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author | Christoph Bumiller <[email protected]> | 2009-08-14 18:23:55 +0200 |
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committer | Christoph Bumiller <[email protected]> | 2009-08-14 18:23:55 +0200 |
commit | 442a5e434381987a426192e2b7d34847de50a0ed (patch) | |
tree | c8b33bcf3c9f8aa81d3557ed2510da8c5a6ee813 /src/glut/os2/glut_cursor.cpp | |
parent | 3506d7d3e2b5ed57cb3f0653421226a863555ae1 (diff) |
nv50: fix mipmap offsets and tiling
The hardware expects a texture's tile mode to change with
the mipmap level.
Also, only multiply by block size once to obtain size.
Diffstat (limited to 'src/glut/os2/glut_cursor.cpp')
0 files changed, 0 insertions, 0 deletions