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authorClaudio Ciccani <[email protected]>2006-05-31 17:02:45 +0000
committerClaudio Ciccani <[email protected]>2006-05-31 17:02:45 +0000
commitb18191cf306c255fe5eff7762fc8e419e043a621 (patch)
treef83208c8d975dad0047ee0a6755ecbcd12d346a7 /src/glut/directfb/callback.c
parent9400550c168f685e82a2ab7bfaf3344f985127ca (diff)
Added DirectFB GLUT implementation.
Diffstat (limited to 'src/glut/directfb/callback.c')
-rw-r--r--src/glut/directfb/callback.c278
1 files changed, 278 insertions, 0 deletions
diff --git a/src/glut/directfb/callback.c b/src/glut/directfb/callback.c
new file mode 100644
index 00000000000..38cfccbd4f8
--- /dev/null
+++ b/src/glut/directfb/callback.c
@@ -0,0 +1,278 @@
+/*
+ * Copyright (C) 2006 Claudio Ciccani <[email protected]>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/time.h>
+
+#include "internal.h"
+
+
+typedef void (GLUTCALLBACK *__GlutTimerCallback) ( int value );
+
+typedef struct __GlutTimer_s {
+ unsigned int interval;
+ struct timeval expire;
+
+ __GlutTimerCallback func;
+ int value;
+
+ struct __GlutTimer_s *next;
+ struct __GlutTimer_s *prev;
+} __GlutTimer;
+
+/*****************************************************************************/
+
+static __GlutTimer *g_timers = NULL;
+
+/*****************************************************************************/
+
+
+void GLUTAPIENTRY
+glutDisplayFunc( void (GLUTCALLBACK *func) (void) )
+{
+ display_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutReshapeFunc( void (GLUTCALLBACK *func) (int width, int height) )
+{
+ reshape_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutKeyboardFunc( void (GLUTCALLBACK *func) (unsigned char key, int x, int y) )
+{
+ keyboard_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutMouseFunc( void (GLUTCALLBACK *func) (int button, int state, int x, int y) )
+{
+ mouse_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutMotionFunc( void (GLUTCALLBACK *func) (int x, int y) )
+{
+ motion_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutPassiveMotionFunc( void (GLUTCALLBACK *func) (int x, int y) )
+{
+ passive_motion_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutEntryFunc( void (GLUTCALLBACK *func) (int state) )
+{
+ entry_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutVisibilityFunc( void (GLUTCALLBACK *func) (int state) )
+{
+ visibility_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutMenuStateFunc( void (GLUTCALLBACK *func) (int state) )
+{
+ menu_state_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutSpecialFunc( void (GLUTCALLBACK *func) (int key, int x, int y) )
+{
+ special_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutSpaceballMotionFunc( void (GLUTCALLBACK *func) (int x, int y, int z) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutSpaceballRotateFunc( void (GLUTCALLBACK *func) (int x, int y, int z) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutSpaceballButtonFunc( void (GLUTCALLBACK *func) (int button, int state) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutButtonBoxFunc( void (GLUTCALLBACK *func) (int button, int state) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutDialsFunc( void (GLUTCALLBACK *func) (int dial, int value) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutTabletMotionFunc( void (GLUTCALLBACK *func) (int x, int y) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutTabletButtonFunc( void (GLUTCALLBACK *func) (int button, int state, int x, int y) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutMenuStatusFunc( void (GLUTCALLBACK *func) (int status, int x, int y) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutOverlayDisplayFunc( void (GLUTCALLBACK *func) (void) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutWindowStatusFunc( void (GLUTCALLBACK *func) (int state) )
+{
+}
+
+
+void GLUTAPIENTRY
+glutKeyboardUpFunc( void (GLUTCALLBACK *func) (unsigned char key, int x, int y) )
+{
+ keyboard_up_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutSpecialUpFunc( void (GLUTCALLBACK *func) (int key, int x, int y) )
+{
+ special_up_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutJoystickFunc( void (GLUTCALLBACK *func)(unsigned int buttons, int x, int y, int z), int pollInterval )
+{
+ joystick_func = func;
+ /* FIXME: take care of pollInterval */
+}
+
+
+void GLUTAPIENTRY
+glutIdleFunc( void (GLUTCALLBACK *func) (void) )
+{
+ idle_func = func;
+}
+
+
+void GLUTAPIENTRY
+glutTimerFunc( unsigned int msec, void (GLUTCALLBACK *func) (int value), int value )
+{
+ __GlutTimer *timer;
+ struct timeval now;
+
+ if (!func)
+ return;
+
+ timer = calloc( 1, sizeof(__GlutTimer) );
+ if (!timer)
+ __glutFatalError( "out of memory" );
+
+ gettimeofday( &now, NULL );
+
+ timer->interval = msec;
+ timer->expire.tv_sec = now.tv_sec + (now.tv_usec/1000 + msec) / 1000;
+ timer->expire.tv_usec = (now.tv_usec + msec*1000) % 1000000;
+
+ timer->func = func;
+ timer->value = value;
+
+ if (g_timers) {
+ timer->prev = g_timers->prev;
+ g_timers->prev->next = timer;
+ g_timers->prev = timer;
+ }
+ else {
+ g_timers = timer;
+ g_timers->prev = timer;
+ }
+}
+
+
+void
+__glutHandleTimers( void )
+{
+ __GlutTimer *cur;
+ struct timeval now;
+
+ for (cur = g_timers; cur; cur = cur->next ) {
+ gettimeofday( &now, NULL );
+
+ if (cur->expire.tv_sec > now.tv_sec ||
+ (cur->expire.tv_sec == now.tv_sec &&
+ cur->expire.tv_usec >= now.tv_usec))
+ {
+ g_idle = GL_FALSE;
+
+ cur->func( cur->value );
+
+ cur->expire.tv_sec += (cur->expire.tv_usec/1000 + cur->interval) / 1000;
+ cur->expire.tv_usec = (cur->expire.tv_usec + cur->interval*1000) % 1000000;
+ }
+ }
+}
+
+
+void
+__glutFreeTimers( void )
+{
+ __GlutTimer *cur = g_timers;
+
+ while (cur) {
+ __GlutTimer *next = cur->next;
+ free( cur );
+ cur = next;
+ }
+
+ g_timers = NULL;
+}
+