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authorBrian Paul <[email protected]>1999-08-19 13:57:42 +0000
committerBrian Paul <[email protected]>1999-08-19 13:57:42 +0000
commita4dcdcf0ffae4c6cf52354fbd63c95d7d7815fd9 (patch)
treef4c57aa74226a59913cb650b87f7083eee5e34b6 /src/glut/glx/Makefile.win
parent2d550f6ff1afa3189874c99cfe4125362ee76797 (diff)
initial check-in (post crash)
Diffstat (limited to 'src/glut/glx/Makefile.win')
-rw-r--r--src/glut/glx/Makefile.win95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/glut/glx/Makefile.win b/src/glut/glx/Makefile.win
new file mode 100644
index 00000000000..4d809f11906
--- /dev/null
+++ b/src/glut/glx/Makefile.win
@@ -0,0 +1,95 @@
+# Makefile for Win32
+
+!include <win32.mak>
+
+TOP = ../..
+
+# NOTE: glut_menu.c and glut_glxext.c are NOT compiled into Win32 GLUT
+
+SRCS = glut_8x13.c glut_9x15.c glut_bitmap.c glut_bwidth.c glut_cindex.c glut_cmap.c glut_cursor.c glut_dials.c glut_dstr.c glut_event.c glut_ext.c glut_fbc.c glut_fullscrn.c glut_gamemode.c glut_get.c glut_hel10.c glut_hel12.c glut_hel18.c glut_init.c glut_input.c glut_joy.c glut_key.c glut_keyctrl.c glut_keyup.c glut_mesa.c glut_modifier.c glut_mroman.c glut_overlay.c glut_roman.c glut_shapes.c glut_space.c glut_stroke.c glut_swap.c glut_swidth.c glut_tablet.c glut_teapot.c glut_tr10.c glut_tr24.c glut_util.c glut_vidresize.c glut_warp.c glut_win.c glut_winmisc.c win32_glx.c win32_menu.c win32_util.c win32_winproc.c win32_x11.c
+
+all : glutdll install
+
+!include "$(TOP)/glutwin32.mak"
+
+glutdll : $(GLUTDLL)
+
+!IFDEF NODEBUG
+OPTIMIZE_CFLAGS = -DNDEBUG
+!ENDIF
+
+CFLAGS = $(cvarsdll) $(CFLAGS) $(OPTIMIZE_CFLAGS)
+LFLAGS = $(dlllflags) $(LFLAGS)
+
+OBJS = $(SRCS:.c=.obj)
+MS_LIBS = $(MS_OPENGL) $(MS_GLU) winmm.lib $(guilibsdll)
+SGI_LIBS = $(SGI_OPENGL) $(SGI_GLU) winmm.lib $(guilibsdll)
+
+glut32.dll : $(OBJS) glut.def
+ $(link) $(LFLAGS) -out:glut32.dll -def:glut.def $(OBJS) $(MS_LIBS)
+
+glut.dll : $(OBJS) glut.def
+ $(link) $(LFLAGS) -out:glut.dll -def:glut.def $(OBJS) $(SGI_LIBS)
+
+install : $(GLUTDLL)
+ @echo "copying GLUT dynamic link library to system directory..."
+ -copy $(GLUTDLL) $(DLLINSTALL)
+ @echo "copying GLUT header file to include directory..."
+ -copy ..\..\include\GL\glut.h $(INCLUDEINSTALL)
+ @echo "copying GLUT import library to library directory..."
+ -copy $(GLUTLIB) $(LIBINSTALL)
+
+.c.obj :
+ $(cc) $(CFLAGS) -I . $*.c
+
+# explicit object dependencies for all source files
+
+win32_glx.obj: win32_glx.c win32_glx.h
+win32_x11.obj: win32_x11.c win32_x11.h
+win32_menu.obj: win32_menu.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h
+win32_util.obj: win32_util.c glutint.h ..\..\include\GL\glutf90.h
+win32_winproc.obj: win32_winproc.c glutint.h ..\..\include\GL\glutf90.h
+
+glut_mroman.obj: glut_mroman.c glutstroke.h glutint.h ..\..\include\GL\glutf90.h
+glut_roman.obj: glut_roman.c glutstroke.h glutint.h ..\..\include\GL\glutf90.h
+glut_hel12.obj: glut_hel12.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+glut_8x13.obj: glut_8x13.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+glut_hel18.obj: glut_hel18.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+glut_9x15.obj: glut_9x15.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+glut_tr10.obj: glut_tr10.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+glut_hel10.obj: glut_hel10.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+glut_tr24.obj: glut_tr24.c glutbitmap.h glutint.h ..\..\include\GL\glutf90.h
+
+glut_bitmap.obj: glut_bitmap.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_bwidth.obj: glut_bwidth.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_cindex.obj: glut_cindex.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_cmap.obj: glut_cmap.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_cursor.obj: glut_cursor.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_dials.obj: glut_dials.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_dstr.obj: glut_dstr.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_event.obj: glut_event.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_ext.obj: glut_ext.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_fullscrn.obj: glut_fullscrn.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_gamemode.obj: glut_gamemode.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_get.obj: glut_get.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_init.obj: glut_init.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_input.obj: glut_input.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_joy.obj: glut_joy.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_key.obj: glut_key.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_keyctrl.obj: glut_keyctrl.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_keyup.obj: glut_keyup.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_mesa.obj: glut_mesa.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_modifier.obj: glut_modifier.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_overlay.obj: glut_overlay.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_shapes.obj: glut_shapes.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_space.obj: glut_space.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_swap.obj: glut_swap.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_swidth.obj: glut_swidth.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_tablet.obj: glut_tablet.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_teapot.obj: glut_teapot.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_util.obj: glut_util.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_vidresize.obj: glut_vidresize.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_warp.obj: glut_warp.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+glut_win.obj: glut_win.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h
+glut_winmisc.obj: glut_winmisc.c glutint.h ..\..\include\GL\glutf90.h ..\..\include\GL\glut.h glutwin32.h win32_glx.h win32_x11.h
+