diff options
author | Chad Versace <[email protected]> | 2011-11-16 14:04:25 -0800 |
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committer | Chad Versace <[email protected]> | 2011-11-21 16:58:35 -0800 |
commit | da2816a45e6e3a33246a341fee72e6f893f315d9 (patch) | |
tree | 22cd63d253a88029ce11968d7a2857cfc0ed8164 /src/glu | |
parent | 005149d5860ad55c5e58e2de8a138e3a763f2036 (diff) |
intel: Replace intel_renderbuffer::region with a miptree [v3]
Essentially, this patch just globally substitutes `irb->region` with
`irb->mt->region` and then does some minor cleanups to avoid segfaults
and other problems.
This is in preparation for
1. Fixing scatter/gather for mipmapped separate stencil textures.
2. Supporting HiZ for mipmapped depth textures.
As a nice benefit, this lays down some preliminary groundwork for easily
texturing from any renderbuffer, even those of the window system.
A future commit will replace intel_mipmap_tree::hiz_region with a miptree.
v2:
- Return early in intel_process_dri2_buffer_*() if region allocation
fails.
- Fix double semicolon.
- Fix miptree reference leaks in the following functions:
intel_process_dri2_buffer_with_separate_stencil()
intel_image_target_renderbuffer_storage()
v3:
- [anholt] Fix check for hiz allocation failure. Replace
``if (!irb->mt)` with ``if(!irb->mt->hiz_region)``.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/glu')
0 files changed, 0 insertions, 0 deletions