diff options
author | Matt Turner <[email protected]> | 2012-08-23 16:39:20 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-08-31 10:58:15 -0700 |
commit | b95d598323540ecb6dbbdcf00bbb5cf3fb22a78c (patch) | |
tree | 519a3ebf1c359bb08bf01a657e4d1f9bc3c33bf2 /src/glu/sgi/libutil | |
parent | 6a7dea93fa70d670a5954e47a47075a2703209d4 (diff) |
Remove libGLU
It's been moved to its own repository, found at
http://cgit.freedesktop.org/mesa/glu/
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glu/sgi/libutil')
-rw-r--r-- | src/glu/sgi/libutil/error.c | 81 | ||||
-rw-r--r-- | src/glu/sgi/libutil/glue.c | 93 | ||||
-rw-r--r-- | src/glu/sgi/libutil/gluint.h | 48 | ||||
-rw-r--r-- | src/glu/sgi/libutil/mipmap.c | 8940 | ||||
-rw-r--r-- | src/glu/sgi/libutil/project.c | 359 | ||||
-rw-r--r-- | src/glu/sgi/libutil/quad.c | 1155 | ||||
-rw-r--r-- | src/glu/sgi/libutil/registry.c | 91 |
7 files changed, 0 insertions, 10767 deletions
diff --git a/src/glu/sgi/libutil/error.c b/src/glu/sgi/libutil/error.c deleted file mode 100644 index 7212748450d..00000000000 --- a/src/glu/sgi/libutil/error.c +++ /dev/null @@ -1,81 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include "gluint.h" -#include <GL/glu.h> - - -struct token_string -{ - GLuint Token; - const char *String; -}; - -static const struct token_string Errors[] = { - { GL_NO_ERROR, "no error" }, - { GL_INVALID_ENUM, "invalid enumerant" }, - { GL_INVALID_VALUE, "invalid value" }, - { GL_INVALID_OPERATION, "invalid operation" }, - { GL_STACK_OVERFLOW, "stack overflow" }, - { GL_STACK_UNDERFLOW, "stack underflow" }, - { GL_OUT_OF_MEMORY, "out of memory" }, - { GL_TABLE_TOO_LARGE, "table too large" }, -#ifdef GL_EXT_framebuffer_object - { GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "invalid framebuffer operation" }, -#endif - /* GLU */ - { GLU_INVALID_ENUM, "invalid enumerant" }, - { GLU_INVALID_VALUE, "invalid value" }, - { GLU_OUT_OF_MEMORY, "out of memory" }, - { GLU_INCOMPATIBLE_GL_VERSION, "incompatible gl version" }, - { GLU_INVALID_OPERATION, "invalid operation" }, - { ~0, NULL } /* end of list indicator */ -}; - - - -const GLubyte* GLAPIENTRY -gluErrorString(GLenum errorCode) -{ - int i; - for (i = 0; Errors[i].String; i++) { - if (Errors[i].Token == errorCode) - return (const GLubyte *) Errors[i].String; - } - if ((errorCode >= GLU_NURBS_ERROR1) && (errorCode <= GLU_NURBS_ERROR37)) { - return (const GLubyte *) __gluNURBSErrorString(errorCode - (GLU_NURBS_ERROR1 - 1)); - } - if ((errorCode >= GLU_TESS_ERROR1) && (errorCode <= GLU_TESS_ERROR6)) { - return (const GLubyte *) __gluTessErrorString(errorCode - (GLU_TESS_ERROR1 - 1)); - } - return (const GLubyte *) 0; -} - diff --git a/src/glu/sgi/libutil/glue.c b/src/glu/sgi/libutil/glue.c deleted file mode 100644 index cd65d65ad28..00000000000 --- a/src/glu/sgi/libutil/glue.c +++ /dev/null @@ -1,93 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include <stdlib.h> -#include "gluint.h" - -static unsigned char *__gluNurbsErrors[] = { - (unsigned char*) " ", - (unsigned char*) "spline order un-supported", - (unsigned char*) "too few knots", - (unsigned char*) "valid knot range is empty", - (unsigned char*) "decreasing knot sequence knot", - (unsigned char*) "knot multiplicity greater than order of spline", - (unsigned char*) "gluEndCurve() must follow gluBeginCurve()", - (unsigned char*) "gluBeginCurve() must precede gluEndCurve()", - (unsigned char*) "missing or extra geometric data", - (unsigned char*) "can't draw piecewise linear trimming curves", - (unsigned char*) "missing or extra domain data", - (unsigned char*) "missing or extra domain data", - (unsigned char*) "gluEndTrim() must precede gluEndSurface()", - (unsigned char*) "gluBeginSurface() must precede gluEndSurface()", - (unsigned char*) "curve of improper type passed as trim curve", - (unsigned char*) "gluBeginSurface() must precede gluBeginTrim()", - (unsigned char*) "gluEndTrim() must follow gluBeginTrim()", - (unsigned char*) "gluBeginTrim() must precede gluEndTrim()", - (unsigned char*) "invalid or missing trim curve", - (unsigned char*) "gluBeginTrim() must precede gluPwlCurve()", - (unsigned char*) "piecewise linear trimming curve referenced twice", - (unsigned char*) "piecewise linear trimming curve and nurbs curve mixed", - (unsigned char*) "improper usage of trim data type", - (unsigned char*) "nurbs curve referenced twice", - (unsigned char*) "nurbs curve and piecewise linear trimming curve mixed", - (unsigned char*) "nurbs surface referenced twice", - (unsigned char*) "invalid property", - (unsigned char*) "gluEndSurface() must follow gluBeginSurface()", - (unsigned char*) "intersecting or misoriented trim curves", - (unsigned char*) "intersecting trim curves", - (unsigned char*) "UNUSED", - (unsigned char*) "unconnected trim curves", - (unsigned char*) "unknown knot error", - (unsigned char*) "negative vertex count encountered", - (unsigned char*) "negative byte-stride encounteed", - (unsigned char*) "unknown type descriptor", - (unsigned char*) "null control point reference", - (unsigned char*) "duplicate point on piecewise linear trimming curve", -}; - -const unsigned char *__gluNURBSErrorString( int errnum ) -{ - return __gluNurbsErrors[errnum]; -} - -static unsigned char *__gluTessErrors[] = { - (unsigned char*) " ", - (unsigned char*) "gluTessBeginPolygon() must precede a gluTessEndPolygon()", - (unsigned char*) "gluTessBeginContour() must precede a gluTessEndContour()", - (unsigned char*) "gluTessEndPolygon() must follow a gluTessBeginPolygon()", - (unsigned char*) "gluTessEndContour() must follow a gluTessBeginContour()", - (unsigned char*) "a coordinate is too large", - (unsigned char*) "need combine callback", -}; - -const unsigned char *__gluTessErrorString( int errnum ) -{ - return __gluTessErrors[errnum]; -} /* __glTessErrorString() */ diff --git a/src/glu/sgi/libutil/gluint.h b/src/glu/sgi/libutil/gluint.h deleted file mode 100644 index fd513caa693..00000000000 --- a/src/glu/sgi/libutil/gluint.h +++ /dev/null @@ -1,48 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifndef __gluint_h__ -#define __gluint_h__ - -extern const unsigned char *__gluNURBSErrorString( int errnum ); - -extern const unsigned char *__gluTessErrorString( int errnum ); - -#ifdef _EXTENSIONS_ -#define COS cosf -#define SIN sinf -#define SQRT sqrtf -#else -#define COS cos -#define SIN sin -#define SQRT sqrt -#endif - -#endif /* __gluint_h__ */ diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c deleted file mode 100644 index c475c96a208..00000000000 --- a/src/glu/sgi/libutil/mipmap.c +++ /dev/null @@ -1,8940 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <assert.h> -#include <GL/glu.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <limits.h> /* UINT_MAX */ -#include <math.h> - -typedef union { - unsigned char ub[4]; - unsigned short us[2]; - unsigned int ui; - char b[4]; - short s[2]; - int i; - float f; -} Type_Widget; - -/* Pixel storage modes */ -typedef struct { - GLint pack_alignment; - GLint pack_row_length; - GLint pack_skip_rows; - GLint pack_skip_pixels; - GLint pack_lsb_first; - GLint pack_swap_bytes; - GLint pack_skip_images; - GLint pack_image_height; - - GLint unpack_alignment; - GLint unpack_row_length; - GLint unpack_skip_rows; - GLint unpack_skip_pixels; - GLint unpack_lsb_first; - GLint unpack_swap_bytes; - GLint unpack_skip_images; - GLint unpack_image_height; -} PixelStorageModes; - -static int gluBuild1DMipmapLevelsCore(GLenum, GLint, - GLsizei, - GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); -static int gluBuild2DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, - GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); -static int gluBuild3DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, GLsizei, - GLsizei, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); - -/* - * internal function declarations - */ -static GLfloat bytes_per_element(GLenum type); -static GLint elements_per_group(GLenum format, GLenum type); -static GLint is_index(GLenum format); -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); -static void fill_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const void *userdata, GLushort *newimage); -static void empty_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const GLushort *oldimage, void *userdata); -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout); - -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, - GLubyte *dataout, GLint element_size, - GLint ysize, GLint group_size); -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size); -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); - -static int checkMipmapArgs(GLenum, GLenum, GLenum); -static GLboolean legalFormat(GLenum); -static GLboolean legalType(GLenum); -static GLboolean isTypePackedPixel(GLenum); -static GLboolean isLegalFormatForPackedPixelType(GLenum, GLenum); -static GLboolean isLegalLevels(GLint, GLint, GLint, GLint); -static void closestFit(GLenum, GLint, GLint, GLint, GLenum, GLenum, - GLint *, GLint *); - -/* all extract/shove routines must return double to handle unsigned ints */ -static GLdouble extractUbyte(int, const void *); -static void shoveUbyte(GLdouble, int, void *); -static GLdouble extractSbyte(int, const void *); -static void shoveSbyte(GLdouble, int, void *); -static GLdouble extractUshort(int, const void *); -static void shoveUshort(GLdouble, int, void *); -static GLdouble extractSshort(int, const void *); -static void shoveSshort(GLdouble, int, void *); -static GLdouble extractUint(int, const void *); -static void shoveUint(GLdouble, int, void *); -static GLdouble extractSint(int, const void *); -static void shoveSint(GLdouble, int, void *); -static GLdouble extractFloat(int, const void *); -static void shoveFloat(GLdouble, int, void *); -static void halveImageSlice(int, GLdouble (*)(int, const void *), - void (*)(GLdouble, int, void *), - GLint, GLint, GLint, - const void *, void *, - GLint, GLint, GLint, GLint, GLint); -static void halveImage3D(int, GLdouble (*)(int, const void *), - void (*)(GLdouble, int, void *), - GLint, GLint, GLint, - const void *, void *, - GLint, GLint, GLint, GLint, GLint); - -/* packedpixel type scale routines */ -static void extract332(int,const void *, GLfloat []); -static void shove332(const GLfloat [],int ,void *); -static void extract233rev(int,const void *, GLfloat []); -static void shove233rev(const GLfloat [],int ,void *); -static void extract565(int,const void *, GLfloat []); -static void shove565(const GLfloat [],int ,void *); -static void extract565rev(int,const void *, GLfloat []); -static void shove565rev(const GLfloat [],int ,void *); -static void extract4444(int,const void *, GLfloat []); -static void shove4444(const GLfloat [],int ,void *); -static void extract4444rev(int,const void *, GLfloat []); -static void shove4444rev(const GLfloat [],int ,void *); -static void extract5551(int,const void *, GLfloat []); -static void shove5551(const GLfloat [],int ,void *); -static void extract1555rev(int,const void *, GLfloat []); -static void shove1555rev(const GLfloat [],int ,void *); -static void extract8888(int,const void *, GLfloat []); -static void shove8888(const GLfloat [],int ,void *); -static void extract8888rev(int,const void *, GLfloat []); -static void shove8888rev(const GLfloat [],int ,void *); -static void extract1010102(int,const void *, GLfloat []); -static void shove1010102(const GLfloat [],int ,void *); -static void extract2101010rev(int,const void *, GLfloat []); -static void shove2101010rev(const GLfloat [],int ,void *); -static void scaleInternalPackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint,GLint, const void *, - GLint,GLint,void *,GLint,GLint,GLint); -static void halveImagePackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint, GLint, const void *, - void *, GLint, GLint, GLint); -static void halve1DimagePackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint, GLint, const void *, - void *, GLint, GLint, GLint); - -static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, - GLubyte *, GLint, GLint, GLint); -static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, - GLint, GLint, GLint); -static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, - GLushort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, - GLint, GLint, GLint, GLint); - -static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum); -static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, - GLenum, GLboolean, const void *, GLushort *); -static void emptyImage3D(const PixelStorageModes *, - GLint, GLint, GLint, GLenum, - GLenum, GLboolean, - const GLushort *, void *); -static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, - GLint, GLint, GLint, GLushort *); - -static void retrieveStoreModes(PixelStorageModes *psm) -{ - glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); - - glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); - glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); - glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); - glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); - glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); -} - -static void retrieveStoreModes3D(PixelStorageModes *psm) -{ - glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); - glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &psm->unpack_skip_images); - glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &psm->unpack_image_height); - - glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); - glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); - glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); - glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); - glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); - glGetIntegerv(GL_PACK_SKIP_IMAGES, &psm->pack_skip_images); - glGetIntegerv(GL_PACK_IMAGE_HEIGHT, &psm->pack_image_height); -} - -static int computeLog(GLuint value) -{ - int i; - - i = 0; - - /* Error! */ - if (value == 0) return -1; - - for (;;) { - if (value & 1) { - /* Error ! */ - if (value != 1) return -1; - return i; - } - value = value >> 1; - i++; - } -} - -/* -** Compute the nearest power of 2 number. This algorithm is a little -** strange, but it works quite well. -*/ -static int nearestPower(GLuint value) -{ - int i; - - i = 1; - - /* Error! */ - if (value == 0) return -1; - - for (;;) { - if (value == 1) { - return i; - } else if (value == 3) { - return i*4; - } - value = value >> 1; - i *= 2; - } -} - -#define __GLU_SWAP_2_BYTES(s)\ -(GLushort)(((GLushort)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) - -#define __GLU_SWAP_4_BYTES(s)\ -(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ - ((GLuint)((const GLubyte*)(s))[2])<<16 | \ - ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) - -static void halveImage(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout) -{ - int i, j, k; - int newwidth, newheight; - int delta; - GLushort *s; - const GLushort *t; - - newwidth = width / 2; - newheight = height / 2; - delta = width * components; - s = dataout; - t = datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (t[0] + t[components] + t[delta] + - t[delta+components] + 2) / 4; - s++; t++; - } - t += components; - } - t += delta; - } -} - -static void halveImage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *datain, GLubyte *dataout, - GLint element_size, GLint ysize, GLint group_size) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLubyte *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_ubyte(components,width,height,datain,dataout, - element_size,ysize,group_size); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLubyte*)t + - *(const GLubyte*)(t+group_size) + - *(const GLubyte*)(t+ysize) + - *(const GLubyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *dataIn, GLubyte *dataOut, - GLint element_size, GLint ysize, - GLint group_size) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLubyte *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLubyte*)src + - *(const GLubyte*)(src+group_size)) / 2; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+ysize)) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - } - - assert(src == &((const char *)dataIn)[ysize*height]); - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_ubyte() */ - -static void halveImage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *datain, GLbyte *dataout, - GLint element_size, - GLint ysize, GLint group_size) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLbyte *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_byte(components,width,height,datain,dataout, - element_size,ysize,group_size); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLbyte*)t + - *(const GLbyte*)(t+group_size) + - *(const GLbyte*)(t+ysize) + - *(const GLbyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *dataIn, GLbyte *dataOut, - GLint element_size,GLint ysize, GLint group_size) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLbyte *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+ysize)) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_byte() */ - -static void halveImage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLushort *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_ushort(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLushort*)t + - *(const GLushort*)(t+group_size) + - *(const GLushort*)(t+ysize) + - *(const GLushort*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (__GLU_SWAP_2_BYTES(t) + - __GLU_SWAP_2_BYTES(t+group_size) + - __GLU_SWAP_2_BYTES(t+ysize) + - __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *dataIn, GLushort *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLushort *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLushort ushort[BOX2]; - if (myswap_bytes) { - ushort[0]= __GLU_SWAP_2_BYTES(src); - ushort[1]= __GLU_SWAP_2_BYTES(src+group_size); - } - else { - ushort[0]= *(const GLushort*)src; - ushort[1]= *(const GLushort*)(src+group_size); - } - - *dest= (ushort[0] + ushort[1]) / 2; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLushort ushort[BOX2]; - if (myswap_bytes) { - ushort[0]= __GLU_SWAP_2_BYTES(src); - ushort[1]= __GLU_SWAP_2_BYTES(src+ysize); - } - else { - ushort[0]= *(const GLushort*)src; - ushort[1]= *(const GLushort*)(src+ysize); - } - *dest= (ushort[0] + ushort[1]) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_ushort() */ - - -static void halveImage_short(GLint components, GLuint width, GLuint height, - const GLshort *datain, GLshort *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLshort *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_short(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLshort*)t + - *(const GLshort*)(t+group_size) + - *(const GLshort*)(t+ysize) + - *(const GLshort*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - GLushort b; - GLint buf; - b = __GLU_SWAP_2_BYTES(t); - buf = *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+group_size); - buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize); - buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize+group_size); - buf += *(const GLshort*)&b; - s[0] = (GLshort)((buf+2)/4); - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_short(GLint components, GLuint width, GLuint height, - const GLshort *dataIn, GLshort *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLshort *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLshort sshort[BOX2]; - if (myswap_bytes) { - sshort[0]= __GLU_SWAP_2_BYTES(src); - sshort[1]= __GLU_SWAP_2_BYTES(src+group_size); - } - else { - sshort[0]= *(const GLshort*)src; - sshort[1]= *(const GLshort*)(src+group_size); - } - - *dest= (sshort[0] + sshort[1]) / 2; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLshort sshort[BOX2]; - if (myswap_bytes) { - sshort[0]= __GLU_SWAP_2_BYTES(src); - sshort[1]= __GLU_SWAP_2_BYTES(src+ysize); - } - else { - sshort[0]= *(const GLshort*)src; - sshort[1]= *(const GLshort*)(src+ysize); - } - *dest= (sshort[0] + sshort[1]) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_short() */ - - -static void halveImage_uint(GLint components, GLuint width, GLuint height, - const GLuint *datain, GLuint *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLuint *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_uint(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - s[0] = ((double)*(const GLuint*)t + - (double)*(const GLuint*)(t+group_size) + - (double)*(const GLuint*)(t+ysize) + - (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; - s++; t += element_size; - - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - GLdouble buf; - buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + - (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] = (GLuint)(buf/4 + 0.5); - - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, - const GLuint *dataIn, GLuint *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLuint *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+group_size); - } - *dest= ((double)uint[0]+(double)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+ysize); - } - *dest= ((double)uint[0]+(double)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_uint() */ - -static void halveImage_int(GLint components, GLuint width, GLuint height, - const GLint *datain, GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLint *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_int(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = ((float)*(const GLint*)t + - (float)*(const GLint*)(t+group_size) + - (float)*(const GLint*)(t+ysize) + - (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - GLuint b; - GLfloat buf; - b = __GLU_SWAP_4_BYTES(t); - buf = *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - buf += *(GLint*)&b; - s[0] = (GLint)(buf/4 + 0.5); - - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_int(GLint components, GLuint width, GLuint height, - const GLint *dataIn, GLint *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLint *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+group_size); - } - *dest= ((float)uint[0]+(float)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+ysize); - } - *dest= ((float)uint[0]+(float)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_int() */ - - -static void halveImage_float(GLint components, GLuint width, GLuint height, - const GLfloat *datain, GLfloat *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLfloat *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_float(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLfloat*)t + - *(const GLfloat*)(t+group_size) + - *(const GLfloat*)(t+ysize) + - *(const GLfloat*)(t+ysize+group_size)) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - union { GLuint b; GLfloat f; } swapbuf; - swapbuf.b = __GLU_SWAP_4_BYTES(t); - s[0] = swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size); - s[0] += swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize); - s[0] += swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] += swapbuf.f; - s[0] /= 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_float(GLint components, GLuint width, GLuint height, - const GLfloat *dataIn, GLfloat *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLfloat *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLfloat sfloat[BOX2]; - if (myswap_bytes) { - sfloat[0]= __GLU_SWAP_4_BYTES(src); - sfloat[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - sfloat[0]= *(const GLfloat*)src; - sfloat[1]= *(const GLfloat*)(src+group_size); - } - - *dest= (sfloat[0] + sfloat[1]) / 2.0; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLfloat sfloat[BOX2]; - if (myswap_bytes) { - sfloat[0]= __GLU_SWAP_4_BYTES(src); - sfloat[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - sfloat[0]= *(const GLfloat*)src; - sfloat[1]= *(const GLfloat*)(src+ysize); - } - *dest= (sfloat[0] + sfloat[1]) / 2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; /* skip to odd row */ - } - } - - assert(src == &((const char *)dataIn)[ysize*height]); - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_float() */ - -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout) -{ - float x, lowx, highx, convx, halfconvx; - float y, lowy, highy, convy, halfconvy; - float xpercent,ypercent; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,yint,xint,xindex,yindex; - int temp; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage(components, widthin, heightin, datain, dataout); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - halfconvx = convx/2; - halfconvy = convy/2; - for (i = 0; i < heightout; i++) { - y = convy * (i+0.5); - if (heightin > heightout) { - highy = y + halfconvy; - lowy = y - halfconvy; - } else { - highy = y + 0.5; - lowy = y - 0.5; - } - for (j = 0; j < widthout; j++) { - x = convx * (j+0.5); - if (widthin > widthout) { - highx = x + halfconvx; - lowx = x - halfconvx; - } else { - highx = x + 0.5; - lowx = x - 0.5; - } - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - area = 0.0; - - y = lowy; - yint = floor(y); - while (y < highy) { - yindex = (yint + heightin) % heightin; - if (highy < yint+1) { - ypercent = highy - y; - } else { - ypercent = yint+1 - y; - } - - x = lowx; - xint = floor(x); - - while (x < highx) { - xindex = (xint + widthin) % widthin; - if (highx < xint+1) { - xpercent = highx - x; - } else { - xpercent = xint+1 - x; - } - - percent = xpercent * ypercent; - area += percent; - temp = (xindex + (yindex * widthin)) * components; - for (k = 0; k < components; k++) { - totals[k] += datain[temp + k] * percent; - } - - xint++; - x = xint; - } - yint++; - y = yint; - } - - temp = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an RGB - * ramp when the type is 332 or 4444 - */ - dataout[temp + k] = (totals[k]+0.5)/area; - } - } - } -} - -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, - GLubyte *dataout, GLint element_size, - GLint ysize, GLint group_size) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ubyte(components, widthin, heightin, - (const GLubyte *)datain, (GLubyte *)dataout, - element_size, ysize, group_size); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLubyte)(*(left))*(1-lowx_float) - +(GLubyte)(*(right))*highx_float; - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * x_percent; - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } - - - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_byte(components, widthin, heightin, - (const GLbyte *)datain, (GLbyte *)dataout, - element_size, ysize, group_size); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLbyte)(*(left))*(1-lowx_float) - +(GLbyte)(*(right))*highx_float; - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * x_percent; - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } - - - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ushort(components, widthin, heightin, - (const GLushort *)datain, (GLushort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - GLushort swapbuf; /* unsigned buffer */ - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_short(components, widthin, heightin, - (const GLshort *)datain, (GLshort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(left); - totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_2_BYTES(right); - totals[k] += *(const GLshort*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLshort*)left * (1-lowx_float) - + *(const GLshort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLshort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf; - } else { - totals[k] += *(const GLshort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_uint(components, widthin, heightin, - (const GLuint *)datain, (GLuint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(left) * (1-lowx_float) - + __GLU_SWAP_4_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLuint*)left * (1-lowx_float) - + *(const GLuint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLuint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index); - } else { - totals[k] += *(const GLuint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* clamp at UINT_MAX */ - float value= totals[k]/area; - if (value >= (float) UINT_MAX) { /* need '=' */ - dataout[outindex + k] = UINT_MAX; - } - else dataout[outindex + k] = value; - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - - - -static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - GLuint swapbuf; /* unsigned buffer */ - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_int(components, widthin, heightin, - (const GLint *)datain, (GLint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLint*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLint*)left * (1-lowx_float) - + *(const GLint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf; - } else { - totals[k] += *(const GLint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - - - -static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - union { GLuint b; GLfloat f; } swapbuf; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_float(components, widthin, heightin, - (const GLfloat *)datain, (GLfloat *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(left); - totals[k] += swapbuf.f * (1-lowx_float); - swapbuf.b = __GLU_SWAP_4_BYTES(right); - totals[k] += swapbuf.f * highx_float; - } else { - totals[k] += *(const GLfloat*)left * (1-lowx_float) - + *(const GLfloat*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * x_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f; - } else { - totals[k] += *(const GLfloat*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) -{ - if (!legalFormat(format) || !legalType(type)) { - return GLU_INVALID_ENUM; - } - if (format == GL_STENCIL_INDEX) { - return GLU_INVALID_ENUM; - } - - if (!isLegalFormatForPackedPixelType(format, type)) { - return GLU_INVALID_OPERATION; - } - - return 0; -} /* checkMipmapArgs() */ - -static GLboolean legalFormat(GLenum format) -{ - switch(format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_RGB: - case GL_RGBA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_BGR: - case GL_BGRA: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -static GLboolean legalType(GLenum type) -{ - switch(type) { - case GL_BITMAP: - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return GL_TRUE; - default: - return GL_FALSE; - } -} - -/* */ -static GLboolean isTypePackedPixel(GLenum type) -{ - assert(legalType(type)); - - if (type == GL_UNSIGNED_BYTE_3_3_2 || - type == GL_UNSIGNED_BYTE_2_3_3_REV || - type == GL_UNSIGNED_SHORT_5_6_5 || - type == GL_UNSIGNED_SHORT_5_6_5_REV || - type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; - } - else return 0; -} /* isTypePackedPixel() */ - -/* Determines if the packed pixel type is compatible with the format */ -static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) -{ - /* if not a packed pixel type then return true */ - if (!isTypePackedPixel(type)) { - return GL_TRUE; - } - - /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ - if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| - type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) - && format != GL_RGB) - return GL_FALSE; - - /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & - * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. - */ - if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) && - (format != GL_RGBA && - format != GL_BGRA)) { - return GL_FALSE; - } - - return GL_TRUE; -} /* isLegalFormatForPackedPixelType() */ - -static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, - GLint totalLevels) -{ - if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || - totalLevels < maxLevel) - return GL_FALSE; - else return GL_TRUE; -} /* isLegalLevels() */ - -/* Given user requested texture size, determine if it fits. If it - * doesn't then halve both sides and make the determination again - * until it does fit (for IR only). - * Note that proxy textures are not implemented in RE* even though - * they advertise the texture extension. - * Note that proxy textures are implemented but not according to spec in - * IMPACT*. - */ -static void closestFit(GLenum target, GLint width, GLint height, - GLint internalFormat, GLenum format, GLenum type, - GLint *newWidth, GLint *newHeight) -{ - /* Use proxy textures if OpenGL version is >= 1.1 */ - if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1) - ) { - GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); - GLint proxyWidth; - - do { - /* compute level 1 width & height, clamping each at 1 */ - GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; - GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; - GLenum proxyTarget; - assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); - - /* does width x height at level 1 & all their mipmaps fit? */ - if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { - proxyTarget = GL_PROXY_TEXTURE_2D; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else -#if defined(GL_ARB_texture_cube_map) - if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { - proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else -#endif /* GL_ARB_texture_cube_map */ - { - assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); - proxyTarget = GL_PROXY_TEXTURE_1D; - glTexImage1D(proxyTarget, 1, /* must be non-zero */ - internalFormat,widthAtLevelOne,0,format,type,NULL); - } - glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); - /* does it fit??? */ - if (proxyWidth == 0) { /* nope, so try again with these sizes */ - if (widthPowerOf2 == 1 && heightPowerOf2 == 1) { - /* An 1x1 texture couldn't fit for some reason, so - * break out. This should never happen. But things - * happen. The disadvantage with this if-statement is - * that we will never be aware of when this happens - * since it will silently branch out. - */ - goto noProxyTextures; - } - widthPowerOf2= widthAtLevelOne; - heightPowerOf2= heightAtLevelOne; - } - /* else it does fit */ - } while (proxyWidth == 0); - /* loop must terminate! */ - - /* return the width & height at level 0 that fits */ - *newWidth= widthPowerOf2; - *newHeight= heightPowerOf2; -/*printf("Proxy Textures\n");*/ - } /* if gluCheckExtension() */ - else { /* no texture extension, so do this instead */ - GLint maxsize; - -noProxyTextures: - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - /* clamp user's texture sizes to maximum sizes, if necessary */ - *newWidth = nearestPower(width); - if (*newWidth > maxsize) *newWidth = maxsize; - *newHeight = nearestPower(height); - if (*newHeight > maxsize) *newHeight = maxsize; -/*printf("NO proxy textures\n");*/ - } -} /* closestFit() */ - -GLint GLAPIENTRY -gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, - GLsizei widthout, GLsizei heightout, GLenum typeout, - void *dataout) -{ - int components; - GLushort *beforeImage; - GLushort *afterImage; - PixelStorageModes psm; - - if (widthin == 0 || heightin == 0 || widthout == 0 || heightout == 0) { - return 0; - } - if (widthin < 0 || heightin < 0 || widthout < 0 || heightout < 0) { - return GLU_INVALID_VALUE; - } - if (!legalFormat(format) || !legalType(typein) || !legalType(typeout)) { - return GLU_INVALID_ENUM; - } - if (!isLegalFormatForPackedPixelType(format, typein)) { - return GLU_INVALID_OPERATION; - } - if (!isLegalFormatForPackedPixelType(format, typeout)) { - return GLU_INVALID_OPERATION; - } - beforeImage = - malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); - afterImage = - malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); - if (beforeImage == NULL || afterImage == NULL) { - free(beforeImage); - free(afterImage); - return GLU_OUT_OF_MEMORY; - } - - retrieveStoreModes(&psm); - fill_image(&psm,widthin, heightin, format, typein, is_index(format), - datain, beforeImage); - components = elements_per_group(format, 0); - scale_internal(components, widthin, heightin, beforeImage, - widthout, heightout, afterImage); - empty_image(&psm,widthout, heightout, format, typeout, - is_index(format), afterImage, dataout); - free((GLbyte *) beforeImage); - free((GLbyte *) afterImage); - - return 0; -} - -int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei widthPowerOf2, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newwidth; - GLint level, levels; - GLushort *newImage; - GLint newImage_width; - GLushort *otherImage; - GLushort *imageTemp; - GLint memreq; - GLint cmpts; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1); - - otherImage = NULL; - - newwidth= widthPowerOf2; - levels = computeLog(newwidth); - - levels+= userLevel; - - retrieveStoreModes(&psm); - newImage = (GLushort *) - malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); - newImage_width = width; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - fill_image(&psm,width, 1, format, type, is_index(format), - data, newImage); - cmpts = elements_per_group(format,type); - glPixelStorei(GL_UNPACK_ALIGNMENT, 2); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - /* - ** If swap_bytes was set, swapping occurred in fill_image. - */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = userLevel; level <= levels; level++) { - if (newImage_width == newwidth) { - /* Use newImage for this level */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, - 0, format, GL_UNSIGNED_SHORT, (void *) newImage); - } - } else { - if (otherImage == NULL) { - memreq = image_size(newwidth, 1, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(newImage); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, 1, newImage, - newwidth, 1, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, - 0, format, GL_UNSIGNED_SHORT, (void *) newImage); - } - } - if (newwidth > 1) newwidth /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free((GLbyte *) newImage); - if (otherImage) { - free((GLbyte *) otherImage); - } - return 0; -} - -GLint GLAPIENTRY -gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1) { - return GLU_INVALID_VALUE; - } - - levels = computeLog(width); - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild1DMipmapLevelsCore(target, internalFormat, - width, - width,format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild1DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, - const void *data) -{ - GLint widthPowerOf2; - int levels; - GLint dummy; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1) { - return GLU_INVALID_VALUE; - } - - closestFit(target,width,1,internalFormat,format,type,&widthPowerOf2,&dummy); - levels = computeLog(widthPowerOf2); - - return gluBuild1DMipmapLevelsCore(target,internalFormat, - width, - widthPowerOf2, - format,type,0,0,levels,data); -} - -static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, - GLint width, GLint height, GLenum format, - GLenum type, const void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - GLushort *newImage; - GLint newImage_width; - GLint newImage_height; - GLushort *otherImage; - GLushort *imageTemp; - GLint memreq; - GLint cmpts; - PixelStorageModes psm; - - retrieveStoreModes(&psm); - -#if 0 - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - newwidth = nearestPower(width); - if (newwidth > maxsize) newwidth = maxsize; - newheight = nearestPower(height); - if (newheight > maxsize) newheight = maxsize; -#else - closestFit(target,width,height,internalFormat,format,type, - &newwidth,&newheight); -#endif - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - otherImage = NULL; - newImage = (GLushort *) - malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); - newImage_width = width; - newImage_height = height; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - - fill_image(&psm,width, height, format, type, is_index(format), - data, newImage); - - cmpts = elements_per_group(format,type); - glPixelStorei(GL_UNPACK_ALIGNMENT, 2); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - /* - ** If swap_bytes was set, swapping occurred in fill_image. - */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(newImage); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, newImage_height, newImage, - newwidth, newheight, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free((GLbyte *) newImage); - if (otherImage) { - free((GLbyte *) otherImage); - } - return 0; -} - -/* To make swapping images less error prone */ -#define __GLU_INIT_SWAP_IMAGE void *tmpImage -#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; - -static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLenum format, GLenum type, - GLint userLevel, - GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - const void *usersImage; /* passed from user. Don't touch! */ - void *srcImage, *dstImage; /* scratch area to build mipmapped images */ - __GLU_INIT_SWAP_IMAGE; - GLint memreq; - GLint cmpts; - - GLint myswap_bytes, groups_per_line, element_size, group_size; - GLint rowsize, padding; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1 && height >= 1); - - if(type == GL_BITMAP) { - return bitmapBuild2DMipmaps(target, internalFormat, width, height, - format, type, data); - } - - srcImage = dstImage = NULL; - - newwidth= widthPowerOf2; - newheight= heightPowerOf2; - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - levels+= userLevel; - - retrieveStoreModes(&psm); - myswap_bytes = psm.unpack_swap_bytes; - cmpts = elements_per_group(format,type); - if (psm.unpack_row_length > 0) { - groups_per_line = psm.unpack_row_length; - } else { - groups_per_line = width; - } - - element_size = bytes_per_element(type); - group_size = element_size * cmpts; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm.unpack_alignment); - if (padding) { - rowsize += psm.unpack_alignment - padding; - } - usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + - psm.unpack_skip_pixels * group_size; - - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - - level = userLevel; - - /* already power-of-two square */ - if (width == newwidth && height == newheight) { - /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glTexImage2D(target, level, internalFormat, width, - height, 0, format, type, - usersImage); - } - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - if(levels == 0) { /* we're done. clean up and return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return 0; - } - { - int nextWidth= newwidth/2; - int nextHeight= newheight/2; - - /* clamp to 1 */ - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - memreq = image_size(nextWidth, nextHeight, format, type); - } - - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - else - switch(type) { - case GL_UNSIGNED_BYTE: - halveImage_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, (GLubyte *)dstImage, - element_size, rowsize, group_size); - break; - case GL_BYTE: - halveImage_byte(cmpts, width, height, - (const GLbyte *)usersImage, (GLbyte *)dstImage, - element_size, rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - halveImage_ushort(cmpts, width, height, - (const GLushort *)usersImage, (GLushort *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - halveImage_short(cmpts, width, height, - (const GLshort *)usersImage, (GLshort *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - halveImage_uint(cmpts, width, height, - (const GLuint *)usersImage, (GLuint *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_INT: - halveImage_int(cmpts, width, height, - (const GLint *)usersImage, (GLint *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - halveImage_float(cmpts, width, height, - (const GLfloat *)usersImage, (GLfloat *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - assert(format == GL_RGB); - halveImagePackedPixel(3,extract332,shove332, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - assert(format == GL_RGB); - halveImagePackedPixel(3,extract233rev,shove233rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - default: - assert(0); - break; - } - newwidth = width/2; - newheight = height/2; - /* clamp to 1 */ - if (newwidth < 1) newwidth= 1; - if (newheight < 1) newheight= 1; - - myswap_bytes = 0; - rowsize = newwidth * group_size; - memreq = image_size(newwidth, newheight, format, type); - /* Swap srcImage and dstImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; - } else { /* user's image is *not* nice power-of-2 sized square */ - memreq = image_size(newwidth, newheight, format, type); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - - switch(type) { - case GL_UNSIGNED_BYTE: - scale_internal_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, newwidth, newheight, - (GLubyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_BYTE: - scale_internal_byte(cmpts, width, height, - (const GLbyte *)usersImage, newwidth, newheight, - (GLbyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - scale_internal_ushort(cmpts, width, height, - (const GLushort *)usersImage, newwidth, newheight, - (GLushort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - scale_internal_short(cmpts, width, height, - (const GLshort *)usersImage, newwidth, newheight, - (GLshort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - scale_internal_uint(cmpts, width, height, - (const GLuint *)usersImage, newwidth, newheight, - (GLuint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_INT: - scale_internal_int(cmpts, width, height, - (const GLint *)usersImage, newwidth, newheight, - (GLint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - scale_internal_float(cmpts, width, height, - (const GLfloat *)usersImage, newwidth, newheight, - (GLfloat *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - scaleInternalPackedPixel(3,extract332,shove332, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - scaleInternalPackedPixel(3,extract233rev,shove233rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - scaleInternalPackedPixel(3,extract565,shove565, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - scaleInternalPackedPixel(3,extract565rev,shove565rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - scaleInternalPackedPixel(4,extract4444,shove4444, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - scaleInternalPackedPixel(4,extract4444rev,shove4444rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - scaleInternalPackedPixel(4,extract5551,shove5551, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - scaleInternalPackedPixel(4,extract1555rev,shove1555rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - scaleInternalPackedPixel(4,extract8888,shove8888, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - scaleInternalPackedPixel(4,extract8888rev,shove8888rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - scaleInternalPackedPixel(4,extract1010102,shove1010102, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - default: - assert(0); - break; - } - myswap_bytes = 0; - rowsize = newwidth * group_size; - /* Swap dstImage and srcImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if(levels != 0) { /* use as little memory as possible */ - { - int nextWidth= newwidth/2; - int nextHeight= newheight/2; - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - - memreq = image_size(nextWidth, nextHeight, format, type); - } - - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - } - /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; - } - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, (void *)srcImage); - } - - level++; /* update current level for the loop */ - for (; level <= levels; level++) { - switch(type) { - case GL_UNSIGNED_BYTE: - halveImage_ubyte(cmpts, newwidth, newheight, - (GLubyte *)srcImage, (GLubyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_BYTE: - halveImage_byte(cmpts, newwidth, newheight, - (GLbyte *)srcImage, (GLbyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - halveImage_ushort(cmpts, newwidth, newheight, - (GLushort *)srcImage, (GLushort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - halveImage_short(cmpts, newwidth, newheight, - (GLshort *)srcImage, (GLshort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - halveImage_uint(cmpts, newwidth, newheight, - (GLuint *)srcImage, (GLuint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_INT: - halveImage_int(cmpts, newwidth, newheight, - (GLint *)srcImage, (GLint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - halveImage_float(cmpts, newwidth, newheight, - (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel(3,extract332,shove332, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel(3,extract233rev,shove233rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - default: - assert(0); - break; - } - - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} - if (newheight > 1) newheight /= 2; - { - /* compute amount to pad per row, if any */ - int rowPad= rowsize % psm.unpack_alignment; - - /* should row be padded? */ - if (rowPad == 0) { /* nope, row should not be padded */ - /* call tex image with srcImage untouched since it's not padded */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, (void *) srcImage); - } - } - else { /* yes, row should be padded */ - /* compute length of new row in bytes, including padding */ - int newRowLength= rowsize + psm.unpack_alignment - rowPad; - int ii; unsigned char *dstTrav, *srcTrav; /* indices for copying */ - - /* allocate new image for mipmap of size newRowLength x newheight */ - void *newMipmapImage= malloc((size_t) (newRowLength*newheight)); - if (newMipmapImage == NULL) { - /* out of memory so return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - - /* copy image from srcImage into newMipmapImage by rows */ - for (ii= 0, - dstTrav= (unsigned char *) newMipmapImage, - srcTrav= (unsigned char *) srcImage; - ii< newheight; - ii++, - dstTrav+= newRowLength, /* make sure the correct distance... */ - srcTrav+= rowsize) { /* ...is skipped */ - memcpy(dstTrav,srcTrav,rowsize); - /* note that the pad bytes are not visited and will contain - * garbage, which is ok. - */ - } - - /* ...and use this new image for mipmapping instead */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, newMipmapImage); - } - free(newMipmapImage); /* don't forget to free it! */ - } /* else */ - } - } /* for level */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ - if (dstImage) { /* if it's non-rectangular and only 1 level */ - free(dstImage); - } - return 0; -} /* gluBuild2DMipmapLevelsCore() */ - -GLint GLAPIENTRY -gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1) { - return GLU_INVALID_VALUE; - } - - levels = computeLog(width); - level = computeLog(height); - if (level > levels) levels=level; - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild2DMipmapLevelsCore(target, internalFormat, - width, height, - width, height, - format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild2DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const void *data) -{ - GLint widthPowerOf2, heightPowerOf2; - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1) { - return GLU_INVALID_VALUE; - } - - closestFit(target,width,height,internalFormat,format,type, - &widthPowerOf2,&heightPowerOf2); - - levels = computeLog(widthPowerOf2); - level = computeLog(heightPowerOf2); - if (level > levels) levels=level; - - return gluBuild2DMipmapLevelsCore(target,internalFormat, - width, height, - widthPowerOf2,heightPowerOf2, - format,type, - 0,0,levels,data); -} /* gluBuild2DMipmaps() */ - -#if 0 -/* -** This routine is for the limited case in which -** type == GL_UNSIGNED_BYTE && format != index && -** unpack_alignment = 1 && unpack_swap_bytes == false -** -** so all of the work data can be kept as ubytes instead of shorts. -*/ -static int fastBuild2DMipmaps(const PixelStorageModes *psm, - GLenum target, GLint components, GLint width, - GLint height, GLenum format, - GLenum type, void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - GLubyte *newImage; - GLint newImage_width; - GLint newImage_height; - GLubyte *otherImage; - GLubyte *imageTemp; - GLint memreq; - GLint cmpts; - - -#if 0 - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - newwidth = nearestPower(width); - if (newwidth > maxsize) newwidth = maxsize; - newheight = nearestPower(height); - if (newheight > maxsize) newheight = maxsize; -#else - closestFit(target,width,height,components,format,type, - &newwidth,&newheight); -#endif - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - cmpts = elements_per_group(format,type); - - otherImage = NULL; - /** - ** No need to copy the user data if its in the packed correctly. - ** Make sure that later routines don't change that data. - */ - if (psm->unpack_skip_rows == 0 && psm->unpack_skip_pixels == 0) { - newImage = (GLubyte *)data; - newImage_width = width; - newImage_height = height; - } else { - GLint rowsize; - GLint groups_per_line; - GLint elements_per_line; - const GLubyte *start; - const GLubyte *iter; - GLubyte *iter2; - GLint i, j; - - newImage = (GLubyte *) - malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); - newImage_width = width; - newImage_height = height; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - - /* - ** Abbreviated version of fill_image for this restricted case. - */ - if (psm->unpack_row_length > 0) { - groups_per_line = psm->unpack_row_length; - } else { - groups_per_line = width; - } - rowsize = groups_per_line * cmpts; - elements_per_line = width * cmpts; - start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * cmpts; - iter2 = newImage; - - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - *iter2 = *iter; - iter++; - iter2++; - } - start += rowsize; - } - } - - - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { - /* Use newImage for this level */ - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); - otherImage = (GLubyte *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH,psm->unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES,psm->unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - } -/* - scale_internal_ubyte(cmpts, newImage_width, newImage_height, - newImage, newwidth, newheight, otherImage); -*/ - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm->unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm->unpack_swap_bytes); - - if (newImage != (const GLubyte *)data) { - free((GLbyte *) newImage); - } - if (otherImage && otherImage != (const GLubyte *)data) { - free((GLbyte *) otherImage); - } - return 0; -} -#endif - -/* - * Utility Routines - */ -static GLint elements_per_group(GLenum format, GLenum type) -{ - /* - * Return the number of elements per group of a specified format - */ - - /* If the type is packedpixels then answer is 1 (ignore format) */ - if (type == GL_UNSIGNED_BYTE_3_3_2 || - type == GL_UNSIGNED_BYTE_2_3_3_REV || - type == GL_UNSIGNED_SHORT_5_6_5 || - type == GL_UNSIGNED_SHORT_5_6_5_REV || - type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; - } - - /* Types are not packed pixels, so get elements per group */ - switch(format) { - case GL_RGB: - case GL_BGR: - return 3; - case GL_LUMINANCE_ALPHA: - return 2; - case GL_RGBA: - case GL_BGRA: - return 4; - default: - return 1; - } -} - -static GLfloat bytes_per_element(GLenum type) -{ - /* - * Return the number of bytes per element, based on the element type - */ - switch(type) { - case GL_BITMAP: - return 1.0 / 8.0; - case GL_UNSIGNED_SHORT: - return(sizeof(GLushort)); - case GL_SHORT: - return(sizeof(GLshort)); - case GL_UNSIGNED_BYTE: - return(sizeof(GLubyte)); - case GL_BYTE: - return(sizeof(GLbyte)); - case GL_INT: - return(sizeof(GLint)); - case GL_UNSIGNED_INT: - return(sizeof(GLuint)); - case GL_FLOAT: - return(sizeof(GLfloat)); - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - return(sizeof(GLubyte)); - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return(sizeof(GLushort)); - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return(sizeof(GLuint)); - default: - return 4; - } -} - -static GLint is_index(GLenum format) -{ - return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; -} - -/* -** Compute memory required for internal packed array of data of given type -** and format. -*/ -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) -{ - int bytes_per_row; - int components; - -assert(width > 0); -assert(height > 0); - components = elements_per_group(format,type); - if (type == GL_BITMAP) { - bytes_per_row = (width + 7) / 8; - } else { - bytes_per_row = bytes_per_element(type) * width; - } - return bytes_per_row * height * components; -} - -/* -** Extract array from user's data applying all pixel store modes. -** The internal format used is an array of unsigned shorts. -*/ -static void fill_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const void *userdata, GLushort *newimage) -{ - GLint components; - GLint element_size; - GLint rowsize; - GLint padding; - GLint groups_per_line; - GLint group_size; - GLint elements_per_line; - const GLubyte *start; - const GLubyte *iter; - GLushort *iter2; - GLint i, j, k; - GLint myswap_bytes; - - myswap_bytes = psm->unpack_swap_bytes; - components = elements_per_group(format,type); - if (psm->unpack_row_length > 0) { - groups_per_line = psm->unpack_row_length; - } else { - groups_per_line = width; - } - - /* All formats except GL_BITMAP fall out trivially */ - if (type == GL_BITMAP) { - GLint bit_offset; - GLint current_bit; - - rowsize = (groups_per_line * components + 7) / 8; - padding = (rowsize % psm->unpack_alignment); - if (padding) { - rowsize += psm->unpack_alignment - padding; - } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + - (psm->unpack_skip_pixels * components / 8); - elements_per_line = width * components; - iter2 = newimage; - for (i = 0; i < height; i++) { - iter = start; - bit_offset = (psm->unpack_skip_pixels * components) % 8; - for (j = 0; j < elements_per_line; j++) { - /* Retrieve bit */ - if (psm->unpack_lsb_first) { - current_bit = iter[0] & (1 << bit_offset); - } else { - current_bit = iter[0] & (1 << (7 - bit_offset)); - } - if (current_bit) { - if (index_format) { - *iter2 = 1; - } else { - *iter2 = 65535; - } - } else { - *iter2 = 0; - } - bit_offset++; - if (bit_offset == 8) { - bit_offset = 0; - iter++; - } - iter2++; - } - start += rowsize; - } - } else { - element_size = bytes_per_element(type); - group_size = element_size * components; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm->unpack_alignment); - if (padding) { - rowsize += psm->unpack_alignment - padding; - } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * group_size; - elements_per_line = width * components; - - iter2 = newimage; - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - Type_Widget widget; - float extractComponents[4]; - - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - extract332(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - extract233rev(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE: - if (index_format) { - *iter2++ = *iter; - } else { - *iter2++ = (*iter) * 257; - } - break; - case GL_BYTE: - if (index_format) { - *iter2++ = *((const GLbyte *) iter); - } else { - /* rough approx */ - *iter2++ = (*((const GLbyte *) iter)) * 516; - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - extract565(myswap_bytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - extract565rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - extract4444(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - extract4444rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - extract5551(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - extract1555rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (myswap_bytes) { - widget.ub[0] = iter[1]; - widget.ub[1] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - } - if (type == GL_SHORT) { - if (index_format) { - *iter2++ = widget.s[0]; - } else { - /* rough approx */ - *iter2++ = widget.s[0]*2; - } - } else { - *iter2++ = widget.us[0]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - extract8888(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - extract8888rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - extract1010102(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - extract2101010rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (myswap_bytes) { - widget.ub[0] = iter[3]; - widget.ub[1] = iter[2]; - widget.ub[2] = iter[1]; - widget.ub[3] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - widget.ub[2] = iter[2]; - widget.ub[3] = iter[3]; - } - if (type == GL_FLOAT) { - if (index_format) { - *iter2++ = widget.f; - } else { - *iter2++ = 65535 * widget.f; - } - } else if (type == GL_UNSIGNED_INT) { - if (index_format) { - *iter2++ = widget.ui; - } else { - *iter2++ = widget.ui >> 16; - } - } else { - if (index_format) { - *iter2++ = widget.i; - } else { - *iter2++ = widget.i >> 15; - } - } - break; - } - iter += element_size; - } /* for j */ - start += rowsize; -#if 1 - /* want 'iter' pointing at start, not within, row for assertion - * purposes - */ - iter= start; -#endif - } /* for i */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &newimage[width*height*components]); - } - else { - assert(iter2 == &newimage[width*height* - elements_per_group(format,0)]); - } - assert( iter == &((const GLubyte *)userdata)[rowsize*height + - psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * group_size] ); - - } /* else */ -} /* fill_image() */ - -/* -** Insert array into user's data applying all pixel store modes. -** The internal format is an array of unsigned shorts. -** empty_image() because it is the opposite of fill_image(). -*/ -static void empty_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const GLushort *oldimage, void *userdata) -{ - GLint components; - GLint element_size; - GLint rowsize; - GLint padding; - GLint groups_per_line; - GLint group_size; - GLint elements_per_line; - GLubyte *start; - GLubyte *iter; - const GLushort *iter2; - GLint i, j, k; - GLint myswap_bytes; - - myswap_bytes = psm->pack_swap_bytes; - components = elements_per_group(format,type); - if (psm->pack_row_length > 0) { - groups_per_line = psm->pack_row_length; - } else { - groups_per_line = width; - } - - /* All formats except GL_BITMAP fall out trivially */ - if (type == GL_BITMAP) { - GLint bit_offset; - GLint current_bit; - - rowsize = (groups_per_line * components + 7) / 8; - padding = (rowsize % psm->pack_alignment); - if (padding) { - rowsize += psm->pack_alignment - padding; - } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + - (psm->pack_skip_pixels * components / 8); - elements_per_line = width * components; - iter2 = oldimage; - for (i = 0; i < height; i++) { - iter = start; - bit_offset = (psm->pack_skip_pixels * components) % 8; - for (j = 0; j < elements_per_line; j++) { - if (index_format) { - current_bit = iter2[0] & 1; - } else { - if (iter2[0] > 32767) { - current_bit = 1; - } else { - current_bit = 0; - } - } - - if (current_bit) { - if (psm->pack_lsb_first) { - *iter |= (1 << bit_offset); - } else { - *iter |= (1 << (7 - bit_offset)); - } - } else { - if (psm->pack_lsb_first) { - *iter &= ~(1 << bit_offset); - } else { - *iter &= ~(1 << (7 - bit_offset)); - } - } - - bit_offset++; - if (bit_offset == 8) { - bit_offset = 0; - iter++; - } - iter2++; - } - start += rowsize; - } - } else { - float shoveComponents[4]; - - element_size = bytes_per_element(type); - group_size = element_size * components; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm->pack_alignment); - if (padding) { - rowsize += psm->pack_alignment - padding; - } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + - psm->pack_skip_pixels * group_size; - elements_per_line = width * components; - - iter2 = oldimage; - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - Type_Widget widget; - - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove332(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE: - if (index_format) { - *iter = *iter2++; - } else { - *iter = *iter2++ >> 8; - } - break; - case GL_BYTE: - if (index_format) { - *((GLbyte *) iter) = *iter2++; - } else { - *((GLbyte *) iter) = *iter2++ >> 9; - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove5551(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1555rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (type == GL_SHORT) { - if (index_format) { - widget.s[0] = *iter2++; - } else { - widget.s[0] = *iter2++ >> 1; - } - } else { - widget.us[0] = *iter2++; - } - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888rev(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1010102(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove2101010rev(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (type == GL_FLOAT) { - if (index_format) { - widget.f = *iter2++; - } else { - widget.f = *iter2++ / (float) 65535.0; - } - } else if (type == GL_UNSIGNED_INT) { - if (index_format) { - widget.ui = *iter2++; - } else { - widget.ui = (unsigned int) *iter2++ * 65537; - } - } else { - if (index_format) { - widget.i = *iter2++; - } else { - widget.i = ((unsigned int) *iter2++ * 65537)/2; - } - } - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - iter[2] = widget.ub[2]; - iter[3] = widget.ub[3]; - } - break; - } - iter += element_size; - } /* for j */ - start += rowsize; -#if 1 - /* want 'iter' pointing at start, not within, row for assertion - * purposes - */ - iter= start; -#endif - } /* for i */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &oldimage[width*height*components]); - } - else { - assert(iter2 == &oldimage[width*height* - elements_per_group(format,0)]); - } - assert( iter == &((GLubyte *)userdata)[rowsize*height + - psm->pack_skip_rows * rowsize + - psm->pack_skip_pixels * group_size] ); - - } /* else */ -} /* empty_image() */ - -/*-------------------------------------------------------------------------- - * Decimation of packed pixel types - *-------------------------------------------------------------------------- - */ -static void extract332(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLubyte ubyte= *(const GLubyte *)packedPixel; - - isSwap= isSwap; /* turn off warnings */ - - /* 11100000 == 0xe0 */ - /* 00011100 == 0x1c */ - /* 00000011 == 0x03 */ - - extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; - extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ - extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ -} /* extract332() */ - -static void shove332(const GLfloat shoveComponents[], - int index, void *packedPixel) -{ - /* 11100000 == 0xe0 */ - /* 00011100 == 0x1c */ - /* 00000011 == 0x03 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = - ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; - ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; - ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; -} /* shove332() */ - -static void extract233rev(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLubyte ubyte= *(const GLubyte *)packedPixel; - - isSwap= isSwap; /* turn off warnings */ - - /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ - /* 1100,0000 == 0xC0 */ - - extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; - extractComponents[1]= (float)((ubyte & 0x38) >> 3) / 7.0; - extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; -} /* extract233rev() */ - -static void shove233rev(const GLfloat shoveComponents[], - int index, void *packedPixel) -{ - /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ - /* 1100,0000 == 0xC0 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = - ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; - ((GLubyte *)packedPixel)[index]|= - ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; - ((GLubyte *)packedPixel)[index]|= - ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; -} /* shove233rev() */ - -static void extract565(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11100000 == 0x07e0 */ - /* 00000000,00011111 == 0x001f */ - - extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ - extractComponents[1]=(float)((ushort & 0x07e0) >> 5) / 63.0;/* 63 = 2^6-1*/ - extractComponents[2]=(float)((ushort & 0x001f) ) / 31.0; -} /* extract565() */ - -static void shove565(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11100000 == 0x07e0 */ - /* 00000000,00011111 == 0x001f */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; -} /* shove565() */ - -static void extract565rev(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00011111 == 0x001f */ - /* 00000111,11100000 == 0x07e0 */ - /* 11111000,00000000 == 0xf800 */ - - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; - extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; - extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; -} /* extract565rev() */ - -static void shove565rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00011111 == 0x001f */ - /* 00000111,11100000 == 0x07e0 */ - /* 11111000,00000000 == 0xf800 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; -} /* shove565rev() */ - -static void extract4444(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11110000,00000000 == 0xf000 */ - /* 00001111,00000000 == 0x0f00 */ - /* 00000000,11110000 == 0x00f0 */ - /* 00000000,00001111 == 0x000f */ - - extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ - extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; - extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; - extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; -} /* extract4444() */ - -static void shove4444(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; -} /* shove4444() */ - -static void extract4444rev(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ - - /* 15 = 2^4-1 */ - extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; - extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; - extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; - extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; -} /* extract4444rev() */ - -static void shove4444rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; -} /* shove4444rev() */ - -static void extract5551(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ - - extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ - extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; - extractComponents[2]=(float)((ushort & 0x003e) >> 1) / 31.0; - extractComponents[3]=(float)((ushort & 0x0001) ); -} /* extract5551() */ - -static void shove5551(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; -} /* shove5551() */ - -static void extract1555rev(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ - - /* 31 = 2^5-1 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; - extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; - extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; - extractComponents[3]= (float)((ushort & 0x8000) >> 15); -} /* extract1555rev() */ - -static void shove1555rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; -} /* shove1555rev() */ - -static void extract8888(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - - /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; - extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; - extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; - extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; -} /* extract8888() */ - -static void shove8888(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; -} /* shove8888() */ - -static void extract8888rev(int isSwap, - const void *packedPixel,GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - - /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; - extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; - extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; - extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; -} /* extract8888rev() */ - -static void shove8888rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; -} /* shove8888rev() */ - -static void extract1010102(int isSwap, - const void *packedPixel,GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ - - /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; - extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; - extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; - extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; -} /* extract1010102() */ - -static void shove1010102(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; -} /* shove1010102() */ - -static void extract2101010rev(int isSwap, - const void *packedPixel, - GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ - - /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; - extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; - extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; - extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; - /* 3 = 2^2-1 */ -} /* extract2101010rev() */ - -static void shove2101010rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; -} /* shove2101010rev() */ - -static void scaleInternalPackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [], int, void *), - GLint widthIn,GLint heightIn, - const void *dataIn, - GLint widthOut,GLint heightOut, - void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes,GLint isSwap) -{ - float convx; - float convy; - float percent; - - /* Max components in a format is 4, so... */ - float totals[4]; - float extractTotals[4], extractMoreTotals[4], shoveTotals[4]; - - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthIn == widthOut*2 && heightIn == heightOut*2) { - halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, - widthIn, heightIn, dataIn, dataOut, - pixelSizeInBytes,rowSizeInBytes,isSwap); - return; - } - convy = (float) heightIn/heightOut; - convx = (float) widthIn/widthOut; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightOut; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthOut; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*pixelSizeInBytes; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; - percent = y_percent * (1-lowx_float); -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - } - temp += pixelSizeInBytes; - right = temp; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - - /* calculate the value for pixels in the last row */ - - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - - } - temp += pixelSizeInBytes; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += rowSizeInBytes; - right += rowSizeInBytes; -#if 0 - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } - } -#else - (*extractPackedPixel)(isSwap,left,extractTotals); - (*extractPackedPixel)(isSwap,right,extractMoreTotals); - for (k = 0; k < components; k++) { - totals[k]+= (extractTotals[k]*(1-lowx_float) + - extractMoreTotals[k]*highx_float); - } -#endif - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for(m = lowy_int+1; m < highy_int; m++) { - temp += rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * x_percent; - } -#endif - } - percent = x_percent * highy_float; - temp += rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for (l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - } - temp += pixelSizeInBytes; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } - - /* this is for the pixels in the body */ - temp0 = (const char *)dataIn + xindex + pixelSizeInBytes + (lowy_int+1)*rowSizeInBytes; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k]; - } -#endif - temp += pixelSizeInBytes; - } - temp0 += rowSizeInBytes; - } - - outindex = (j + (i * widthOut)); /* * (components == 1) */ -#if 0 - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } -#else - for (k = 0; k < components; k++) { - shoveTotals[k]= totals[k]/area; - } - (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); -#endif - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } - - assert(outindex == (widthOut*heightOut - 1)); -} /* scaleInternalPackedPixel() */ - -/* rowSizeInBytes is at least the width (in bytes) due to padding on - * inputs; not always equal. Output NEVER has row padding. - */ -static void halveImagePackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, GLint isSwap) -{ - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert(!(width == 1 && height == 1)); /* can't be 1x1 */ - halve1DimagePackedPixel(components,extractPackedPixel,shovePackedPixel, - width,height,dataIn,dataOut,pixelSizeInBytes, - rowSizeInBytes,isSwap); - return; - } - - { - int ii, jj; - - int halfWidth= width / 2; - int halfHeight= height / 2; - const char *src= (const char *) dataIn; - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - int outIndex= 0; - - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { -#define BOX4 4 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX4][4]; /* 4 is maximum components */ - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next square of 4 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - /* skip past pad bytes, if any, to get to next row */ - src+= padBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); - assert(outIndex == halfWidth * halfHeight); - } -} /* halveImagePackedPixel() */ - -static void halve1DimagePackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, GLint isSwap) -{ - int halfWidth= width / 2; - int halfHeight= height / 2; - const char *src= (const char *) dataIn; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - int outIndex= 0; - - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - /* one horizontal row with possible pad bytes */ - - for (jj= 0; jj< halfWidth; jj++) { -#define BOX2 2 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX2][4]; /* 4 is maximum components */ - int cc; - - /* average two at a time, instead of four */ - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 2 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next group of 2 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - - { - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - src+= padBytes; /* for assertion only */ - } - assert(src == &((const char *)dataIn)[rowSizeInBytes]); - assert(outIndex == halfWidth * halfHeight); - } - else if (width == 1) { /* 1 column */ - int outIndex= 0; - - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { -#define BOX2 2 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX2][4]; /* 4 is maximum components */ - int cc; - - /* average two at a time, instead of four */ - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 2 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - src+= rowSizeInBytes + rowSizeInBytes; /* go to row after next */ - } - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); - assert(outIndex == halfWidth * halfHeight); - } -} /* halve1DimagePackedPixel() */ - -/*===========================================================================*/ - -#ifdef RESOLVE_3D_TEXTURE_SUPPORT -/* - * This section ensures that GLU 1.3 will load and run on - * a GL 1.1 implementation. It dynamically resolves the - * call to glTexImage3D() which might not be available. - * Or is it might be supported as an extension. - * Contributed by Gerk Huisma <[email protected]>. - */ - -typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -static TexImage3Dproc pTexImage3D = 0; - -#if !defined(_WIN32) && !defined(__WIN32__) -# include <dlfcn.h> -# include <sys/types.h> -#else - WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); -#endif - -static void gluTexImage3D( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - if (!pTexImage3D) { -#if defined(_WIN32) || defined(__WIN32__) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); -#else - void *libHandle = dlopen("libgl.so", RTLD_LAZY); - pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); - dlclose(libHandle); -#endif - } - - /* Now call glTexImage3D */ - if (pTexImage3D) - pTexImage3D(target, level, internalFormat, width, height, - depth, border, format, type, pixels); -} - -#else - -/* Only bind to a GL 1.2 implementation: */ -#define gluTexImage3D glTexImage3D - -#endif - -static GLint imageSize3D(GLint width, GLint height, GLint depth, - GLenum format, GLenum type) -{ - int components= elements_per_group(format,type); - int bytes_per_row= bytes_per_element(type) * width; - -assert(width > 0 && height > 0 && depth > 0); -assert(type != GL_BITMAP); - - return bytes_per_row * height * depth * components; -} /* imageSize3D() */ - -static void fillImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, GLboolean indexFormat, - const void *userImage, GLushort *newImage) -{ - int myswapBytes; - int components; - int groupsPerLine; - int elementSize; - int groupSize; - int rowSize; - int padding; - int elementsPerLine; - int rowsPerImage; - int imageSize; - const GLubyte *start, *rowStart, *iter; - GLushort *iter2; - int ww, hh, dd, k; - - myswapBytes= psm->unpack_swap_bytes; - components= elements_per_group(format,type); - if (psm->unpack_row_length > 0) { - groupsPerLine= psm->unpack_row_length; - } - else { - groupsPerLine= width; - } - elementSize= bytes_per_element(type); - groupSize= elementSize * components; - if (elementSize == 1) myswapBytes= 0; - - /* 3dstuff begin */ - if (psm->unpack_image_height > 0) { - rowsPerImage= psm->unpack_image_height; - } - else { - rowsPerImage= height; - } - /* 3dstuff end */ - - rowSize= groupsPerLine * groupSize; - padding= rowSize % psm->unpack_alignment; - if (padding) { - rowSize+= psm->unpack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize; - elementsPerLine = width * components; - - iter2= newImage; - for (dd= 0; dd < depth; dd++) { - rowStart= start; - - for (hh= 0; hh < height; hh++) { - iter= rowStart; - - for (ww= 0; ww < elementsPerLine; ww++) { - Type_Widget widget; - float extractComponents[4]; - - switch(type) { - case GL_UNSIGNED_BYTE: - if (indexFormat) { - *iter2++ = *iter; - } else { - *iter2++ = (*iter) * 257; - } - break; - case GL_BYTE: - if (indexFormat) { - *iter2++ = *((const GLbyte *) iter); - } else { - /* rough approx */ - *iter2++ = (*((const GLbyte *) iter)) * 516; - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - extract332(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - extract233rev(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - extract565(myswapBytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - extract565rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - extract4444(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - extract4444rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - extract5551(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - extract1555rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (myswapBytes) { - widget.ub[0] = iter[1]; - widget.ub[1] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - } - if (type == GL_SHORT) { - if (indexFormat) { - *iter2++ = widget.s[0]; - } else { - /* rough approx */ - *iter2++ = widget.s[0]*2; - } - } else { - *iter2++ = widget.us[0]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - extract8888(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - extract8888rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - extract1010102(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - extract2101010rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (myswapBytes) { - widget.ub[0] = iter[3]; - widget.ub[1] = iter[2]; - widget.ub[2] = iter[1]; - widget.ub[3] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - widget.ub[2] = iter[2]; - widget.ub[3] = iter[3]; - } - if (type == GL_FLOAT) { - if (indexFormat) { - *iter2++ = widget.f; - } else { - *iter2++ = 65535 * widget.f; - } - } else if (type == GL_UNSIGNED_INT) { - if (indexFormat) { - *iter2++ = widget.ui; - } else { - *iter2++ = widget.ui >> 16; - } - } else { - if (indexFormat) { - *iter2++ = widget.i; - } else { - *iter2++ = widget.i >> 15; - } - } - break; - default: - assert(0); - } - - iter+= elementSize; - } /* for ww */ - rowStart+= rowSize; - - iter= rowStart; /* for assertion purposes */ - } /* for hh */ - - start+= imageSize; - } /* for dd */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &newImage[width*height*depth*components]); - } - else { - assert(iter2 == &newImage[width*height*depth* - elements_per_group(format,0)]); - } - assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize] ); -} /* fillImage3D () */ - -static void scaleInternal3D(GLint components, - GLint widthIn, GLint heightIn, GLint depthIn, - const GLushort *dataIn, - GLint widthOut, GLint heightOut, GLint depthOut, - GLushort *dataOut) -{ - float x, lowx, highx, convx, halfconvx; - float y, lowy, highy, convy, halfconvy; - float z, lowz, highz, convz, halfconvz; - float xpercent,ypercent,zpercent; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float volume; - int i,j,d,k,zint,yint,xint,xindex,yindex,zindex; - int temp; - - convz = (float) depthIn/depthOut; - convy = (float) heightIn/heightOut; - convx = (float) widthIn/widthOut; - halfconvx = convx/2; - halfconvy = convy/2; - halfconvz = convz/2; - for (d = 0; d < depthOut; d++) { - z = convz * (d+0.5); - if (depthIn > depthOut) { - highz = z + halfconvz; - lowz = z - halfconvz; - } else { - highz = z + 0.5; - lowz = z - 0.5; - } - for (i = 0; i < heightOut; i++) { - y = convy * (i+0.5); - if (heightIn > heightOut) { - highy = y + halfconvy; - lowy = y - halfconvy; - } else { - highy = y + 0.5; - lowy = y - 0.5; - } - for (j = 0; j < widthOut; j++) { - x = convx * (j+0.5); - if (widthIn > widthOut) { - highx = x + halfconvx; - lowx = x - halfconvx; - } else { - highx = x + 0.5; - lowx = x - 0.5; - } - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy, - ** lowz) to (highx, highy, highz) on input data into this pixel - ** on output data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - volume = 0.0; - - z = lowz; - zint = floor(z); - while (z < highz) { - zindex = (zint + depthIn) % depthIn; - if (highz < zint+1) { - zpercent = highz - z; - } else { - zpercent = zint+1 - z; - } - - y = lowy; - yint = floor(y); - while (y < highy) { - yindex = (yint + heightIn) % heightIn; - if (highy < yint+1) { - ypercent = highy - y; - } else { - ypercent = yint+1 - y; - } - - x = lowx; - xint = floor(x); - - while (x < highx) { - xindex = (xint + widthIn) % widthIn; - if (highx < xint+1) { - xpercent = highx - x; - } else { - xpercent = xint+1 - x; - } - - percent = xpercent * ypercent * zpercent; - volume += percent; - - temp = (xindex + (yindex*widthIn) + - (zindex*widthIn*heightIn)) * components; - for (k = 0; k < components; k++) { - assert(0 <= (temp+k) && - (temp+k) < - (widthIn*heightIn*depthIn*components)); - totals[k] += dataIn[temp + k] * percent; - } - - xint++; - x = xint; - } /* while x */ - - yint++; - y = yint; - } /* while y */ - - zint++; - z = zint; - } /* while z */ - - temp = (j + (i * widthOut) + - (d*widthOut*heightOut)) * components; - for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an - * RGB ramp when the type is 332 or 4444 - */ - assert(0 <= (temp+k) && - (temp+k) < (widthOut*heightOut*depthOut*components)); - dataOut[temp + k] = (totals[k]+0.5)/volume; - } - } /* for j */ - } /* for i */ - } /* for d */ -} /* scaleInternal3D() */ - -static void emptyImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, GLboolean indexFormat, - const GLushort *oldImage, void *userImage) -{ - int myswapBytes; - int components; - int groupsPerLine; - int elementSize; - int groupSize; - int rowSize; - int padding; - GLubyte *start, *rowStart, *iter; - int elementsPerLine; - const GLushort *iter2; - int ii, jj, dd, k; - int rowsPerImage; - int imageSize; - - myswapBytes= psm->pack_swap_bytes; - components = elements_per_group(format,type); - if (psm->pack_row_length > 0) { - groupsPerLine = psm->pack_row_length; - } - else { - groupsPerLine = width; - } - - elementSize= bytes_per_element(type); - groupSize= elementSize * components; - if (elementSize == 1) myswapBytes= 0; - - /* 3dstuff begin */ - if (psm->pack_image_height > 0) { - rowsPerImage= psm->pack_image_height; - } - else { - rowsPerImage= height; - } - - /* 3dstuff end */ - - rowSize = groupsPerLine * groupSize; - padding = rowSize % psm->pack_alignment; - if (padding) { - rowSize+= psm->pack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + - psm->pack_skip_pixels * groupSize + - /*3dstuff*/ - psm->pack_skip_images * imageSize; - elementsPerLine= width * components; - - iter2 = oldImage; - for (dd= 0; dd < depth; dd++) { - rowStart= start; - - for (ii= 0; ii< height; ii++) { - iter = rowStart; - - for (jj = 0; jj < elementsPerLine; jj++) { - Type_Widget widget; - float shoveComponents[4]; - - switch(type){ - case GL_UNSIGNED_BYTE: - if (indexFormat) { - *iter = *iter2++; - } else { - *iter = *iter2++ >> 8; - } - break; - case GL_BYTE: - if (indexFormat) { - *((GLbyte *) iter) = *iter2++; - } else { - *((GLbyte *) iter) = *iter2++ >> 9; - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove332(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_SHORT_5_6_5: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove5551(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1555rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (type == GL_SHORT) { - if (indexFormat) { - widget.s[0] = *iter2++; - } else { - widget.s[0] = *iter2++ >> 1; - } - } else { - widget.us[0] = *iter2++; - } - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888rev(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1010102(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove2101010rev(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (type == GL_FLOAT) { - if (indexFormat) { - widget.f = *iter2++; - } else { - widget.f = *iter2++ / (float) 65535.0; - } - } else if (type == GL_UNSIGNED_INT) { - if (indexFormat) { - widget.ui = *iter2++; - } else { - widget.ui = (unsigned int) *iter2++ * 65537; - } - } else { - if (indexFormat) { - widget.i = *iter2++; - } else { - widget.i = ((unsigned int) *iter2++ * 65537)/2; - } - } - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - iter[2] = widget.ub[2]; - iter[3] = widget.ub[3]; - } - break; - default: - assert(0); - } - - iter+= elementSize; - } /* for jj */ - - rowStart+= rowSize; - } /* for ii */ - - start+= imageSize; - } /* for dd */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &oldImage[width*height*depth*components]); - } - else { - assert(iter2 == &oldImage[width*height*depth* - elements_per_group(format,0)]); - } - assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize] ); -} /* emptyImage3D() */ - -static -int gluScaleImage3D(GLenum format, - GLint widthIn, GLint heightIn, GLint depthIn, - GLenum typeIn, const void *dataIn, - GLint widthOut, GLint heightOut, GLint depthOut, - GLenum typeOut, void *dataOut) -{ - int components; - GLushort *beforeImage, *afterImage; - PixelStorageModes psm; - - if (widthIn == 0 || heightIn == 0 || depthIn == 0 || - widthOut == 0 || heightOut == 0 || depthOut == 0) { - return 0; - } - - if (widthIn < 0 || heightIn < 0 || depthIn < 0 || - widthOut < 0 || heightOut < 0 || depthOut < 0) { - return GLU_INVALID_VALUE; - } - - if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || - typeIn == GL_BITMAP || typeOut == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - if (!isLegalFormatForPackedPixelType(format, typeIn)) { - return GLU_INVALID_OPERATION; - } - if (!isLegalFormatForPackedPixelType(format, typeOut)) { - return GLU_INVALID_OPERATION; - } - - beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, - GL_UNSIGNED_SHORT)); - afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, - GL_UNSIGNED_SHORT)); - if (beforeImage == NULL || afterImage == NULL) { - free(beforeImage); - free(afterImage); - return GLU_OUT_OF_MEMORY; - } - retrieveStoreModes3D(&psm); - - fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), - dataIn, beforeImage); - components = elements_per_group(format,0); - scaleInternal3D(components,widthIn,heightIn,depthIn,beforeImage, - widthOut,heightOut,depthOut,afterImage); - emptyImage3D(&psm,widthOut,heightOut,depthOut,format,typeOut, - is_index(format),afterImage, dataOut); - free((void *) beforeImage); - free((void *) afterImage); - - return 0; -} /* gluScaleImage3D() */ - - -static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, - GLint internalFormat, GLenum format, GLenum type, - GLint *newWidth, GLint *newHeight, GLint *newDepth) -{ - GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); - GLint depthPowerOf2= nearestPower(depth); - GLint proxyWidth; - - do { - /* compute level 1 width & height & depth, clamping each at 1 */ - GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; - GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; - GLint depthAtLevelOne= (depthPowerOf2 > 1) ? - depthPowerOf2 >> 1 : - depthPowerOf2; - GLenum proxyTarget = GL_PROXY_TEXTURE_3D; - assert(widthAtLevelOne > 0); - assert(heightAtLevelOne > 0); - assert(depthAtLevelOne > 0); - - /* does width x height x depth at level 1 & all their mipmaps fit? */ - assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D); - gluTexImage3D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,depthAtLevelOne, - 0,format,type,NULL); - glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); - /* does it fit??? */ - if (proxyWidth == 0) { /* nope, so try again with these sizes */ - if (widthPowerOf2 == 1 && heightPowerOf2 == 1 && - depthPowerOf2 == 1) { - *newWidth= *newHeight= *newDepth= 1; /* must fit 1x1x1 texture */ - return; - } - widthPowerOf2= widthAtLevelOne; - heightPowerOf2= heightAtLevelOne; - depthPowerOf2= depthAtLevelOne; - } - /* else it does fit */ - } while (proxyWidth == 0); - /* loop must terminate! */ - - /* return the width & height at level 0 that fits */ - *newWidth= widthPowerOf2; - *newHeight= heightPowerOf2; - *newDepth= depthPowerOf2; -/*printf("Proxy Textures\n");*/ -} /* closestFit3D() */ - -static void halveImagePackedPixelSlice(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - int ii, jj; - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *)dataIn; - int outIndex= 0; - - assert((width == 1 || height == 1) && depth >= 2); - - if (width == height) { /* a 1-pixel column viewed from top */ - assert(width == 1 && height == 1); - assert(depth >= 2); - - for (ii= 0; ii< halfDepth; ii++) { - float totals[4]; - float extractTotals[BOX2][4]; - int cc; - - (*extractPackedPixel)(isSwap,src,&extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* average 2 pixels since only a column */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } /* for cc */ - - (*shovePackedPixel)(totals,outIndex,dataOut); - outIndex++; - /* skip over to next group of 2 */ - src+= imageSizeInBytes + imageSizeInBytes; - } /* for ii */ - } - else if (height == 1) { /* horizontal slice viewed from top */ - assert(width != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - float totals[4]; - float extractTotals[BOX4][4]; - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+imageSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next horizontal square of 4 */ - src+= imageSizeInBytes + imageSizeInBytes; - } - } - - /* assert() */ - } - else if (width == 1) { /* vertical slice viewed from top */ - assert(height != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfHeight; jj++) { - float totals[4]; - float extractTotals[BOX4][4]; - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+imageSizeInBytes+rowSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - - /* skip over to next vertical square of 4 */ - src+= imageSizeInBytes + imageSizeInBytes; - } - } - /* assert() */ - } - -} /* halveImagePackedPixelSlice() */ - -static void halveImagePackedPixel3D(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - if (depth == 1) { - assert(1 <= width && 1 <= height); - - halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, - width,height,dataIn,dataOut,pixelSizeInBytes, - rowSizeInBytes,isSwap); - return; - } - /* a horizontal or vertical slice viewed from top */ - else if (width == 1 || height == 1) { - assert(1 <= depth); - - halveImagePackedPixelSlice(components, - extractPackedPixel,shovePackedPixel, - width, height, depth, dataIn, dataOut, - pixelSizeInBytes, rowSizeInBytes, - imageSizeInBytes, isSwap); - return; - } - { - int ii, jj, dd; - - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *) dataIn; - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - int outIndex= 0; - - for (dd= 0; dd < halfDepth; dd++) { - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { -#define BOX8 8 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX8][4]; /* 4 is maximum components */ - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[4][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes+imageSizeInBytes), - &extractTotals[5][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes+imageSizeInBytes), - &extractTotals[6][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), - &extractTotals[7][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 8 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; - * totals[RED]/= 8.0; - */ - for (kk = 0; kk < BOX8; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX8; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next square of 4 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - /* skip past pad bytes, if any, to get to next row */ - src+= padBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } - - src+= imageSizeInBytes; - } /* for dd */ - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfHeight * halfDepth); - } /* for dd */ - -} /* halveImagePackedPixel3D() */ - -static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLsizei depthPowerOf2, - GLenum format, GLenum type, - GLint userLevel, - GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newWidth, newHeight, newDepth; - GLint level, levels; - const void *usersImage; - void *srcImage, *dstImage; - __GLU_INIT_SWAP_IMAGE; - GLint memReq; - GLint cmpts; - - GLint myswapBytes, groupsPerLine, elementSize, groupSize; - GLint rowsPerImage, imageSize; - GLint rowSize, padding; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1 && height >= 1 && depth >= 1); - assert(type != GL_BITMAP); - - srcImage = dstImage = NULL; - - newWidth= widthPowerOf2; - newHeight= heightPowerOf2; - newDepth= depthPowerOf2; - levels = computeLog(newWidth); - level = computeLog(newHeight); - if (level > levels) levels=level; - level = computeLog(newDepth); - if (level > levels) levels=level; - - levels+= userLevel; - - retrieveStoreModes3D(&psm); - myswapBytes = psm.unpack_swap_bytes; - cmpts = elements_per_group(format,type); - if (psm.unpack_row_length > 0) { - groupsPerLine = psm.unpack_row_length; - } else { - groupsPerLine = width; - } - - elementSize = bytes_per_element(type); - groupSize = elementSize * cmpts; - if (elementSize == 1) myswapBytes = 0; - - /* 3dstuff begin */ - if (psm.unpack_image_height > 0) { - rowsPerImage= psm.unpack_image_height; - } - else { - rowsPerImage= height; - } - - /* 3dstuff end */ - rowSize = groupsPerLine * groupSize; - padding = (rowSize % psm.unpack_alignment); - if (padding) { - rowSize += psm.unpack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + - psm.unpack_skip_pixels * groupSize + - /* 3dstuff */ - psm.unpack_skip_images * imageSize; - - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); - - level = userLevel; - - if (width == newWidth && height == newHeight && depth == newDepth) { - /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, width, - height, depth, 0, format, type, - usersImage); - } - if(levels == 0) { /* we're done. clean up and return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return 0; - } - { - int nextWidth= newWidth/2; - int nextHeight= newHeight/2; - int nextDepth= newDepth/2; - - /* clamp to 1 */ - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; - memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); - } - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return GLU_OUT_OF_MEMORY; - } - else - switch(type) { - case GL_UNSIGNED_BYTE: - if (depth > 1) { - halveImage3D(cmpts,extractUbyte,shoveUbyte, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ubyte(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_BYTE: - if (depth > 1) { - halveImage3D(cmpts,extractSbyte,shoveSbyte, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_byte(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_UNSIGNED_SHORT: - if (depth > 1) { - halveImage3D(cmpts,extractUshort,shoveUshort, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ushort(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_SHORT: - if (depth > 1) { - halveImage3D(cmpts,extractSshort,shoveSshort, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_short(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_INT: - if (depth > 1) { - halveImage3D(cmpts,extractUint,shoveUint, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_uint(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_INT: - if (depth > 1) { - halveImage3D(cmpts,extractSint,shoveSint, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_int(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_FLOAT: - if (depth > 1 ) { - halveImage3D(cmpts,extractFloat,shoveFloat, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_float(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - assert(format == GL_RGB); - halveImagePackedPixel3D(3,extract332,shove332, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - assert(format == GL_RGB); - halveImagePackedPixel3D(3,extract233rev,shove233rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel3D(3,extract565,shove565, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel3D(3,extract565rev,shove565rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel3D(4,extract4444,shove4444, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel3D(4,extract4444rev,shove4444rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel3D(4,extract5551,shove5551, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel3D(4,extract1555rev,shove1555rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel3D(4,extract8888,shove8888, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel3D(4,extract8888rev,shove8888rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel3D(4,extract1010102,shove1010102, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - default: - assert(0); - break; - } - newWidth = width/2; - newHeight = height/2; - newDepth = depth/2; - /* clamp to 1 */ - if (newWidth < 1) newWidth= 1; - if (newHeight < 1) newHeight= 1; - if (newDepth < 1) newDepth= 1; - - myswapBytes = 0; - rowSize = newWidth * groupSize; - imageSize= rowSize * newHeight; /* 3dstuff */ - memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); - /* Swap srcImage and dstImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; - } else {/* user's image is *not* nice power-of-2 sized square */ - memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return GLU_OUT_OF_MEMORY; - } - /*printf("Build3DMipmaps(): ScaleImage3D %d %d %d->%d %d %d\n", - width,height,depth,newWidth,newHeight,newDepth);*/ - - gluScaleImage3D(format, width, height, depth, type, usersImage, - newWidth, newHeight, newDepth, type, dstImage); - - myswapBytes = 0; - rowSize = newWidth * groupSize; - imageSize = rowSize * newHeight; /* 3dstuff */ - /* Swap dstImage and srcImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if(levels != 0) { /* use as little memory as possible */ - { - int nextWidth= newWidth/2; - int nextHeight= newHeight/2; - int nextDepth= newDepth/2; - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; - - memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); - } - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - } - /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; - } - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth, - 0,format, type, (void *)srcImage); - } - level++; /* update current level for the loop */ - for (; level <= levels; level++) { - switch(type) { - case GL_UNSIGNED_BYTE: - if (newDepth > 1) { - halveImage3D(cmpts,extractUbyte,shoveUbyte, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ubyte(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_BYTE: - if (newDepth > 1) { - halveImage3D(cmpts,extractSbyte,shoveSbyte, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_byte(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_UNSIGNED_SHORT: - if (newDepth > 1) { - halveImage3D(cmpts,extractUshort,shoveUshort, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ushort(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_SHORT: - if (newDepth > 1) { - halveImage3D(cmpts,extractSshort,shoveSshort, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_short(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_INT: - if (newDepth > 1) { - halveImage3D(cmpts,extractUint,shoveUint, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_uint(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_INT: - if (newDepth > 1) { - halveImage3D(cmpts,extractSint,shoveSint, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_int(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_FLOAT: - if (newDepth > 1) { - halveImage3D(cmpts,extractFloat,shoveFloat, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_float(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel3D(3,extract332,shove332, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel3D(3,extract233rev,shove233rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel3D(3,extract565,shove565, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel3D(3,extract565rev,shove565rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel3D(4,extract4444,shove4444, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel3D(4,extract4444rev,shove4444rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel3D(4,extract5551,shove5551, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel3D(4,extract1555rev,shove1555rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel3D(4,extract8888,shove8888, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel3D(4,extract8888rev,shove8888rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel3D(4,extract1010102,shove1010102, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - default: - assert(0); - break; - } - - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if (newWidth > 1) { newWidth /= 2; rowSize /= 2;} - if (newHeight > 1) { newHeight /= 2; imageSize = rowSize * newHeight; } - if (newDepth > 1) newDepth /= 2; - { - /* call tex image with srcImage untouched since it's not padded */ - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, newWidth, newHeight, - newDepth,0, format, type, (void *) srcImage); - } - } - } /* for level */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - - free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ - if (dstImage) { /* if it's non-rectangular and only 1 level */ - free(dstImage); - } - return 0; -} /* gluBuild3DMipmapLevelsCore() */ - -GLint GLAPIENTRY -gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1 || depth < 1) { - return GLU_INVALID_VALUE; - } - - if(type == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - - levels = computeLog(width); - level = computeLog(height); - if (level > levels) levels=level; - level = computeLog(depth); - if (level > levels) levels=level; - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild3DMipmapLevelsCore(target, internalFormat, - width, height, depth, - width, height, depth, - format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild3DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild3DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const void *data) -{ - GLint widthPowerOf2, heightPowerOf2, depthPowerOf2; - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1 || depth < 1) { - return GLU_INVALID_VALUE; - } - - if(type == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - - closestFit3D(target,width,height,depth,internalFormat,format,type, - &widthPowerOf2,&heightPowerOf2,&depthPowerOf2); - - levels = computeLog(widthPowerOf2); - level = computeLog(heightPowerOf2); - if (level > levels) levels=level; - level = computeLog(depthPowerOf2); - if (level > levels) levels=level; - - return gluBuild3DMipmapLevelsCore(target, internalFormat, - width, height, depth, - widthPowerOf2, heightPowerOf2, - depthPowerOf2, - format, type, 0, 0, levels, - data); -} /* gluBuild3DMipmaps() */ - -static GLdouble extractUbyte(int isSwap, const void *ubyte) -{ - isSwap= isSwap; /* turn off warnings */ - - assert(*((const GLubyte *)ubyte) <= 255); - - return (GLdouble)(*((const GLubyte *)ubyte)); -} /* extractUbyte() */ - -static void shoveUbyte(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 256.0); - - ((GLubyte *)data)[index]= (GLubyte)value; -} /* shoveUbyte() */ - -static GLdouble extractSbyte(int isSwap, const void *sbyte) -{ - isSwap= isSwap; /* turn off warnings */ - - assert(*((const GLbyte *)sbyte) <= 127); - - return (GLdouble)(*((const GLbyte *)sbyte)); -} /* extractSbyte() */ - -static void shoveSbyte(GLdouble value, int index, void *data) -{ - ((GLbyte *)data)[index]= (GLbyte)value; -} /* shoveSbyte() */ - -static GLdouble extractUshort(int isSwap, const void *uitem) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(uitem); - } - else { - ushort= *(const GLushort *)uitem; - } - - assert(ushort <= 65535); - - return (GLdouble)ushort; -} /* extractUshort() */ - -static void shoveUshort(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 65536.0); - - ((GLushort *)data)[index]= (GLushort)value; -} /* shoveUshort() */ - -static GLdouble extractSshort(int isSwap, const void *sitem) -{ - GLshort sshort; - - if (isSwap) { - sshort= __GLU_SWAP_2_BYTES(sitem); - } - else { - sshort= *(const GLshort *)sitem; - } - - assert(sshort <= 32767); - - return (GLdouble)sshort; -} /* extractSshort() */ - -static void shoveSshort(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 32768.0); - - ((GLshort *)data)[index]= (GLshort)value; -} /* shoveSshort() */ - -static GLdouble extractUint(int isSwap, const void *uitem) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(uitem); - } - else { - uint= *(const GLuint *)uitem; - } - - assert(uint <= 0xffffffff); - - return (GLdouble)uint; -} /* extractUint() */ - -static void shoveUint(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= (GLdouble) UINT_MAX); - - ((GLuint *)data)[index]= (GLuint)value; -} /* shoveUint() */ - -static GLdouble extractSint(int isSwap, const void *sitem) -{ - GLint sint; - - if (isSwap) { - sint= __GLU_SWAP_4_BYTES(sitem); - } - else { - sint= *(const GLint *)sitem; - } - - assert(sint <= 0x7fffffff); - - return (GLdouble)sint; -} /* extractSint() */ - -static void shoveSint(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= (GLdouble) INT_MAX); - - ((GLint *)data)[index]= (GLint)value; -} /* shoveSint() */ - -static GLdouble extractFloat(int isSwap, const void *item) -{ - GLfloat ffloat; - - if (isSwap) { - ffloat= __GLU_SWAP_4_BYTES(item); - } - else { - ffloat= *(const GLfloat *)item; - } - - assert(ffloat <= 1.0); - - return (GLdouble)ffloat; -} /* extractFloat() */ - -static void shoveFloat(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= 1.0); - - ((GLfloat *)data)[index]= value; -} /* shoveFloat() */ - -static void halveImageSlice(int components, - GLdouble (*extract)(int, const void *), - void (*shove)(GLdouble, int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - int ii, jj; - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *)dataIn; - int rowPadBytes= rowSizeInBytes - (width * groupSizeInBytes); - int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); - int outIndex= 0; - - assert((width == 1 || height == 1) && depth >= 2); - - if (width == height) { /* a 1-pixel column viewed from top */ - /* printf("1-column\n");*/ - assert(width == 1 && height == 1); - assert(depth >= 2); - - for (ii= 0; ii< halfDepth; ii++) { - int cc; - - for (cc = 0; cc < components; cc++) { - double totals[4]; - double extractTotals[BOX2][4]; - int kk; - - extractTotals[0][cc]= (*extract)(isSwap,src); - extractTotals[1][cc]= (*extract)(isSwap,(src+imageSizeInBytes)); - - /* average 2 pixels since only a column */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX2; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - src+= elementSizeInBytes; - } /* for cc */ - - /* skip over to next group of 2 */ - src+= rowSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfDepth * components); - } - else if (height == 1) { /* horizontal slice viewed from top */ - /* printf("horizontal slice\n"); */ - assert(width != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - int cc; - - for (cc = 0; cc < components; cc++) { - int kk; - double totals[4]; - double extractTotals[BOX4][4]; - - extractTotals[0][cc]=(*extract)(isSwap,src); - extractTotals[1][cc]=(*extract)(isSwap, - (src+groupSizeInBytes)); - extractTotals[2][cc]=(*extract)(isSwap, - (src+imageSizeInBytes)); - extractTotals[3][cc]=(*extract)(isSwap, - (src+imageSizeInBytes+groupSizeInBytes)); - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX4; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - - src+= elementSizeInBytes; - } /* for cc */ - - /* skip over to next horizontal square of 4 */ - src+= groupSizeInBytes; - } /* for jj */ - src+= rowPadBytes; - - src+= rowSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfDepth * components); - } - else if (width == 1) { /* vertical slice viewed from top */ - /* printf("vertical slice\n"); */ - assert(height != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfHeight; jj++) { - int cc; - - for (cc = 0; cc < components; cc++) { - int kk; - double totals[4]; - double extractTotals[BOX4][4]; - - extractTotals[0][cc]=(*extract)(isSwap,src); - extractTotals[1][cc]=(*extract)(isSwap, - (src+rowSizeInBytes)); - extractTotals[2][cc]=(*extract)(isSwap, - (src+imageSizeInBytes)); - extractTotals[3][cc]=(*extract)(isSwap, - (src+imageSizeInBytes+rowSizeInBytes)); - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX4; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - - src+= elementSizeInBytes; - } /* for cc */ - src+= rowPadBytes; - - /* skip over to next vertical square of 4 */ - src+= rowSizeInBytes; - } /* for jj */ - src+= imagePadBytes; - - src+= imageSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfHeight * halfDepth * components); - } - -} /* halveImageSlice() */ - -static void halveImage3D(int components, - GLdouble (*extract)(int, const void *), - void (*shove)(GLdouble, int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - assert(depth > 1); - - /* a horizontal/vertical/one-column slice viewed from top */ - if (width == 1 || height == 1) { - assert(1 <= depth); - - halveImageSlice(components,extract,shove, width, height, depth, - dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, - rowSizeInBytes, imageSizeInBytes, isSwap); - return; - } - { - int ii, jj, dd; - - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *) dataIn; - int rowPadBytes= rowSizeInBytes - (width*groupSizeInBytes); - int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); - int outIndex= 0; - - for (dd= 0; dd < halfDepth; dd++) { - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - int cc; - - for (cc= 0; cc < components; cc++) { - int kk; -#define BOX8 8 - double totals[4]; /* 4 is maximum components */ - double extractTotals[BOX8][4]; /* 4 is maximum components */ - - extractTotals[0][cc]= (*extract)(isSwap,src); - extractTotals[1][cc]= (*extract)(isSwap, - (src+groupSizeInBytes)); - extractTotals[2][cc]= (*extract)(isSwap, - (src+rowSizeInBytes)); - extractTotals[3][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+groupSizeInBytes)); - - extractTotals[4][cc]= (*extract)(isSwap, - (src+imageSizeInBytes)); - - extractTotals[5][cc]= (*extract)(isSwap, - (src+groupSizeInBytes+imageSizeInBytes)); - extractTotals[6][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+imageSizeInBytes)); - extractTotals[7][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+groupSizeInBytes+imageSizeInBytes)); - - totals[cc]= 0.0; - - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; - * totals[RED]/= 8.0; - */ - for (kk = 0; kk < BOX8; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX8; - - (*shove)(totals[cc],outIndex,dataOut); - - outIndex++; - - src+= elementSizeInBytes; /* go to next component */ - } /* for cc */ - - /* skip over to next square of 4 */ - src+= groupSizeInBytes; - } /* for jj */ - /* skip past pad bytes, if any, to get to next row */ - src+= rowPadBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } /* for ii */ - - /* skip past pad bytes, if any, to get to next image */ - src+= imagePadBytes; - - src+= imageSizeInBytes; - } /* for dd */ - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfHeight * halfDepth * components); - } -} /* halveImage3D() */ - - - -/*** mipmap.c ***/ - diff --git a/src/glu/sgi/libutil/project.c b/src/glu/sgi/libutil/project.c deleted file mode 100644 index f4bf8839b66..00000000000 --- a/src/glu/sgi/libutil/project.c +++ /dev/null @@ -1,359 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <math.h> -#include <GL/gl.h> -#include <GL/glu.h> -#include "gluint.h" - -/* -** Make m an identity matrix -*/ -static void __gluMakeIdentityd(GLdouble m[16]) -{ - m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0; - m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0; - m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0; - m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1; -} - -static void __gluMakeIdentityf(GLfloat m[16]) -{ - m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0; - m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0; - m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0; - m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1; -} - -void GLAPIENTRY -gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) -{ - glOrtho(left, right, bottom, top, -1, 1); -} - -#define __glPi 3.14159265358979323846 - -void GLAPIENTRY -gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) -{ - GLdouble m[4][4]; - double sine, cotangent, deltaZ; - double radians = fovy / 2 * __glPi / 180; - - deltaZ = zFar - zNear; - sine = sin(radians); - if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) { - return; - } - cotangent = COS(radians) / sine; - - __gluMakeIdentityd(&m[0][0]); - m[0][0] = cotangent / aspect; - m[1][1] = cotangent; - m[2][2] = -(zFar + zNear) / deltaZ; - m[2][3] = -1; - m[3][2] = -2 * zNear * zFar / deltaZ; - m[3][3] = 0; - glMultMatrixd(&m[0][0]); -} - -static void normalize(float v[3]) -{ - float r; - - r = sqrt( v[0]*v[0] + v[1]*v[1] + v[2]*v[2] ); - if (r == 0.0) return; - - v[0] /= r; - v[1] /= r; - v[2] /= r; -} - -static void cross(float v1[3], float v2[3], float result[3]) -{ - result[0] = v1[1]*v2[2] - v1[2]*v2[1]; - result[1] = v1[2]*v2[0] - v1[0]*v2[2]; - result[2] = v1[0]*v2[1] - v1[1]*v2[0]; -} - -void GLAPIENTRY -gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, - GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, - GLdouble upz) -{ - float forward[3], side[3], up[3]; - GLfloat m[4][4]; - - forward[0] = centerx - eyex; - forward[1] = centery - eyey; - forward[2] = centerz - eyez; - - up[0] = upx; - up[1] = upy; - up[2] = upz; - - normalize(forward); - - /* Side = forward x up */ - cross(forward, up, side); - normalize(side); - - /* Recompute up as: up = side x forward */ - cross(side, forward, up); - - __gluMakeIdentityf(&m[0][0]); - m[0][0] = side[0]; - m[1][0] = side[1]; - m[2][0] = side[2]; - - m[0][1] = up[0]; - m[1][1] = up[1]; - m[2][1] = up[2]; - - m[0][2] = -forward[0]; - m[1][2] = -forward[1]; - m[2][2] = -forward[2]; - - glMultMatrixf(&m[0][0]); - glTranslated(-eyex, -eyey, -eyez); -} - -static void __gluMultMatrixVecd(const GLdouble matrix[16], const GLdouble in[4], - GLdouble out[4]) -{ - int i; - - for (i=0; i<4; i++) { - out[i] = - in[0] * matrix[0*4+i] + - in[1] * matrix[1*4+i] + - in[2] * matrix[2*4+i] + - in[3] * matrix[3*4+i]; - } -} - -/* -** Invert 4x4 matrix. -** Contributed by David Moore (See Mesa bug #6748) -*/ -static int __gluInvertMatrixd(const GLdouble m[16], GLdouble invOut[16]) -{ - double inv[16], det; - int i; - - inv[0] = m[5]*m[10]*m[15] - m[5]*m[11]*m[14] - m[9]*m[6]*m[15] - + m[9]*m[7]*m[14] + m[13]*m[6]*m[11] - m[13]*m[7]*m[10]; - inv[4] = -m[4]*m[10]*m[15] + m[4]*m[11]*m[14] + m[8]*m[6]*m[15] - - m[8]*m[7]*m[14] - m[12]*m[6]*m[11] + m[12]*m[7]*m[10]; - inv[8] = m[4]*m[9]*m[15] - m[4]*m[11]*m[13] - m[8]*m[5]*m[15] - + m[8]*m[7]*m[13] + m[12]*m[5]*m[11] - m[12]*m[7]*m[9]; - inv[12] = -m[4]*m[9]*m[14] + m[4]*m[10]*m[13] + m[8]*m[5]*m[14] - - m[8]*m[6]*m[13] - m[12]*m[5]*m[10] + m[12]*m[6]*m[9]; - inv[1] = -m[1]*m[10]*m[15] + m[1]*m[11]*m[14] + m[9]*m[2]*m[15] - - m[9]*m[3]*m[14] - m[13]*m[2]*m[11] + m[13]*m[3]*m[10]; - inv[5] = m[0]*m[10]*m[15] - m[0]*m[11]*m[14] - m[8]*m[2]*m[15] - + m[8]*m[3]*m[14] + m[12]*m[2]*m[11] - m[12]*m[3]*m[10]; - inv[9] = -m[0]*m[9]*m[15] + m[0]*m[11]*m[13] + m[8]*m[1]*m[15] - - m[8]*m[3]*m[13] - m[12]*m[1]*m[11] + m[12]*m[3]*m[9]; - inv[13] = m[0]*m[9]*m[14] - m[0]*m[10]*m[13] - m[8]*m[1]*m[14] - + m[8]*m[2]*m[13] + m[12]*m[1]*m[10] - m[12]*m[2]*m[9]; - inv[2] = m[1]*m[6]*m[15] - m[1]*m[7]*m[14] - m[5]*m[2]*m[15] - + m[5]*m[3]*m[14] + m[13]*m[2]*m[7] - m[13]*m[3]*m[6]; - inv[6] = -m[0]*m[6]*m[15] + m[0]*m[7]*m[14] + m[4]*m[2]*m[15] - - m[4]*m[3]*m[14] - m[12]*m[2]*m[7] + m[12]*m[3]*m[6]; - inv[10] = m[0]*m[5]*m[15] - m[0]*m[7]*m[13] - m[4]*m[1]*m[15] - + m[4]*m[3]*m[13] + m[12]*m[1]*m[7] - m[12]*m[3]*m[5]; - inv[14] = -m[0]*m[5]*m[14] + m[0]*m[6]*m[13] + m[4]*m[1]*m[14] - - m[4]*m[2]*m[13] - m[12]*m[1]*m[6] + m[12]*m[2]*m[5]; - inv[3] = -m[1]*m[6]*m[11] + m[1]*m[7]*m[10] + m[5]*m[2]*m[11] - - m[5]*m[3]*m[10] - m[9]*m[2]*m[7] + m[9]*m[3]*m[6]; - inv[7] = m[0]*m[6]*m[11] - m[0]*m[7]*m[10] - m[4]*m[2]*m[11] - + m[4]*m[3]*m[10] + m[8]*m[2]*m[7] - m[8]*m[3]*m[6]; - inv[11] = -m[0]*m[5]*m[11] + m[0]*m[7]*m[9] + m[4]*m[1]*m[11] - - m[4]*m[3]*m[9] - m[8]*m[1]*m[7] + m[8]*m[3]*m[5]; - inv[15] = m[0]*m[5]*m[10] - m[0]*m[6]*m[9] - m[4]*m[1]*m[10] - + m[4]*m[2]*m[9] + m[8]*m[1]*m[6] - m[8]*m[2]*m[5]; - - det = m[0]*inv[0] + m[1]*inv[4] + m[2]*inv[8] + m[3]*inv[12]; - if (det == 0) - return GL_FALSE; - - det = 1.0 / det; - - for (i = 0; i < 16; i++) - invOut[i] = inv[i] * det; - - return GL_TRUE; -} - -static void __gluMultMatricesd(const GLdouble a[16], const GLdouble b[16], - GLdouble r[16]) -{ - int i, j; - - for (i = 0; i < 4; i++) { - for (j = 0; j < 4; j++) { - r[i*4+j] = - a[i*4+0]*b[0*4+j] + - a[i*4+1]*b[1*4+j] + - a[i*4+2]*b[2*4+j] + - a[i*4+3]*b[3*4+j]; - } - } -} - -GLint GLAPIENTRY -gluProject(GLdouble objx, GLdouble objy, GLdouble objz, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLdouble *winx, GLdouble *winy, GLdouble *winz) -{ - double in[4]; - double out[4]; - - in[0]=objx; - in[1]=objy; - in[2]=objz; - in[3]=1.0; - __gluMultMatrixVecd(modelMatrix, in, out); - __gluMultMatrixVecd(projMatrix, out, in); - if (in[3] == 0.0) return(GL_FALSE); - in[0] /= in[3]; - in[1] /= in[3]; - in[2] /= in[3]; - /* Map x, y and z to range 0-1 */ - in[0] = in[0] * 0.5 + 0.5; - in[1] = in[1] * 0.5 + 0.5; - in[2] = in[2] * 0.5 + 0.5; - - /* Map x,y to viewport */ - in[0] = in[0] * viewport[2] + viewport[0]; - in[1] = in[1] * viewport[3] + viewport[1]; - - *winx=in[0]; - *winy=in[1]; - *winz=in[2]; - return(GL_TRUE); -} - -GLint GLAPIENTRY -gluUnProject(GLdouble winx, GLdouble winy, GLdouble winz, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLdouble *objx, GLdouble *objy, GLdouble *objz) -{ - double finalMatrix[16]; - double in[4]; - double out[4]; - - __gluMultMatricesd(modelMatrix, projMatrix, finalMatrix); - if (!__gluInvertMatrixd(finalMatrix, finalMatrix)) return(GL_FALSE); - - in[0]=winx; - in[1]=winy; - in[2]=winz; - in[3]=1.0; - - /* Map x and y from window coordinates */ - in[0] = (in[0] - viewport[0]) / viewport[2]; - in[1] = (in[1] - viewport[1]) / viewport[3]; - - /* Map to range -1 to 1 */ - in[0] = in[0] * 2 - 1; - in[1] = in[1] * 2 - 1; - in[2] = in[2] * 2 - 1; - - __gluMultMatrixVecd(finalMatrix, in, out); - if (out[3] == 0.0) return(GL_FALSE); - out[0] /= out[3]; - out[1] /= out[3]; - out[2] /= out[3]; - *objx = out[0]; - *objy = out[1]; - *objz = out[2]; - return(GL_TRUE); -} - -GLint GLAPIENTRY -gluUnProject4(GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLclampd nearVal, GLclampd farVal, - GLdouble *objx, GLdouble *objy, GLdouble *objz, - GLdouble *objw) -{ - double finalMatrix[16]; - double in[4]; - double out[4]; - - __gluMultMatricesd(modelMatrix, projMatrix, finalMatrix); - if (!__gluInvertMatrixd(finalMatrix, finalMatrix)) return(GL_FALSE); - - in[0]=winx; - in[1]=winy; - in[2]=winz; - in[3]=clipw; - - /* Map x and y from window coordinates */ - in[0] = (in[0] - viewport[0]) / viewport[2]; - in[1] = (in[1] - viewport[1]) / viewport[3]; - in[2] = (in[2] - nearVal) / (farVal - nearVal); - - /* Map to range -1 to 1 */ - in[0] = in[0] * 2 - 1; - in[1] = in[1] * 2 - 1; - in[2] = in[2] * 2 - 1; - - __gluMultMatrixVecd(finalMatrix, in, out); - if (out[3] == 0.0) return(GL_FALSE); - *objx = out[0]; - *objy = out[1]; - *objz = out[2]; - *objw = out[3]; - return(GL_TRUE); -} - -void GLAPIENTRY -gluPickMatrix(GLdouble x, GLdouble y, GLdouble deltax, GLdouble deltay, - GLint viewport[4]) -{ - if (deltax <= 0 || deltay <= 0) { - return; - } - - /* Translate and scale the picked region to the entire window */ - glTranslatef((viewport[2] - 2 * (x - viewport[0])) / deltax, - (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); - glScalef(viewport[2] / deltax, viewport[3] / deltay, 1.0); -} diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c deleted file mode 100644 index d88b20f5566..00000000000 --- a/src/glu/sgi/libutil/quad.c +++ /dev/null @@ -1,1155 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include "gluint.h" -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <GL/gl.h> -#include <GL/glu.h> - -/* Make it not a power of two to avoid cache thrashing on the chip */ -#define CACHE_SIZE 240 - -#undef PI -#define PI 3.14159265358979323846 - -struct GLUquadric { - GLint normals; - GLboolean textureCoords; - GLint orientation; - GLint drawStyle; - void (GLAPIENTRY *errorCallback)( GLint ); -}; - -GLUquadric * GLAPIENTRY -gluNewQuadric(void) -{ - GLUquadric *newstate; - - newstate = (GLUquadric *) malloc(sizeof(GLUquadric)); - if (newstate == NULL) { - /* Can't report an error at this point... */ - return NULL; - } - newstate->normals = GLU_SMOOTH; - newstate->textureCoords = GL_FALSE; - newstate->orientation = GLU_OUTSIDE; - newstate->drawStyle = GLU_FILL; - newstate->errorCallback = NULL; - return newstate; -} - - -void GLAPIENTRY -gluDeleteQuadric(GLUquadric *state) -{ - free(state); -} - -static void gluQuadricError(GLUquadric *qobj, GLenum which) -{ - if (qobj->errorCallback) { - qobj->errorCallback(which); - } -} - -void GLAPIENTRY -gluQuadricCallback(GLUquadric *qobj, GLenum which, _GLUfuncptr fn) -{ - switch (which) { - case GLU_ERROR: - qobj->errorCallback = (void (GLAPIENTRY *)(GLint)) fn; - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } -} - -void GLAPIENTRY -gluQuadricNormals(GLUquadric *qobj, GLenum normals) -{ - switch (normals) { - case GLU_SMOOTH: - case GLU_FLAT: - case GLU_NONE: - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } - qobj->normals = normals; -} - -void GLAPIENTRY -gluQuadricTexture(GLUquadric *qobj, GLboolean textureCoords) -{ - qobj->textureCoords = textureCoords; -} - -void GLAPIENTRY -gluQuadricOrientation(GLUquadric *qobj, GLenum orientation) -{ - switch(orientation) { - case GLU_OUTSIDE: - case GLU_INSIDE: - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } - qobj->orientation = orientation; -} - -void GLAPIENTRY -gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle) -{ - switch(drawStyle) { - case GLU_POINT: - case GLU_LINE: - case GLU_FILL: - case GLU_SILHOUETTE: - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } - qobj->drawStyle = drawStyle; -} - -void GLAPIENTRY -gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, - GLdouble height, GLint slices, GLint stacks) -{ - GLint i,j; - GLfloat sinCache[CACHE_SIZE]; - GLfloat cosCache[CACHE_SIZE]; - GLfloat sinCache2[CACHE_SIZE]; - GLfloat cosCache2[CACHE_SIZE]; - GLfloat sinCache3[CACHE_SIZE]; - GLfloat cosCache3[CACHE_SIZE]; - GLfloat angle; - GLfloat zLow, zHigh; - GLfloat sintemp, costemp; - GLfloat length; - GLfloat deltaRadius; - GLfloat zNormal; - GLfloat xyNormalRatio; - GLfloat radiusLow, radiusHigh; - int needCache2, needCache3; - - if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; - - if (slices < 2 || stacks < 1 || baseRadius < 0.0 || topRadius < 0.0 || - height < 0.0) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - /* Compute length (needed for normal calculations) */ - deltaRadius = baseRadius - topRadius; - length = SQRT(deltaRadius*deltaRadius + height*height); - if (length == 0.0) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - /* Cache is the vertex locations cache */ - /* Cache2 is the various normals at the vertices themselves */ - /* Cache3 is the various normals for the faces */ - needCache2 = needCache3 = 0; - if (qobj->normals == GLU_SMOOTH) { - needCache2 = 1; - } - - if (qobj->normals == GLU_FLAT) { - if (qobj->drawStyle != GLU_POINT) { - needCache3 = 1; - } - if (qobj->drawStyle == GLU_LINE) { - needCache2 = 1; - } - } - - zNormal = deltaRadius / length; - xyNormalRatio = height / length; - - for (i = 0; i < slices; i++) { - angle = 2 * PI * i / slices; - if (needCache2) { - if (qobj->orientation == GLU_OUTSIDE) { - sinCache2[i] = xyNormalRatio * SIN(angle); - cosCache2[i] = xyNormalRatio * COS(angle); - } else { - sinCache2[i] = -xyNormalRatio * SIN(angle); - cosCache2[i] = -xyNormalRatio * COS(angle); - } - } - sinCache[i] = SIN(angle); - cosCache[i] = COS(angle); - } - - if (needCache3) { - for (i = 0; i < slices; i++) { - angle = 2 * PI * (i-0.5) / slices; - if (qobj->orientation == GLU_OUTSIDE) { - sinCache3[i] = xyNormalRatio * SIN(angle); - cosCache3[i] = xyNormalRatio * COS(angle); - } else { - sinCache3[i] = -xyNormalRatio * SIN(angle); - cosCache3[i] = -xyNormalRatio * COS(angle); - } - } - } - - sinCache[slices] = sinCache[0]; - cosCache[slices] = cosCache[0]; - if (needCache2) { - sinCache2[slices] = sinCache2[0]; - cosCache2[slices] = cosCache2[0]; - } - if (needCache3) { - sinCache3[slices] = sinCache3[0]; - cosCache3[slices] = cosCache3[0]; - } - - switch (qobj->drawStyle) { - case GLU_FILL: - /* Note: - ** An argument could be made for using a TRIANGLE_FAN for the end - ** of the cylinder of either radii is 0.0 (a cone). However, a - ** TRIANGLE_FAN would not work in smooth shading mode (the common - ** case) because the normal for the apex is different for every - ** triangle (and TRIANGLE_FAN doesn't let me respecify that normal). - ** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and - ** just let the GL trivially reject one of the two triangles of the - ** QUAD. GL_QUAD_STRIP is probably faster, so I will leave this code - ** alone. - */ - for (j = 0; j < stacks; j++) { - zLow = j * height / stacks; - zHigh = (j + 1) * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - radiusHigh = baseRadius - deltaRadius * ((float) (j + 1) / stacks); - - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3[i], cosCache3[i], zNormal); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], zLow); - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) (j+1) / stacks); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], zHigh); - } else { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) (j+1) / stacks); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], zHigh); - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], zLow); - } - } - glEnd(); - } - break; - case GLU_POINT: - glBegin(GL_POINTS); - for (i = 0; i < slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - sintemp = sinCache[i]; - costemp = cosCache[i]; - for (j = 0; j <= stacks; j++) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sintemp, - radiusLow * costemp, zLow); - } - } - glEnd(); - break; - case GLU_LINE: - for (j = 1; j < stacks; j++) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3[i], cosCache3[i], zNormal); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], zLow); - } - glEnd(); - } - /* Intentionally fall through here... */ - case GLU_SILHOUETTE: - for (j = 0; j <= stacks; j += stacks) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3[i], cosCache3[i], zNormal); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], - zLow); - } - glEnd(); - } - for (i = 0; i < slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], 0.0); - break; - case GLU_NONE: - default: - break; - } - sintemp = sinCache[i]; - costemp = cosCache[i]; - glBegin(GL_LINE_STRIP); - for (j = 0; j <= stacks; j++) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sintemp, - radiusLow * costemp, zLow); - } - glEnd(); - } - break; - default: - break; - } -} - -void GLAPIENTRY -gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, - GLint slices, GLint loops) -{ - gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0); -} - -void GLAPIENTRY -gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, - GLdouble outerRadius, GLint slices, GLint loops, - GLdouble startAngle, GLdouble sweepAngle) -{ - GLint i,j; - GLfloat sinCache[CACHE_SIZE]; - GLfloat cosCache[CACHE_SIZE]; - GLfloat angle; - GLfloat sintemp, costemp; - GLfloat deltaRadius; - GLfloat radiusLow, radiusHigh; - GLfloat texLow = 0.0, texHigh = 0.0; - GLfloat angleOffset; - GLint slices2; - GLint finish; - - if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; - if (slices < 2 || loops < 1 || outerRadius <= 0.0 || innerRadius < 0.0 || - innerRadius > outerRadius) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - if (sweepAngle < -360.0) sweepAngle = 360.0; - if (sweepAngle > 360.0) sweepAngle = 360.0; - if (sweepAngle < 0) { - startAngle += sweepAngle; - sweepAngle = -sweepAngle; - } - - if (sweepAngle == 360.0) { - slices2 = slices; - } else { - slices2 = slices + 1; - } - - /* Compute length (needed for normal calculations) */ - deltaRadius = outerRadius - innerRadius; - - /* Cache is the vertex locations cache */ - - angleOffset = startAngle / 180.0 * PI; - for (i = 0; i <= slices; i++) { - angle = angleOffset + ((PI * sweepAngle) / 180.0) * i / slices; - sinCache[i] = SIN(angle); - cosCache[i] = COS(angle); - } - - if (sweepAngle == 360.0) { - sinCache[slices] = sinCache[0]; - cosCache[slices] = cosCache[0]; - } - - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - if (qobj->orientation == GLU_OUTSIDE) { - glNormal3f(0.0, 0.0, 1.0); - } else { - glNormal3f(0.0, 0.0, -1.0); - } - break; - default: - case GLU_NONE: - break; - } - - switch (qobj->drawStyle) { - case GLU_FILL: - if (innerRadius == 0.0) { - finish = loops - 1; - /* Triangle strip for inner polygons */ - glBegin(GL_TRIANGLE_FAN); - if (qobj->textureCoords) { - glTexCoord2f(0.5, 0.5); - } - glVertex3f(0.0, 0.0, 0.0); - radiusLow = outerRadius - - deltaRadius * ((float) (loops-1) / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - if (qobj->orientation == GLU_OUTSIDE) { - for (i = slices; i >= 0; i--) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - } else { - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - } - glEnd(); - } else { - finish = loops; - } - for (j = 0; j < finish; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - texHigh = radiusHigh / outerRadius / 2; - } - - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - - if (qobj->textureCoords) { - glTexCoord2f(texHigh * sinCache[i] + 0.5, - texHigh * cosCache[i] + 0.5); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], 0.0); - } else { - if (qobj->textureCoords) { - glTexCoord2f(texHigh * sinCache[i] + 0.5, - texHigh * cosCache[i] + 0.5); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], 0.0); - - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - } - glEnd(); - } - break; - case GLU_POINT: - glBegin(GL_POINTS); - for (i = 0; i < slices2; i++) { - sintemp = sinCache[i]; - costemp = cosCache[i]; - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); - } - } - glEnd(); - break; - case GLU_LINE: - if (innerRadius == outerRadius) { - glBegin(GL_LINE_STRIP); - - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(sinCache[i] / 2 + 0.5, - cosCache[i] / 2 + 0.5); - } - glVertex3f(innerRadius * sinCache[i], - innerRadius * cosCache[i], 0.0); - } - glEnd(); - break; - } - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - glEnd(); - } - for (i=0; i < slices2; i++) { - sintemp = sinCache[i]; - costemp = cosCache[i]; - glBegin(GL_LINE_STRIP); - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); - } - glEnd(); - } - break; - case GLU_SILHOUETTE: - if (sweepAngle < 360.0) { - for (i = 0; i <= slices; i+= slices) { - sintemp = sinCache[i]; - costemp = cosCache[i]; - glBegin(GL_LINE_STRIP); - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); - } - glEnd(); - } - } - for (j = 0; j <= loops; j += loops) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - glEnd(); - if (innerRadius == outerRadius) break; - } - break; - default: - break; - } -} - -void GLAPIENTRY -gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) -{ - GLint i,j; - GLfloat sinCache1a[CACHE_SIZE]; - GLfloat cosCache1a[CACHE_SIZE]; - GLfloat sinCache2a[CACHE_SIZE]; - GLfloat cosCache2a[CACHE_SIZE]; - GLfloat sinCache3a[CACHE_SIZE]; - GLfloat cosCache3a[CACHE_SIZE]; - GLfloat sinCache1b[CACHE_SIZE]; - GLfloat cosCache1b[CACHE_SIZE]; - GLfloat sinCache2b[CACHE_SIZE]; - GLfloat cosCache2b[CACHE_SIZE]; - GLfloat sinCache3b[CACHE_SIZE]; - GLfloat cosCache3b[CACHE_SIZE]; - GLfloat angle; - GLfloat zLow, zHigh; - GLfloat sintemp1 = 0.0, sintemp2 = 0.0, sintemp3 = 0.0, sintemp4 = 0.0; - GLfloat costemp1 = 0.0, costemp2 = 0.0, costemp3 = 0.0, costemp4 = 0.0; - GLboolean needCache2, needCache3; - GLint start, finish; - - if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; - if (stacks >= CACHE_SIZE) stacks = CACHE_SIZE-1; - if (slices < 2 || stacks < 1 || radius < 0.0) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - /* Cache is the vertex locations cache */ - /* Cache2 is the various normals at the vertices themselves */ - /* Cache3 is the various normals for the faces */ - needCache2 = needCache3 = GL_FALSE; - - if (qobj->normals == GLU_SMOOTH) { - needCache2 = GL_TRUE; - } - - if (qobj->normals == GLU_FLAT) { - if (qobj->drawStyle != GLU_POINT) { - needCache3 = GL_TRUE; - } - if (qobj->drawStyle == GLU_LINE) { - needCache2 = GL_TRUE; - } - } - - for (i = 0; i < slices; i++) { - angle = 2 * PI * i / slices; - sinCache1a[i] = SIN(angle); - cosCache1a[i] = COS(angle); - if (needCache2) { - sinCache2a[i] = sinCache1a[i]; - cosCache2a[i] = cosCache1a[i]; - } - } - - for (j = 0; j <= stacks; j++) { - angle = PI * j / stacks; - if (needCache2) { - if (qobj->orientation == GLU_OUTSIDE) { - sinCache2b[j] = SIN(angle); - cosCache2b[j] = COS(angle); - } else { - sinCache2b[j] = -SIN(angle); - cosCache2b[j] = -COS(angle); - } - } - sinCache1b[j] = radius * SIN(angle); - cosCache1b[j] = radius * COS(angle); - } - /* Make sure it comes to a point */ - sinCache1b[0] = 0; - sinCache1b[stacks] = 0; - - if (needCache3) { - for (i = 0; i < slices; i++) { - angle = 2 * PI * (i-0.5) / slices; - sinCache3a[i] = SIN(angle); - cosCache3a[i] = COS(angle); - } - for (j = 0; j <= stacks; j++) { - angle = PI * (j - 0.5) / stacks; - if (qobj->orientation == GLU_OUTSIDE) { - sinCache3b[j] = SIN(angle); - cosCache3b[j] = COS(angle); - } else { - sinCache3b[j] = -SIN(angle); - cosCache3b[j] = -COS(angle); - } - } - } - - sinCache1a[slices] = sinCache1a[0]; - cosCache1a[slices] = cosCache1a[0]; - if (needCache2) { - sinCache2a[slices] = sinCache2a[0]; - cosCache2a[slices] = cosCache2a[0]; - } - if (needCache3) { - sinCache3a[slices] = sinCache3a[0]; - cosCache3a[slices] = cosCache3a[0]; - } - - switch (qobj->drawStyle) { - case GLU_FILL: - /* Do ends of sphere as TRIANGLE_FAN's (if not texturing) - ** We don't do it when texturing because we need to respecify the - ** texture coordinates of the apex for every adjacent vertex (because - ** it isn't a constant for that point) - */ - if (!(qobj->textureCoords)) { - start = 1; - finish = stacks - 1; - - /* Low end first (j == 0 iteration) */ - sintemp2 = sinCache1b[1]; - zHigh = cosCache1b[1]; - switch(qobj->normals) { - case GLU_FLAT: - sintemp3 = sinCache3b[1]; - costemp3 = cosCache3b[1]; - break; - case GLU_SMOOTH: - sintemp3 = sinCache2b[1]; - costemp3 = cosCache2b[1]; - glNormal3f(sinCache2a[0] * sinCache2b[0], - cosCache2a[0] * sinCache2b[0], - cosCache2b[0]); - break; - default: - break; - } - glBegin(GL_TRIANGLE_FAN); - glVertex3f(0.0, 0.0, radius); - if (qobj->orientation == GLU_OUTSIDE) { - for (i = slices; i >= 0; i--) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - if (i != slices) { - glNormal3f(sinCache3a[i+1] * sintemp3, - cosCache3a[i+1] * sintemp3, - costemp3); - } - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } else { - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp3, - cosCache3a[i] * sintemp3, - costemp3); - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } - glEnd(); - - /* High end next (j == stacks-1 iteration) */ - sintemp2 = sinCache1b[stacks-1]; - zHigh = cosCache1b[stacks-1]; - switch(qobj->normals) { - case GLU_FLAT: - sintemp3 = sinCache3b[stacks]; - costemp3 = cosCache3b[stacks]; - break; - case GLU_SMOOTH: - sintemp3 = sinCache2b[stacks-1]; - costemp3 = cosCache2b[stacks-1]; - glNormal3f(sinCache2a[stacks] * sinCache2b[stacks], - cosCache2a[stacks] * sinCache2b[stacks], - cosCache2b[stacks]); - break; - default: - break; - } - glBegin(GL_TRIANGLE_FAN); - glVertex3f(0.0, 0.0, -radius); - if (qobj->orientation == GLU_OUTSIDE) { - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp3, - cosCache3a[i] * sintemp3, - costemp3); - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } else { - for (i = slices; i >= 0; i--) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - if (i != slices) { - glNormal3f(sinCache3a[i+1] * sintemp3, - cosCache3a[i+1] * sintemp3, - costemp3); - } - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } - glEnd(); - } else { - start = 0; - finish = stacks; - } - for (j = start; j < finish; j++) { - zLow = cosCache1b[j]; - zHigh = cosCache1b[j+1]; - sintemp1 = sinCache1b[j]; - sintemp2 = sinCache1b[j+1]; - switch(qobj->normals) { - case GLU_FLAT: - sintemp4 = sinCache3b[j+1]; - costemp4 = cosCache3b[j+1]; - break; - case GLU_SMOOTH: - if (qobj->orientation == GLU_OUTSIDE) { - sintemp3 = sinCache2b[j+1]; - costemp3 = cosCache2b[j+1]; - sintemp4 = sinCache2b[j]; - costemp4 = cosCache2b[j]; - } else { - sintemp3 = sinCache2b[j]; - costemp3 = cosCache2b[j]; - sintemp4 = sinCache2b[j+1]; - costemp4 = cosCache2b[j+1]; - } - break; - default: - break; - } - - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - case GLU_NONE: - default: - break; - } - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) (j+1) / stacks); - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } else { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], zLow); - } - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp4, - cosCache2a[i] * sintemp4, - costemp4); - break; - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp4, - cosCache3a[i] * sintemp4, - costemp4); - break; - case GLU_NONE: - default: - break; - } - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], zLow); - } else { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) (j+1) / stacks); - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } - glEnd(); - } - break; - case GLU_POINT: - glBegin(GL_POINTS); - for (j = 0; j <= stacks; j++) { - sintemp1 = sinCache1b[j]; - costemp1 = cosCache1b[j]; - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - sintemp2 = sinCache2b[j]; - costemp2 = cosCache2b[j]; - break; - default: - break; - } - for (i = 0; i < slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp2, - cosCache2a[i] * sintemp2, - costemp2); - break; - case GLU_NONE: - default: - break; - } - - zLow = j * radius / stacks; - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], costemp1); - } - } - glEnd(); - break; - case GLU_LINE: - case GLU_SILHOUETTE: - for (j = 1; j < stacks; j++) { - sintemp1 = sinCache1b[j]; - costemp1 = cosCache1b[j]; - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - sintemp2 = sinCache2b[j]; - costemp2 = cosCache2b[j]; - break; - default: - break; - } - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp2, - cosCache3a[i] * sintemp2, - costemp2); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp2, - cosCache2a[i] * sintemp2, - costemp2); - break; - case GLU_NONE: - default: - break; - } - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], costemp1); - } - glEnd(); - } - for (i = 0; i < slices; i++) { - sintemp1 = sinCache1a[i]; - costemp1 = cosCache1a[i]; - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - sintemp2 = sinCache2a[i]; - costemp2 = cosCache2a[i]; - break; - default: - break; - } - - glBegin(GL_LINE_STRIP); - for (j = 0; j <= stacks; j++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sintemp2 * sinCache3b[j], - costemp2 * sinCache3b[j], - cosCache3b[j]); - break; - case GLU_SMOOTH: - glNormal3f(sintemp2 * sinCache2b[j], - costemp2 * sinCache2b[j], - cosCache2b[j]); - break; - case GLU_NONE: - default: - break; - } - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1b[j], - costemp1 * sinCache1b[j], cosCache1b[j]); - } - glEnd(); - } - break; - default: - break; - } -} diff --git a/src/glu/sgi/libutil/registry.c b/src/glu/sgi/libutil/registry.c deleted file mode 100644 index 2e3b574fb04..00000000000 --- a/src/glu/sgi/libutil/registry.c +++ /dev/null @@ -1,91 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <GL/glu.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -static const GLubyte versionString[] = "1.3"; -static const GLubyte extensionString[] = - "GLU_EXT_nurbs_tessellator " - "GLU_EXT_object_space_tess " - ; - -const GLubyte * GLAPIENTRY -gluGetString(GLenum name) -{ - - if (name == GLU_VERSION) { - return versionString; - } else if (name == GLU_EXTENSIONS) { - return extensionString; - } - return NULL; -} - -/* extName is an extension name. - * extString is a string of extensions separated by blank(s). There may or - * may not be leading or trailing blank(s) in extString. - * This works in cases of extensions being prefixes of another like - * GL_EXT_texture and GL_EXT_texture3D. - * Returns GL_TRUE if extName is found otherwise it returns GL_FALSE. - */ -GLboolean GLAPIENTRY -gluCheckExtension(const GLubyte *extName, const GLubyte *extString) -{ - GLboolean flag = GL_FALSE; - char *word; - char *lookHere; - char *deleteThis; - - if (extString == NULL) return GL_FALSE; - - deleteThis = lookHere = (char *)malloc(strlen((const char *)extString)+1); - if (lookHere == NULL) - return GL_FALSE; - /* strtok() will modify string, so copy it somewhere */ - strcpy(lookHere,(const char *)extString); - - while ((word= strtok(lookHere," ")) != NULL) { - if (strcmp(word,(const char *)extName) == 0) { - flag = GL_TRUE; - break; - } - lookHere = NULL; /* get next token */ - } - free((void *)deleteThis); - return flag; -} /* gluCheckExtension() */ - - - -/*** registry.c ***/ |