diff options
author | Brian Paul <[email protected]> | 1999-08-19 13:57:42 +0000 |
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committer | Brian Paul <[email protected]> | 1999-08-19 13:57:42 +0000 |
commit | a4dcdcf0ffae4c6cf52354fbd63c95d7d7815fd9 (patch) | |
tree | f4c57aa74226a59913cb650b87f7083eee5e34b6 /src/glut/glx/glut_swap.c | |
parent | 2d550f6ff1afa3189874c99cfe4125362ee76797 (diff) |
initial check-in (post crash)
Diffstat (limited to 'src/glut/glx/glut_swap.c')
-rw-r--r-- | src/glut/glx/glut_swap.c | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/glut/glx/glut_swap.c b/src/glut/glx/glut_swap.c new file mode 100644 index 00000000000..0864e58d429 --- /dev/null +++ b/src/glut/glx/glut_swap.c @@ -0,0 +1,47 @@ + +/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include "glutint.h" + +/* CENTRY */ +void APIENTRY +glutSwapBuffers(void) +{ + GLUTwindow *window = __glutCurrentWindow; + + if (window->renderWin == window->win) { + if (__glutCurrentWindow->treatAsSingle) { + /* Pretend the double buffered window is single buffered, + so treat glutSwapBuffers as a no-op. */ + return; + } + } else { + if (__glutCurrentWindow->overlay->treatAsSingle) { + /* Pretend the double buffered overlay is single + buffered, so treat glutSwapBuffers as a no-op. */ + return; + } + } + + /* For the MESA_SWAP_HACK. */ + window->usedSwapBuffers = 1; + + SWAP_BUFFERS_LAYER(__glutCurrentWindow); + + /* I considered putting the window being swapped on the + GLUT_FINISH_WORK work list because you could call + glutSwapBuffers from an idle callback which doesn't call + __glutSetWindow which normally adds indirect rendering + windows to the GLUT_FINISH_WORK work list. Not being put + on the list could lead to the buffering up of multiple + redisplays and buffer swaps and hamper interactivity. I + consider this an application bug due to not using + glutPostRedisplay to trigger redraws. If + glutPostRedisplay were used, __glutSetWindow would be + called and a glFinish to throttle buffering would occur. */ +} +/* ENDCENTRY */ |