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authorClaudio Ciccani <[email protected]>2007-07-01 12:24:44 +0200
committerClaudio Ciccani <[email protected]>2007-07-01 12:24:44 +0200
commita49570794ab12b42633ecf94faad28abdcbb5bbd (patch)
treeff68a78ff563ca1758e652a9a89488d7f3c1e97e /src/glut/directfb/events.c
parent33da6cb133dfcfa434a1360123ecf683af329fa0 (diff)
Compute the amount of time to sleep on idle event using timers as reference.
Diffstat (limited to 'src/glut/directfb/events.c')
-rw-r--r--src/glut/directfb/events.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/glut/directfb/events.c b/src/glut/directfb/events.c
index 4c474710abe..6ebdd166ac8 100644
--- a/src/glut/directfb/events.c
+++ b/src/glut/directfb/events.c
@@ -435,13 +435,14 @@ glutMainLoop( void )
{
__glutAssert( events != NULL );
+ __glutHandleWindows();
+
while (GL_TRUE) {
DFBEvent evt, prev;
g_idle = GL_TRUE;
__glutHandleTimers();
- __glutHandleWindows();
prev.clazz = DFEC_NONE;
@@ -471,13 +472,19 @@ glutMainLoop( void )
__glutHandleTimers();
}
+ __glutHandleWindows();
+
if (g_idle) {
if (idle_func) {
idle_func();
}
else {
+ int msec;
__glutSetWindow( NULL );
- usleep( 500 );
+ if (__glutGetTimeout( &msec ))
+ events->WaitForEventWithTimeout( events, msec/1000, msec%1000 );
+ else
+ events->WaitForEvent( events );
}
}
}