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authorBrian Paul <[email protected]>1999-08-19 13:57:42 +0000
committerBrian Paul <[email protected]>1999-08-19 13:57:42 +0000
commita4dcdcf0ffae4c6cf52354fbd63c95d7d7815fd9 (patch)
treef4c57aa74226a59913cb650b87f7083eee5e34b6 /src/glut/glx/layerutil.c
parent2d550f6ff1afa3189874c99cfe4125362ee76797 (diff)
initial check-in (post crash)
Diffstat (limited to 'src/glut/glx/layerutil.c')
-rw-r--r--src/glut/glx/layerutil.c201
1 files changed, 201 insertions, 0 deletions
diff --git a/src/glut/glx/layerutil.c b/src/glut/glx/layerutil.c
new file mode 100644
index 00000000000..80ee19514f0
--- /dev/null
+++ b/src/glut/glx/layerutil.c
@@ -0,0 +1,201 @@
+
+/* Copyright (c) Mark J. Kilgard, 1993, 1994. */
+
+/* This program is freely distributable without licensing fees
+ and is provided without guarantee or warrantee expressed or
+ implied. This program is -not- in the public domain. */
+
+/* Based on XLayerUtil.c: Revision: 1.5 */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "layerutil.h"
+
+/* SGI optimization introduced in IRIX 6.3 to avoid X server
+ round trips for interning common X atoms. */
+#include <X11/Xatom.h>
+#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
+#include <X11/SGIFastAtom.h>
+#else
+#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
+#endif
+
+static Bool layersRead = False;
+static OverlayInfo **overlayInfoPerScreen;
+static unsigned long *numOverlaysPerScreen;
+
+static void
+findServerOverlayVisualsInfo(Display * dpy)
+{
+ static Atom overlayVisualsAtom;
+ Atom actualType;
+ Status status;
+ unsigned long sizeData, bytesLeft;
+ Window root;
+ int actualFormat, numScreens, i;
+
+ if (layersRead == False) {
+ overlayVisualsAtom = XSGIFastInternAtom(dpy,
+ "SERVER_OVERLAY_VISUALS", SGI_XA_SERVER_OVERLAY_VISUALS, True);
+ if (overlayVisualsAtom != None) {
+ numScreens = ScreenCount(dpy);
+ overlayInfoPerScreen = (OverlayInfo **)
+ malloc(numScreens * sizeof(OverlayInfo *));
+ numOverlaysPerScreen = (unsigned long *)
+ malloc(numScreens * sizeof(unsigned long));
+ if (overlayInfoPerScreen != NULL &&
+ numOverlaysPerScreen != NULL) {
+ for (i = 0; i < numScreens; i++) {
+ root = RootWindow(dpy, i);
+ status = XGetWindowProperty(dpy, root,
+ overlayVisualsAtom, 0L, (long) 10000, False,
+ overlayVisualsAtom, &actualType, &actualFormat,
+ &sizeData, &bytesLeft,
+ (unsigned char **) &overlayInfoPerScreen[i]);
+ if (status != Success ||
+ actualType != overlayVisualsAtom ||
+ actualFormat != 32 || sizeData < 4)
+ numOverlaysPerScreen[i] = 0;
+ else
+ /* Four 32-bit quantities per
+ SERVER_OVERLAY_VISUALS entry. */
+ numOverlaysPerScreen[i] = sizeData / 4;
+ }
+ layersRead = True;
+ } else {
+ if (overlayInfoPerScreen != NULL)
+ free(overlayInfoPerScreen);
+ if (numOverlaysPerScreen != NULL)
+ free(numOverlaysPerScreen);
+ }
+ }
+ }
+}
+
+int
+__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
+{
+ int i, screen = vinfo->screen;
+ OverlayInfo *overlayInfo;
+
+ findServerOverlayVisualsInfo(dpy);
+ if (layersRead) {
+ for (i = 0; i < numOverlaysPerScreen[screen]; i++) {
+ overlayInfo = &overlayInfoPerScreen[screen][i];
+ if (vinfo->visualid == overlayInfo->overlay_visual) {
+ if (overlayInfo->transparent_type == TransparentPixel) {
+ return (int) overlayInfo->value;
+ } else {
+ return -1;
+ }
+ }
+ }
+ }
+ return -1;
+}
+
+XLayerVisualInfo *
+__glutXGetLayerVisualInfo(Display * dpy, long lvinfo_mask,
+ XLayerVisualInfo * lvinfo_template, int *nitems_return)
+{
+ XVisualInfo *vinfo;
+ XLayerVisualInfo *layerInfo;
+ int numVisuals, count, i, j;
+
+ vinfo = XGetVisualInfo(dpy, lvinfo_mask & VisualAllMask,
+ &lvinfo_template->vinfo, nitems_return);
+ if (vinfo == NULL)
+ return NULL;
+ numVisuals = *nitems_return;
+ findServerOverlayVisualsInfo(dpy);
+ layerInfo = (XLayerVisualInfo *)
+ malloc(numVisuals * sizeof(XLayerVisualInfo));
+ if (layerInfo == NULL) {
+ XFree(vinfo);
+ return NULL;
+ }
+ count = 0;
+ for (i = 0; i < numVisuals; i++) {
+ XVisualInfo *pVinfo = &vinfo[i];
+ int screen = pVinfo->screen;
+ OverlayInfo *overlayInfo = NULL;
+
+ overlayInfo = NULL;
+ if (layersRead) {
+ for (j = 0; j < numOverlaysPerScreen[screen]; j++)
+ if (pVinfo->visualid ==
+ overlayInfoPerScreen[screen][j].overlay_visual) {
+ overlayInfo = &overlayInfoPerScreen[screen][j];
+ break;
+ }
+ }
+ if (lvinfo_mask & VisualLayerMask)
+ if (overlayInfo == NULL) {
+ if (lvinfo_template->layer != 0)
+ continue;
+ } else if (lvinfo_template->layer != overlayInfo->layer)
+ continue;
+ if (lvinfo_mask & VisualTransparentType)
+ if (overlayInfo == NULL) {
+ if (lvinfo_template->type != None)
+ continue;
+ } else if (lvinfo_template->type !=
+ overlayInfo->transparent_type)
+ continue;
+ if (lvinfo_mask & VisualTransparentValue)
+ if (overlayInfo == NULL)
+ /* Non-overlay visuals have no sense of
+ TransparentValue. */
+ continue;
+ else if (lvinfo_template->value != overlayInfo->value)
+ continue;
+ layerInfo[count].vinfo = *pVinfo;
+ if (overlayInfo == NULL) {
+ layerInfo[count].layer = 0;
+ layerInfo[count].type = None;
+ layerInfo[count].value = 0; /* meaningless */
+ } else {
+ layerInfo[count].layer = overlayInfo->layer;
+ layerInfo[count].type = overlayInfo->transparent_type;
+ layerInfo[count].value = overlayInfo->value;
+ }
+ count++;
+ }
+ XFree(vinfo);
+ *nitems_return = count;
+ if (count == 0) {
+ XFree(layerInfo);
+ return NULL;
+ } else
+ return layerInfo;
+}
+
+#if 0 /* Unused by GLUT. */
+Status
+__glutXMatchLayerVisualInfo(Display * dpy, int screen,
+ int depth, int visualClass, int layer,
+ XLayerVisualInfo * lvinfo_return)
+{
+ XLayerVisualInfo *lvinfo;
+ XLayerVisualInfo lvinfoTemplate;
+ int nitems;
+
+ lvinfoTemplate.vinfo.screen = screen;
+ lvinfoTemplate.vinfo.depth = depth;
+#if defined(__cplusplus) || defined(c_plusplus)
+ lvinfoTemplate.vinfo.c_class = visualClass;
+#else
+ lvinfoTemplate.vinfo.class = visualClass;
+#endif
+ lvinfoTemplate.layer = layer;
+ lvinfo = __glutXGetLayerVisualInfo(dpy,
+ VisualScreenMask | VisualDepthMask |
+ VisualClassMask | VisualLayerMask,
+ &lvinfoTemplate, &nitems);
+ if (lvinfo != NULL && nitems > 0) {
+ *lvinfo_return = *lvinfo;
+ return 1;
+ } else
+ return 0;
+}
+#endif