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authorKarl Schultz <[email protected]>2001-09-25 16:25:41 +0000
committerKarl Schultz <[email protected]>2001-09-25 16:25:41 +0000
commit954f511473e4e8cf643751d1f7c03d59c0bd48bf (patch)
tree8d030a7e5946a6fc6dec3ec18311d28ec787dfc1 /src/glut/glx/Makefile.win
parent968e557dcd6c4611d5517ea0550dc56256ccb99c (diff)
Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
Diffstat (limited to 'src/glut/glx/Makefile.win')
-rw-r--r--src/glut/glx/Makefile.win2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glut/glx/Makefile.win b/src/glut/glx/Makefile.win
index 261bb7a6d6a..cf0a3eb0cdb 100644
--- a/src/glut/glx/Makefile.win
+++ b/src/glut/glx/Makefile.win
@@ -19,7 +19,7 @@ OPTIMIZE_CFLAGS = -DNDEBUG
!ENDIF
CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS) -DMESA -DBUILD_GL32
-LFLAGS = $(dlllflags) $(LFLAGS)
+LFLAGS = $(dlllflags) $(lcommon) $(LFLAGS)
OBJS = $(SRCS:.c=.obj)
MS_LIBS = ../lib/$(MESALIB) ../lib/$(GLULIB) winmm.lib $(guilibsdll)