diff options
author | Daniel Borca <[email protected]> | 2005-02-14 15:04:52 +0000 |
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committer | Daniel Borca <[email protected]> | 2005-02-14 15:04:52 +0000 |
commit | 84396a72dffd04115e2952847793261143ba1f09 (patch) | |
tree | 84631079a7d54a69464a36d2a3afd07f2af80cb3 /src/glut/dos/loop.c | |
parent | 0340663eb732d39a64b8e047cab3b2bfa19ce912 (diff) |
separated DOS GLUT from GLX GLUT.
added a few FreeGLUT specific functions.
Diffstat (limited to 'src/glut/dos/loop.c')
-rw-r--r-- | src/glut/dos/loop.c | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/src/glut/dos/loop.c b/src/glut/dos/loop.c new file mode 100644 index 00000000000..36c3adc3ffe --- /dev/null +++ b/src/glut/dos/loop.c @@ -0,0 +1,245 @@ +/* + * DOS/DJGPP Mesa Utility Toolkit + * Version: 1.0 + * + * Copyright (C) 2005 Daniel Borca All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include <string.h> + +#include <GL/glut.h> +#include "GL/dmesa.h" + +#include "PC_HW/pc_hw.h" +#include "internal.h" + + +static int looping = 0; + + +#define DO_REDISPLAY(w, ccin, ccout) \ + do { \ + if (w->redisplay && w->display) { \ + int rv = GL_TRUE; \ + \ + idle = GL_FALSE; \ + w->redisplay = GL_FALSE; \ + \ + /* test IN condition (whether we need to `MakeCurrent') */\ + if (ccin) { \ + rv = DMesaMakeCurrent(w->context, w->buffer); \ + } \ + \ + /* do the display only if `MakeCurrent' didn't failed */ \ + if (rv) { \ + if (w->show_mouse && !(_glut_default.mode & GLUT_DOUBLE)) {\ + /* XXX scare mouse */ \ + w->display(); \ + /* XXX unscare mouse */ \ + } else { \ + w->display(); \ + } \ + \ + /* update OUT condition */ \ + ccout; \ + } \ + } \ + } while (0) + + +void APIENTRY +glutMainLoopEvent (void) +{ + int i, n; + GLUTwindow *w; + GLboolean idle; + static int old_mouse_x = 0; + static int old_mouse_y = 0; + static int old_mouse_b = 0; + + static GLboolean virgin = GL_TRUE; + if (virgin) { + pc_install_keyb(); + _glut_mouse_init(); + + for (i = 0; i < MAX_WINDOWS; i++) { + w = _glut_windows[i]; + if (w != NULL) { + glutSetWindow(w->num); + glutPostRedisplay(); + if (w->reshape) { + w->reshape(w->width, w->height); + } + if (w->visibility) { + w->visibility(GLUT_VISIBLE); + } + } + } + virgin = GL_FALSE; + } + + idle = GL_TRUE; + + n = 0; + for (i = 0; i < MAX_WINDOWS; i++) { + w = _glut_windows[i]; + if ((w != NULL) && (w != _glut_current)) { + /* 1) redisplay `w' + * 2) `MakeCurrent' always + * 3) update number of non-default windows + */ + DO_REDISPLAY(w, GL_TRUE, n++); + } + } + /* 1) redisplay `_glut_current' + * 2) `MakeCurrent' only if we previously did non-default windows + * 3) don't update anything + */ + DO_REDISPLAY(_glut_current, n, n); + + if (_glut_mouse) { + int mouse_x; + int mouse_y; + int mouse_z; + int mouse_b; + + /* query mouse */ + mouse_b = pc_query_mouse(&mouse_x, &mouse_y, &mouse_z); + + /* relative to window coordinates */ + _glut_mouse_x = mouse_x - _glut_current->xpos; + _glut_mouse_y = mouse_y - _glut_current->ypos; + + /* mouse was moved? */ + if ((mouse_x != old_mouse_x) || (mouse_y != old_mouse_y)) { + idle = GL_FALSE; + old_mouse_x = mouse_x; + old_mouse_y = mouse_y; + + if (mouse_b) { + /* any button pressed */ + if (_glut_current->motion) { + _glut_current->motion(_glut_mouse_x, _glut_mouse_y); + } + } else { + /* no button pressed */ + if (_glut_current->passive) { + _glut_current->passive(_glut_mouse_x, _glut_mouse_y); + } + } + } + + /* button state changed? */ + if (mouse_b != old_mouse_b) { + GLUTmouseCB mouse_func; + + if ((mouse_func = _glut_current->mouse)) { + if ((old_mouse_b & 1) && !(mouse_b & 1)) + mouse_func(GLUT_LEFT_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y); + else if (!(old_mouse_b & 1) && (mouse_b & 1)) + mouse_func(GLUT_LEFT_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y); + + if ((old_mouse_b & 2) && !(mouse_b & 2)) + mouse_func(GLUT_RIGHT_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y); + else if (!(old_mouse_b & 2) && (mouse_b & 2)) + mouse_func(GLUT_RIGHT_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y); + + if ((old_mouse_b & 4) && !(mouse_b & 4)) + mouse_func(GLUT_MIDDLE_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y); + else if (!(old_mouse_b & 3) && (mouse_b & 4)) + mouse_func(GLUT_MIDDLE_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y); + } + + idle = GL_FALSE; + old_mouse_b = mouse_b; + } + } + + if (pc_keypressed()) { + int key; + int glut_key; + + idle = GL_FALSE; + key = pc_readkey(); + + switch (key>>16) { + case KEY_F1: glut_key = GLUT_KEY_F1; goto special; + case KEY_F2: glut_key = GLUT_KEY_F2; goto special; + case KEY_F3: glut_key = GLUT_KEY_F3; goto special; + case KEY_F4: glut_key = GLUT_KEY_F4; goto special; + case KEY_F5: glut_key = GLUT_KEY_F5; goto special; + case KEY_F6: glut_key = GLUT_KEY_F6; goto special; + case KEY_F7: glut_key = GLUT_KEY_F7; goto special; + case KEY_F8: glut_key = GLUT_KEY_F8; goto special; + case KEY_F9: glut_key = GLUT_KEY_F9; goto special; + case KEY_F10: glut_key = GLUT_KEY_F10; goto special; + case KEY_F11: glut_key = GLUT_KEY_F11; goto special; + case KEY_F12: glut_key = GLUT_KEY_F12; goto special; + case KEY_LEFT: glut_key = GLUT_KEY_LEFT; goto special; + case KEY_UP: glut_key = GLUT_KEY_UP; goto special; + case KEY_RIGHT: glut_key = GLUT_KEY_RIGHT; goto special; + case KEY_DOWN: glut_key = GLUT_KEY_DOWN; goto special; + case KEY_PGUP: glut_key = GLUT_KEY_PAGE_UP; goto special; + case KEY_PGDN: glut_key = GLUT_KEY_PAGE_DOWN; goto special; + case KEY_HOME: glut_key = GLUT_KEY_HOME; goto special; + case KEY_END: glut_key = GLUT_KEY_END; goto special; + case KEY_INSERT: glut_key = GLUT_KEY_INSERT; goto special; + special: + if (_glut_current->special) { + _glut_current->special(glut_key, _glut_mouse_x, _glut_mouse_y); + } + break; + default: + if (_glut_current->keyboard) { + _glut_current->keyboard(key & 0xFF, _glut_mouse_x, _glut_mouse_y); + } + } + } + + if (idle && _glut_idle_func) + _glut_idle_func(); + + for (i = 0; i < MAX_TIMER_CB; i++) { + int time = glutGet(GLUT_ELAPSED_TIME); + GLUTSShotCB *cb = &_glut_timer_cb[i]; + if (cb->func && (time >= cb->time)) { + cb->func(cb->value); + cb->func = NULL; + } + } +} + + +void APIENTRY +glutMainLoop (void) +{ + looping++; + while (looping) { + glutMainLoopEvent(); + } +} + + +void APIENTRY +glutLeaveMainLoop (void) +{ + looping--; +} |