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authorBrian Paul <[email protected]>2006-05-10 19:21:39 +0000
committerBrian Paul <[email protected]>2006-05-10 19:21:39 +0000
commit1e7d84e258a006f1509de9f41c1bffc985dfb450 (patch)
treeb1a6748713e6811f267d4e2ab3367828031bcc35 /src/glut/glx
parent700359ca5a9989e08739ff1a74e4806736bce99b (diff)
move check for event.xbutton.button <= GLUT_MAX_MENUS (see sf bug 1484284)
Diffstat (limited to 'src/glut/glx')
-rw-r--r--src/glut/glx/glut_event.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/glut/glx/glut_event.c b/src/glut/glx/glut_event.c
index f997f772c70..4e67da674ed 100644
--- a/src/glut/glx/glut_event.c
+++ b/src/glut/glx/glut_event.c
@@ -439,11 +439,15 @@ processEventsAndTimeouts(void)
} else {
window = __glutGetWindow(event.xbutton.window);
/* added button check for mice with > 3 buttons */
- if (window && event.xbutton.button <= GLUT_MAX_MENUS) {
+ if (window) {
GLUTmenu *menu;
int menuNum;
- menuNum = window->menu[event.xbutton.button - 1];
+ if (event.xbutton.button <= GLUT_MAX_MENUS)
+ menuNum = window->menu[event.xbutton.button - 1];
+ else
+ menuNum = 0;
+
/* Make sure that __glutGetMenuByNum is only called if there
really is a menu present. */
if ((menuNum > 0) && (menu = __glutGetMenuByNum(menuNum))) {