *value = visual->cBlueBits;
- break;
- case GLX_ALPHA_SIZE:
- *value = visual->cAlphaBits;
- break;
- case GLX_DEPTH_SIZE:
- *value = visual->cDepthBits;
- break;
- case GLX_STENCIL_SIZE:
- *value = visual->cStencilBits;
- break;
- case GLX_ACCUM_RED_SIZE:
- *value = visual->cAccumRedBits;
- break;
- case GLX_ACCUM_GREEN_SIZE:
- *value = visual->cAccumGreenBits;
- break;
- case GLX_ACCUM_BLUE_SIZE:
- *value = visual->cAccumBlueBits;
- break;
- case GLX_ACCUM_ALPHA_SIZE:
- *value = visual->cAccumAlphaBits;
- break;
-#if POKA == 100
-#endif /* POKA == 100 */
- default:
- return GLX_BAD_ATTRIB;
- }
- return 0;
-}
-
-
-XVisualInfo * glXChooseVisual(int mode)
-{ int imode = 2;
- if(mode & GLUT_DOUBLE)
- imode = 1;
- return
- wglDescribePixelFormat(imode);
-}
-
-
-#if POKA
-#endif /* POKA */
-
+/* os2_glx.c */
+
+#include <stdio.h>
+#include <string.h>
+#include <malloc.h>
+#include "gl/gl.h"
+#include "WarpGL.h"
+#include "GL/os2mesa.h"
+
+#define POKA 0
+/* global current HDC */
+
+XVisualInfo *wglDescribePixelFormat(int iPixelFormat);
+
+extern HDC XHDC;
+extern HWND XHWND;
+//extern HPS hpsCurrent;
+extern HAB hab; /* PM anchor block handle */
+
+GLXContext
+glXCreateContext(HPS hps, XVisualInfo * visinfo,
+ GLXContext share, Bool direct)
+{
+ /* KLUDGE: GLX really expects a display pointer to be passed
+ in as the first parameter, but Win32 needs an HDC instead,
+ so BE SURE that the global XHDC is set before calling this
+ routine. */
+ HGLRC context;
+
+ context = wglCreateContext(XHDC,hps,hab);
+
+
+ /* Since direct rendering is implicit, the direct flag is
+ ignored. */
+
+ return context;
+}
+
+
+int
+glXGetConfig(XVisualInfo * visual, int attrib, int *value)
+{
+ if (!visual)
+ return GLX_BAD_VISUAL;
+
+ switch (attrib) {
+ case GLX_USE_GL:
+ if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
+ /* XXX Brad's Matrix Millenium II has problems creating
+ color index windows in 24-bit mode (lead to GDI crash)
+ and 32-bit mode (lead to black window). The cColorBits
+ filed of the PIXELFORMATDESCRIPTOR returned claims to
+ have 24 and 32 bits respectively of color indices. 2^24
+ and 2^32 are ridiculously huge writable colormaps.
+ Assume that if we get back a color index
+ PIXELFORMATDESCRIPTOR with 24 or more bits, the
+ PIXELFORMATDESCRIPTOR doesn't really work and skip it.
+ -mjk */
+ if (visual->iPixelType == PFD_TYPE_COLORINDEX
+ && visual->cColorBits >= 24) {
+ *value = 0;
+ } else {
+ *value = 1;
+ }
+ } else {
+ *value = 0;
+ }
+ break;
+ case GLX_BUFFER_SIZE:
+ /* KLUDGE: if we're RGBA, return the number of bits/pixel,
+ otherwise, return 8 (we guessed at 256 colors in CI
+ mode). */
+ if (visual->iPixelType == PFD_TYPE_RGBA)
+ *value = visual->cColorBits;
+ else
+ *value = 8;
+ break;
+ case GLX_LEVEL:
+ /* The bReserved flag of the pfd contains the
+ overlay/underlay info. */
+ *value = visual->bReserved;
+ break;
+ case GLX_RGBA:
+ *value = visual->iPixelType == PFD_TYPE_RGBA;
+ break;
+ case GLX_DOUBLEBUFFER:
+ *value = visual->dwFlags & PFD_DOUBLEBUFFER;
+ break;
+ case GLX_STEREO:
+ *value = visual->dwFlags & PFD_STEREO;
+ break;
+ case GLX_AUX_BUFFERS:
+ *value = visual->cAuxBuffers;
+ break;
+ case GLX_RED_SIZE:
+ *value = visual->cRedBits;
+ break;
+ case GLX_GREEN_SIZE:
+ *value = visual->cGreenBits;
+ break;
+ case GLX_BLUE_SIZE:
+ *value = visual->cBlueBits;
+ break;
+ case GLX_ALPHA_SIZE:
+ *value = visual->cAlphaBits;
+ break;
+ case GLX_DEPTH_SIZE:
+ *value = visual->cDepthBits;
+ break;
+ case GLX_STENCIL_SIZE:
+ *value = visual->cStencilBits;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ *value = visual->cAccumRedBits;
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value = visual->cAccumGreenBits;
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value = visual->cAccumBlueBits;
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value = visual->cAccumAlphaBits;
+ break;
+#if POKA == 100
+#endif /* POKA == 100 */
+ default:
+ return GLX_BAD_ATTRIB;
+ }
+ return 0;
+}
+
+
+XVisualInfo * glXChooseVisual(int mode)
+{ int imode = 2;
+ if(mode & GLUT_DOUBLE)
+ imode = 1;
+ return
+ wglDescribePixelFormat(imode);
+}
+
+
+#if POKA
+#endif /* POKA */
+
 \ No newline at end of file