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authorBrian Paul <[email protected]>2003-08-22 20:11:43 +0000
committerBrian Paul <[email protected]>2003-08-22 20:11:43 +0000
commit5df82c82bd53db90eb72c5aad4dd20cf6f1116b1 (patch)
treef04fc69df71104df2a4cec03346abc3d4c3f4bbb /src/glut/mini/callback.c
parent1a84876d7907df90add3f59d3396ce0bbb905040 (diff)
patch to import Jon Smirl's work from Bitkeeper
Diffstat (limited to 'src/glut/mini/callback.c')
-rw-r--r--src/glut/mini/callback.c152
1 files changed, 152 insertions, 0 deletions
diff --git a/src/glut/mini/callback.c b/src/glut/mini/callback.c
new file mode 100644
index 00000000000..d4e3101cc08
--- /dev/null
+++ b/src/glut/mini/callback.c
@@ -0,0 +1,152 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.4
+ * Copyright (C) 1995-1998 Brian Paul
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * DOS/DJGPP glut driver v1.0 for Mesa 4.0
+ *
+ * Copyright (C) 2002 - Borca Daniel
+ * Email : [email protected]
+ * Web : http://www.geocities.com/dborca
+ */
+
+
+#include "GL/glut.h"
+#include "internal.h"
+
+
+void APIENTRY glutDisplayFunc (void (GLUTCALLBACK *func) (void))
+{
+ display_func = func;
+}
+
+
+void APIENTRY glutReshapeFunc (void (GLUTCALLBACK *func) (int width, int height))
+{
+ reshape_func = func;
+}
+
+
+void APIENTRY glutKeyboardFunc (void (GLUTCALLBACK *func) (unsigned char key, int x, int y))
+{
+ keyboard_func = func;
+}
+
+
+void APIENTRY glutMouseFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y))
+{
+ mouse_func = func;
+}
+
+
+void APIENTRY glutMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
+{
+ motion_func = func;
+}
+
+
+void APIENTRY glutPassiveMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
+{
+ passive_motion_func = func;
+}
+
+
+void APIENTRY glutEntryFunc (void (GLUTCALLBACK *func) (int state))
+{
+ entry_func = func;
+}
+
+
+void APIENTRY glutVisibilityFunc (void (GLUTCALLBACK *func) (int state))
+{
+ visibility_func = func;
+}
+
+
+void APIENTRY glutIdleFunc (void (GLUTCALLBACK *func) (void))
+{
+ idle_func = func;
+}
+
+
+void APIENTRY glutTimerFunc (unsigned int millis, void (GLUTCALLBACK *func) (int value), int value)
+{
+}
+
+
+void APIENTRY glutMenuStateFunc (void (GLUTCALLBACK *func) (int state))
+{
+ menu_state_func = func;
+}
+
+
+void APIENTRY glutSpecialFunc (void (GLUTCALLBACK *func) (int key, int x, int y))
+{
+ special_func = func;
+}
+
+
+void APIENTRY glutSpaceballMotionFunc (void (GLUTCALLBACK *func) (int x, int y, int z))
+{
+}
+
+
+void APIENTRY glutSpaceballRotateFunc (void (GLUTCALLBACK *func) (int x, int y, int z))
+{
+}
+
+
+void APIENTRY glutSpaceballButtonFunc (void (GLUTCALLBACK *func) (int button, int state))
+{
+}
+
+
+void APIENTRY glutButtonBoxFunc (void (GLUTCALLBACK *func) (int button, int state))
+{
+}
+
+
+void APIENTRY glutDialsFunc (void (GLUTCALLBACK *func) (int dial, int value))
+{
+}
+
+
+void APIENTRY glutTabletMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
+{
+}
+
+
+void APIENTRY glutTabletButtonFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y))
+{
+}
+
+
+void APIENTRY glutMenuStatusFunc (void (GLUTCALLBACK *func) (int status, int x, int y))
+{
+}
+
+
+void APIENTRY glutOverlayDisplayFunc (void (GLUTCALLBACK *func) (void))
+{
+}
+
+
+void APIENTRY glutWindowStatusFunc (void (GLUTCALLBACK *func) (int state))
+{
+}