aboutsummaryrefslogtreecommitdiffstats
path: root/src/glu/sgi/libutil
diff options
context:
space:
mode:
authorKendall Bennett <[email protected]>2003-10-14 23:48:57 +0000
committerKendall Bennett <[email protected]>2003-10-14 23:48:57 +0000
commit596d57c42a24430e72e225c051270918d0b2e864 (patch)
tree98b771dd11e637f88107682adb3797c4731b548d /src/glu/sgi/libutil
parent9b77fb7dab3fd4e4a9228e5c0609cc494aa01211 (diff)
Updates to SGI GLU code to get it to compile clean with the Open Watcom compiler.
Most of the changes were to get rid of warnings, but many of the warnings could not be removed in the code so I also added #pragma's to disable the warnings. Someone really should clean up this code, but I didn't want to mess with it that much (and potentially break it).
Diffstat (limited to 'src/glu/sgi/libutil')
-rw-r--r--src/glu/sgi/libutil/mipmap.c4456
-rw-r--r--src/glu/sgi/libutil/quad.c79
2 files changed, 2269 insertions, 2266 deletions
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index 5b275fa50d1..4ee54533582 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,8 +31,8 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $
*/
#include "gluos.h"
@@ -55,11 +55,11 @@ typedef union {
float f;
} Type_Widget;
-/* Pixel storage modes */
+/* Pixel storage modes */
typedef struct {
GLint pack_alignment;
- GLint pack_row_length;
- GLint pack_skip_rows;
+ GLint pack_row_length;
+ GLint pack_skip_rows;
GLint pack_skip_pixels;
GLint pack_lsb_first;
GLint pack_swap_bytes;
@@ -76,20 +76,20 @@ typedef struct {
GLint unpack_image_height;
} PixelStorageModes;
-static int gluBuild1DMipmapLevelsCore(GLenum, GLint,
+static int gluBuild1DMipmapLevelsCore(GLenum, GLint,
GLsizei,
GLsizei,
- GLenum, GLenum, GLint, GLint, GLint,
+ GLenum, GLenum, GLint, GLint, GLint,
const void *);
-static int gluBuild2DMipmapLevelsCore(GLenum, GLint,
- GLsizei, GLsizei,
- GLsizei, GLsizei,
- GLenum, GLenum, GLint, GLint, GLint,
+static int gluBuild2DMipmapLevelsCore(GLenum, GLint,
+ GLsizei, GLsizei,
+ GLsizei, GLsizei,
+ GLenum, GLenum, GLint, GLint, GLint,
const void *);
-static int gluBuild3DMipmapLevelsCore(GLenum, GLint,
+static int gluBuild3DMipmapLevelsCore(GLenum, GLint,
GLsizei, GLsizei, GLsizei,
GLsizei, GLsizei, GLsizei,
- GLenum, GLenum, GLint, GLint, GLint,
+ GLenum, GLenum, GLint, GLint, GLint,
const void *);
/*
@@ -100,58 +100,58 @@ static GLint elements_per_group(GLenum format, GLenum type);
static GLint is_index(GLenum format);
static GLint image_size(GLint width, GLint height, GLenum format, GLenum type);
static void fill_image(const PixelStorageModes *,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const void *userdata, GLushort *newimage);
static void empty_image(const PixelStorageModes *,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const GLushort *oldimage, void *userdata);
-static void scale_internal(GLint components, GLint widthin, GLint heightin,
- const GLushort *datain,
- GLint widthout, GLint heightout,
+static void scale_internal(GLint components, GLint widthin, GLint heightin,
+ const GLushort *datain,
+ GLint widthout, GLint heightout,
GLushort *dataout);
-static void scale_internal_ubyte(GLint components, GLint widthin,
- GLint heightin, const GLubyte *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_ubyte(GLint components, GLint widthin,
+ GLint heightin, const GLubyte *datain,
+ GLint widthout, GLint heightout,
GLubyte *dataout, GLint element_size,
GLint ysize, GLint group_size);
static void scale_internal_byte(GLint components, GLint widthin,
- GLint heightin, const GLbyte *datain,
- GLint widthout, GLint heightout,
- GLbyte *dataout, GLint element_size,
- GLint ysize, GLint group_size);
+ GLint heightin, const GLbyte *datain,
+ GLint widthout, GLint heightout,
+ GLbyte *dataout, GLint element_size,
+ GLint ysize, GLint group_size);
static void scale_internal_ushort(GLint components, GLint widthin,
- GLint heightin, const GLushort *datain,
- GLint widthout, GLint heightout,
- GLushort *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLushort *datain,
+ GLint widthout, GLint heightout,
+ GLushort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_short(GLint components, GLint widthin,
- GLint heightin, const GLshort *datain,
- GLint widthout, GLint heightout,
- GLshort *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLshort *datain,
+ GLint widthout, GLint heightout,
+ GLshort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_uint(GLint components, GLint widthin,
- GLint heightin, const GLuint *datain,
- GLint widthout, GLint heightout,
- GLuint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLuint *datain,
+ GLint widthout, GLint heightout,
+ GLuint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_int(GLint components, GLint widthin,
- GLint heightin, const GLint *datain,
- GLint widthout, GLint heightout,
- GLint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLint *datain,
+ GLint widthout, GLint heightout,
+ GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_float(GLint components, GLint widthin,
- GLint heightin, const GLfloat *datain,
- GLint widthout, GLint heightout,
- GLfloat *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLfloat *datain,
+ GLint widthout, GLint heightout,
+ GLfloat *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static int checkMipmapArgs(GLenum, GLenum, GLenum);
static GLboolean legalFormat(GLenum);
@@ -231,27 +231,27 @@ static void halve1DimagePackedPixel(int,
static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *,
GLubyte *, GLint, GLint, GLint);
-static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *,
+static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *,
GLint, GLint, GLint);
static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *,
GLushort *, GLint, GLint, GLint, GLint);
-static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *,
+static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *,
GLint, GLint, GLint, GLint);
-static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *,
+static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *,
GLint, GLint, GLint, GLint);
-static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *,
+static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *,
GLint, GLint, GLint, GLint);
-static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *,
+static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *,
GLint, GLint, GLint, GLint);
static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum);
-static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum,
+static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum,
GLenum, GLboolean, const void *, GLushort *);
static void emptyImage3D(const PixelStorageModes *,
- GLint, GLint, GLint, GLenum,
- GLenum, GLboolean,
+ GLint, GLint, GLint, GLenum,
+ GLenum, GLboolean,
const GLushort *, void *);
-static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *,
+static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *,
GLint, GLint, GLint, GLushort *);
static void retrieveStoreModes(PixelStorageModes *psm)
@@ -312,8 +312,8 @@ static int computeLog(GLuint value)
}
}
-/*
-** Compute the nearest power of 2 number. This algorithm is a little
+/*
+** Compute the nearest power of 2 number. This algorithm is a little
** strange, but it works quite well.
*/
static int nearestPower(GLuint value)
@@ -341,10 +341,10 @@ static int nearestPower(GLuint value)
#define __GLU_SWAP_4_BYTES(s)\
(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \
- ((GLuint)((const GLubyte*)(s))[2])<<16 | \
- ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0])
+ ((GLuint)((const GLubyte*)(s))[2])<<16 | \
+ ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0])
-static void halveImage(GLint components, GLuint width, GLuint height,
+static void halveImage(GLint components, GLuint width, GLuint height,
const GLushort *datain, GLushort *dataout)
{
int i, j, k;
@@ -363,7 +363,7 @@ static void halveImage(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (t[0] + t[components] + t[delta] +
+ s[0] = (t[0] + t[components] + t[delta] +
t[delta+components] + 2) / 4;
s++; t++;
}
@@ -373,7 +373,7 @@ static void halveImage(GLint components, GLuint width, GLuint height,
}
}
-static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
+static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
const GLubyte *datain, GLubyte *dataout,
GLint element_size, GLint ysize, GLint group_size)
{
@@ -399,11 +399,11 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLubyte*)t +
+ s[0] = (*(const GLubyte*)t +
*(const GLubyte*)(t+group_size) +
- *(const GLubyte*)(t+ysize) +
- *(const GLubyte*)(t+ysize+group_size) + 2) / 4;
- s++; t += element_size;
+ *(const GLubyte*)(t+ysize) +
+ *(const GLubyte*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
}
t += group_size;
}
@@ -412,9 +412,9 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
}
/* */
-static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
- const GLubyte *dataIn, GLubyte *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
+ const GLubyte *dataIn, GLubyte *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size)
{
GLint halfWidth= width / 2;
@@ -437,19 +437,19 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
*(const GLubyte*)(src+group_size)) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -460,7 +460,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -471,7 +471,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
[components * element_size * halfWidth * halfHeight]);
} /* halve1Dimage_ubyte() */
-static void halveImage_byte(GLint components, GLuint width, GLuint height,
+static void halveImage_byte(GLint components, GLuint width, GLuint height,
const GLbyte *datain, GLbyte *dataout,
GLint element_size,
GLint ysize, GLint group_size)
@@ -498,11 +498,11 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLbyte*)t +
+ s[0] = (*(const GLbyte*)t +
*(const GLbyte*)(t+group_size) +
- *(const GLbyte*)(t+ysize) +
- *(const GLbyte*)(t+ysize+group_size) + 2) / 4;
- s++; t += element_size;
+ *(const GLbyte*)(t+ysize) +
+ *(const GLbyte*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
}
t += group_size;
}
@@ -510,8 +510,8 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height,
}
}
-static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
- const GLbyte *dataIn, GLbyte *dataOut,
+static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
+ const GLbyte *dataIn, GLbyte *dataOut,
GLint element_size,GLint ysize, GLint group_size)
{
GLint halfWidth= width / 2;
@@ -533,19 +533,19 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
*dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -556,7 +556,7 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -568,8 +568,8 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
[components * element_size * halfWidth * halfHeight]);
} /* halve1Dimage_byte() */
-static void halveImage_ushort(GLint components, GLuint width, GLuint height,
- const GLushort *datain, GLushort *dataout,
+static void halveImage_ushort(GLint components, GLuint width, GLuint height,
+ const GLushort *datain, GLushort *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
{
@@ -596,9 +596,9 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLushort*)t +
- *(const GLushort*)(t+group_size) +
- *(const GLushort*)(t+ysize) +
+ s[0] = (*(const GLushort*)t +
+ *(const GLushort*)(t+group_size) +
+ *(const GLushort*)(t+ysize) +
*(const GLushort*)(t+ysize+group_size) + 2) / 4;
s++; t += element_size;
}
@@ -608,23 +608,23 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height,
}
else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
s[0] = (__GLU_SWAP_2_BYTES(t) +
__GLU_SWAP_2_BYTES(t+group_size) +
__GLU_SWAP_2_BYTES(t+ysize) +
__GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4;
- s++; t += element_size;
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
-static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
- const GLushort *dataIn, GLushort *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
+ const GLushort *dataIn, GLushort *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -656,19 +656,19 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
*dest= (ushort[0] + ushort[1]) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -689,7 +689,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -703,7 +703,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_ushort() */
-static void halveImage_short(GLint components, GLuint width, GLuint height,
+static void halveImage_short(GLint components, GLuint width, GLuint height,
const GLshort *datain, GLshort *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
@@ -731,9 +731,9 @@ static void halveImage_short(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLshort*)t +
- *(const GLshort*)(t+group_size) +
- *(const GLshort*)(t+ysize) +
+ s[0] = (*(const GLshort*)t +
+ *(const GLshort*)(t+group_size) +
+ *(const GLshort*)(t+ysize) +
*(const GLshort*)(t+ysize+group_size) + 2) / 4;
s++; t += element_size;
}
@@ -743,30 +743,30 @@ static void halveImage_short(GLint components, GLuint width, GLuint height,
}
else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
GLushort b;
GLint buf;
- b = __GLU_SWAP_2_BYTES(t);
+ b = __GLU_SWAP_2_BYTES(t);
buf = *(const GLshort*)&b;
- b = __GLU_SWAP_2_BYTES(t+group_size);
+ b = __GLU_SWAP_2_BYTES(t+group_size);
buf += *(const GLshort*)&b;
- b = __GLU_SWAP_2_BYTES(t+ysize);
+ b = __GLU_SWAP_2_BYTES(t+ysize);
buf += *(const GLshort*)&b;
- b = __GLU_SWAP_2_BYTES(t+ysize+group_size);
+ b = __GLU_SWAP_2_BYTES(t+ysize+group_size);
buf += *(const GLshort*)&b;
s[0] = (GLshort)((buf+2)/4);
- s++; t += element_size;
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
-static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
- const GLshort *dataIn, GLshort *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
+ const GLshort *dataIn, GLshort *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -798,19 +798,19 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
*dest= (sshort[0] + sshort[1]) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -831,7 +831,7 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -845,8 +845,8 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_short() */
-static void halveImage_uint(GLint components, GLuint width, GLuint height,
- const GLuint *datain, GLuint *dataout,
+static void halveImage_uint(GLint components, GLuint width, GLuint height,
+ const GLuint *datain, GLuint *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
{
@@ -869,15 +869,15 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height,
t = (const char *)datain;
/* Piece o' cake! */
- if (!myswap_bytes)
+ if (!myswap_bytes)
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- /* need to cast to double to hold large unsigned ints */
- s[0] = ((double)*(const GLuint*)t +
- (double)*(const GLuint*)(t+group_size) +
- (double)*(const GLuint*)(t+ysize) +
- (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5;
+ /* need to cast to double to hold large unsigned ints */
+ s[0] = ((double)*(const GLuint*)t +
+ (double)*(const GLuint*)(t+group_size) +
+ (double)*(const GLuint*)(t+ysize) +
+ (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5;
s++; t += element_size;
}
@@ -887,28 +887,28 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height,
}
else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
- /* need to cast to double to hold large unsigned ints */
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ /* need to cast to double to hold large unsigned ints */
GLdouble buf;
- buf = (GLdouble)__GLU_SWAP_4_BYTES(t) +
- (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) +
- (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) +
- (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size);
- s[0] = (GLuint)(buf/4 + 0.5);
+ buf = (GLdouble)__GLU_SWAP_4_BYTES(t) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] = (GLuint)(buf/4 + 0.5);
s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
/* */
-static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
- const GLuint *dataIn, GLuint *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
+ const GLuint *dataIn, GLuint *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -937,22 +937,22 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
uint[0]= *(const GLuint*)src;
uint[1]= *(const GLuint*)(src+group_size);
}
- *dest= ((double)uint[0]+(double)uint[1])/2.0;
+ *dest= ((double)uint[0]+(double)uint[1])/2.0;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -973,7 +973,7 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -986,8 +986,8 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_uint() */
-static void halveImage_int(GLint components, GLuint width, GLuint height,
- const GLint *datain, GLint *dataout, GLint element_size,
+static void halveImage_int(GLint components, GLuint width, GLuint height,
+ const GLint *datain, GLint *dataout, GLint element_size,
GLint ysize, GLint group_size, GLint myswap_bytes)
{
int i, j, k;
@@ -1009,13 +1009,13 @@ static void halveImage_int(GLint components, GLuint width, GLuint height,
t = (const char *)datain;
/* Piece o' cake! */
- if (!myswap_bytes)
+ if (!myswap_bytes)
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = ((float)*(const GLint*)t +
- (float)*(const GLint*)(t+group_size) +
- (float)*(const GLint*)(t+ysize) +
+ s[0] = ((float)*(const GLint*)t +
+ (float)*(const GLint*)(t+group_size) +
+ (float)*(const GLint*)(t+ysize) +
(float)*(const GLint*)(t+ysize+group_size))/4 + 0.5;
s++; t += element_size;
}
@@ -1023,34 +1023,34 @@ static void halveImage_int(GLint components, GLuint width, GLuint height,
}
t += ysize;
}
- else
+ else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
GLuint b;
- GLfloat buf;
- b = __GLU_SWAP_4_BYTES(t);
- buf = *(GLint*)&b;
- b = __GLU_SWAP_4_BYTES(t+group_size);
- buf += *(GLint*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize);
- buf += *(GLint*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
- buf += *(GLint*)&b;
- s[0] = (GLint)(buf/4 + 0.5);
-
- s++; t += element_size;
+ GLfloat buf;
+ b = __GLU_SWAP_4_BYTES(t);
+ buf = *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+group_size);
+ buf += *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize);
+ buf += *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ buf += *(GLint*)&b;
+ s[0] = (GLint)(buf/4 + 0.5);
+
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
/* */
-static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
- const GLint *dataIn, GLint *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
+ const GLint *dataIn, GLint *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -1082,19 +1082,19 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
*dest= ((float)uint[0]+(float)uint[1])/2.0;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -1115,7 +1115,7 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -1129,8 +1129,8 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_int() */
-static void halveImage_float(GLint components, GLuint width, GLuint height,
- const GLfloat *datain, GLfloat *dataout,
+static void halveImage_float(GLint components, GLuint width, GLuint height,
+ const GLfloat *datain, GLfloat *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
{
@@ -1157,9 +1157,9 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLfloat*)t +
- *(const GLfloat*)(t+group_size) +
- *(const GLfloat*)(t+ysize) +
+ s[0] = (*(const GLfloat*)t +
+ *(const GLfloat*)(t+group_size) +
+ *(const GLfloat*)(t+ysize) +
*(const GLfloat*)(t+ysize+group_size)) / 4;
s++; t += element_size;
}
@@ -1167,38 +1167,38 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
}
t += ysize;
}
- else
+ else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
GLuint b;
- b = __GLU_SWAP_4_BYTES(t);
- s[0] = *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+group_size);
- s[0] += *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize);
- s[0] += *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
- s[0] += *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t);
+ s[0] = *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t+group_size);
+ s[0] += *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize);
+ s[0] += *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] += *(GLfloat*)&b;
s[0] /= 4;
- s++; t += element_size;
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
/* */
-static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
- const GLfloat *dataIn, GLfloat *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
+ const GLfloat *dataIn, GLfloat *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
GLint halfHeight= height / 2;
const char *src= (const char *) dataIn;
- GLfloat *dest= dataOut;
+ GLfloat *dest= dataOut;
int jj;
assert(width == 1 || height == 1); /* must be 1D */
@@ -1224,19 +1224,19 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
*dest= (sfloat[0] + sfloat[1]) / 2.0;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -1257,7 +1257,7 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize; /* skip to odd row */
}
@@ -1268,9 +1268,9 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
[components * element_size * halfWidth * halfHeight]);
} /* halve1Dimage_float() */
-static void scale_internal(GLint components, GLint widthin, GLint heightin,
- const GLushort *datain,
- GLint widthout, GLint heightout,
+static void scale_internal(GLint components, GLint widthin, GLint heightin,
+ const GLushort *datain,
+ GLint widthout, GLint heightout,
GLushort *dataout)
{
float x, lowx, highx, convx, halfconvx;
@@ -1364,9 +1364,9 @@ static void scale_internal(GLint components, GLint widthin, GLint heightin,
}
}
-static void scale_internal_ubyte(GLint components, GLint widthin,
- GLint heightin, const GLubyte *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_ubyte(GLint components, GLint widthin,
+ GLint heightin, const GLubyte *datain,
+ GLint widthout, GLint heightout,
GLubyte *dataout, GLint element_size,
GLint ysize, GLint group_size)
{
@@ -1391,8 +1391,8 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_ubyte(components, widthin, heightin,
- (const GLubyte *)datain, (GLubyte *)dataout,
+ halveImage_ubyte(components, widthin, heightin,
+ (const GLubyte *)datain, (GLubyte *)dataout,
element_size, ysize, group_size);
return;
}
@@ -1402,7 +1402,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -1430,58 +1430,58 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ }
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
}
- }
+ }
temp += group_size;
right = temp;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the last row */
+ /* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * y_percent;
- }
- }
- temp += group_size;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the 1st and last column */
+ /* calculate the value for pixels in the 1st and last column */
for(m = lowy_int+1; m < highy_int; m++) {
left += ysize;
right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- totals[k] += (GLubyte)(*(left))*(1-lowx_float)
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ totals[k] += (GLubyte)(*(left))*(1-lowx_float)
+(GLubyte)(*(right))*highx_float;
}
}
@@ -1489,68 +1489,68 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
x_percent = highx_float - lowx_float;
percent = (1-lowy_float)*x_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
for(m = lowy_int+1; m < highy_int; m++) {
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * x_percent;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * x_percent;
}
}
percent = x_percent * highy_float;
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
}
}
temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
}
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
}
- /* this is for the pixels in the body */
+ /* this is for the pixels in the body */
temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
for (m = lowy_int+1; m < highy_int; m++) {
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index));
- }
- temp += group_size;
- }
- temp0 += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index));
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
}
outindex = (j + (i * widthout)) * components;
@@ -1561,7 +1561,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -1578,9 +1578,9 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
}
}
-static void scale_internal_byte(GLint components, GLint widthin,
- GLint heightin, const GLbyte *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_byte(GLint components, GLint widthin,
+ GLint heightin, const GLbyte *datain,
+ GLint widthout, GLint heightout,
GLbyte *dataout, GLint element_size,
GLint ysize, GLint group_size)
{
@@ -1605,8 +1605,8 @@ static void scale_internal_byte(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_byte(components, widthin, heightin,
- (const GLbyte *)datain, (GLbyte *)dataout,
+ halveImage_byte(components, widthin, heightin,
+ (const GLbyte *)datain, (GLbyte *)dataout,
element_size, ysize, group_size);
return;
}
@@ -1616,7 +1616,7 @@ static void scale_internal_byte(GLint components, GLint widthin,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -1639,63 +1639,63 @@ static void scale_internal_byte(GLint components, GLint widthin,
*/
totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
- /* calculate the value for pixels in the 1st row */
+ /* calculate the value for pixels in the 1st row */
xindex = lowx_int*group_size;
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ }
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += group_size;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
}
- }
+ }
temp += group_size;
right = temp;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the last row */
+ /* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * y_percent;
- }
- }
- temp += group_size;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the 1st and last column */
+ /* calculate the value for pixels in the 1st and last column */
for(m = lowy_int+1; m < highy_int; m++) {
left += ysize;
right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- totals[k] += (GLbyte)(*(left))*(1-lowx_float)
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ totals[k] += (GLbyte)(*(left))*(1-lowx_float)
+(GLbyte)(*(right))*highx_float;
}
}
@@ -1703,68 +1703,68 @@ static void scale_internal_byte(GLint components, GLint widthin,
x_percent = highx_float - lowx_float;
percent = (1-lowy_float)*x_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
for(m = lowy_int+1; m < highy_int; m++) {
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * x_percent;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * x_percent;
}
}
percent = x_percent * highy_float;
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
}
}
temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
}
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
}
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
for (m = lowy_int+1; m < highy_int; m++) {
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index));
- }
- temp += group_size;
- }
- temp0 += ysize;
+ totals[k] += (GLbyte)(*(temp_index));
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
}
outindex = (j + (i * widthout)) * components;
@@ -1775,7 +1775,7 @@ static void scale_internal_byte(GLint components, GLint widthin,
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -1792,9 +1792,9 @@ static void scale_internal_byte(GLint components, GLint widthin,
}
}
-static void scale_internal_ushort(GLint components, GLint widthin,
- GLint heightin, const GLushort *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_ushort(GLint components, GLint widthin,
+ GLint heightin, const GLushort *datain,
+ GLint widthout, GLint heightout,
GLushort *dataout, GLint element_size,
GLint ysize, GLint group_size,
GLint myswap_bytes)
@@ -1820,8 +1820,8 @@ static void scale_internal_ushort(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_ushort(components, widthin, heightin,
- (const GLushort *)datain, (GLushort *)dataout,
+ halveImage_ushort(components, widthin, heightin,
+ (const GLushort *)datain, (GLushort *)dataout,
element_size, ysize, group_size, myswap_bytes);
return;
}
@@ -1831,7 +1831,7 @@ static void scale_internal_ushort(GLint components, GLint widthin,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -1858,171 +1858,171 @@ static void scale_internal_ushort(GLint components, GLint widthin,
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
} else {
- totals[k] += *(const GLushort*)temp_index * percent;
+ totals[k] += *(const GLushort*)temp_index * percent;
}
- }
+ }
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += group_size;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
- }
- }
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
temp += group_size;
right = temp;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
/* calculate the value for pixels in the 1st and last column */
for(m = lowy_int+1; m < highy_int; m++) {
left += ysize;
right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
- __GLU_SWAP_2_BYTES(right) * highx_float;
- } else {
- totals[k] += *(const GLushort*)left * (1-lowx_float)
- + *(const GLushort*)right * highx_float;
- }
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
+ __GLU_SWAP_2_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLushort*)left * (1-lowx_float)
+ + *(const GLushort*)right * highx_float;
+ }
}
}
} else if (highy_int > lowy_int) {
x_percent = highx_float - lowx_float;
percent = (1-lowy_float)*x_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
for(m = lowy_int+1; m < highy_int; m++) {
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
__GLU_SWAP_2_BYTES(temp_index) * x_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * x_percent;
- }
+ } else {
+ totals[k] += *(const GLushort*)temp_index * x_percent;
+ }
}
}
percent = x_percent * highy_float;
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
}
}
temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
}
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
}
/* this is for the pixels in the body */
@@ -2031,17 +2031,17 @@ static void scale_internal_ushort(GLint components, GLint widthin,
for (m = lowy_int+1; m < highy_int; m++) {
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index);
- } else {
- totals[k] += *(const GLushort*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLushort*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
}
outindex = (j + (i * widthout)) * components;
@@ -2052,7 +2052,7 @@ static void scale_internal_ushort(GLint components, GLint widthin,
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -2070,11 +2070,11 @@ static void scale_internal_ushort(GLint components, GLint widthin,
}
static void scale_internal_short(GLint components, GLint widthin,
- GLint heightin, const GLshort *datain,
- GLint widthout, GLint heightout,
- GLshort *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLshort *datain,
+ GLint widthout, GLint heightout,
+ GLshort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2099,10 +2099,10 @@ static void scale_internal_short(GLint components, GLint widthin,
GLushort swapbuf; /* unsigned buffer */
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_short(components, widthin, heightin,
- (const GLshort *)datain, (GLshort *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_short(components, widthin, heightin,
+ (const GLshort *)datain, (GLshort *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2119,253 +2119,253 @@ static void scale_internal_short(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(left);
- totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float);
+ totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float);
swapbuf = __GLU_SWAP_2_BYTES(right);
totals[k] += *(const GLshort*)&swapbuf * highx_float;
- } else {
- totals[k] += *(const GLshort*)left * (1-lowx_float)
- + *(const GLshort*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ } else {
+ totals[k] += *(const GLshort*)left * (1-lowx_float)
+ + *(const GLshort*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * x_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf;
- } else {
- totals[k] += *(const GLshort*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- dataout[outindex + k] = totals[k]/area;
- /*printf("totals[%d] = %f\n", k, totals[k]);*/
- }
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ totals[k] += *(const GLshort*)&swapbuf;
+ } else {
+ totals[k] += *(const GLshort*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
static void scale_internal_uint(GLint components, GLint widthin,
- GLint heightin, const GLuint *datain,
- GLint widthout, GLint heightout,
- GLuint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLuint *datain,
+ GLint widthout, GLint heightout,
+ GLuint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2388,10 +2388,10 @@ static void scale_internal_uint(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_uint(components, widthin, heightin,
- (const GLuint *)datain, (GLuint *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_uint(components, widthin, heightin,
+ (const GLuint *)datain, (GLuint *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2408,248 +2408,248 @@ static void scale_internal_uint(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(left) * (1-lowx_float)
- + __GLU_SWAP_4_BYTES(right) * highx_float;
- } else {
- totals[k] += *(const GLuint*)left * (1-lowx_float)
- + *(const GLuint*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * x_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(left) * (1-lowx_float)
+ + __GLU_SWAP_4_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLuint*)left * (1-lowx_float)
+ + *(const GLuint*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * x_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index);
- } else {
- totals[k] += *(const GLuint*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- /* clamp at UINT_MAX */
- float value= totals[k]/area;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLuint*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ /* clamp at UINT_MAX */
+ float value= totals[k]/area;
if (value >= (float) UINT_MAX) { /* need '=' */
dataout[outindex + k] = UINT_MAX;
}
- else dataout[outindex + k] = value;
+ else dataout[outindex + k] = value;
}
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
static void scale_internal_int(GLint components, GLint widthin,
- GLint heightin, const GLint *datain,
- GLint widthout, GLint heightout,
- GLint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLint *datain,
+ GLint widthout, GLint heightout,
+ GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2674,10 +2674,10 @@ static void scale_internal_int(GLint components, GLint widthin,
GLuint swapbuf; /* unsigned buffer */
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_int(components, widthin, heightin,
- (const GLint *)datain, (GLint *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_int(components, widthin, heightin,
+ (const GLint *)datain, (GLint *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2694,255 +2694,255 @@ static void scale_internal_int(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(left);
+ totals[k] += *(const GLint*)&swapbuf * (1-lowx_float);
+ swapbuf = __GLU_SWAP_4_BYTES(right);
+ totals[k] += *(const GLint*)&swapbuf * highx_float;
+ } else {
+ totals[k] += *(const GLint*)left * (1-lowx_float)
+ + *(const GLint*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(left);
- totals[k] += *(const GLint*)&swapbuf * (1-lowx_float);
- swapbuf = __GLU_SWAP_4_BYTES(right);
- totals[k] += *(const GLint*)&swapbuf * highx_float;
- } else {
- totals[k] += *(const GLint*)left * (1-lowx_float)
- + *(const GLint*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * x_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf;
- } else {
- totals[k] += *(const GLint*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- dataout[outindex + k] = totals[k]/area;
- /*printf("totals[%d] = %f\n", k, totals[k]);*/
- }
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf;
+ } else {
+ totals[k] += *(const GLint*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
static void scale_internal_float(GLint components, GLint widthin,
- GLint heightin, const GLfloat *datain,
- GLint widthout, GLint heightout,
- GLfloat *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLfloat *datain,
+ GLint widthout, GLint heightout,
+ GLfloat *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2967,10 +2967,10 @@ static void scale_internal_float(GLint components, GLint widthin,
GLuint swapbuf; /* unsigned buffer */
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_float(components, widthin, heightin,
- (const GLfloat *)datain, (GLfloat *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_float(components, widthin, heightin,
+ (const GLfloat *)datain, (GLfloat *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2987,244 +2987,244 @@ static void scale_internal_float(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(left);
- totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
- swapbuf = __GLU_SWAP_4_BYTES(right);
- totals[k] += *(const GLfloat*)&swapbuf * highx_float;
- } else {
- totals[k] += *(const GLfloat*)left * (1-lowx_float)
- + *(const GLfloat*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
+ swapbuf = __GLU_SWAP_4_BYTES(right);
+ totals[k] += *(const GLfloat*)&swapbuf * highx_float;
+ } else {
+ totals[k] += *(const GLfloat*)left * (1-lowx_float)
+ + *(const GLfloat*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * x_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf;
- } else {
- totals[k] += *(const GLfloat*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- dataout[outindex + k] = totals[k]/area;
- /*printf("totals[%d] = %f\n", k, totals[k]);*/
- }
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ totals[k] += *(const GLfloat*)&swapbuf;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
@@ -3238,7 +3238,7 @@ static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type)
}
if (!isLegalFormatForPackedPixelType(format, type)) {
- return GLU_INVALID_OPERATION;
+ return GLU_INVALID_OPERATION;
}
return 0;
@@ -3279,7 +3279,7 @@ static GLboolean legalType(GLenum type)
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
@@ -3290,7 +3290,7 @@ static GLboolean legalType(GLenum type)
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return GL_TRUE;
+ return GL_TRUE;
default:
return GL_FALSE;
}
@@ -3325,14 +3325,14 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
if (!isTypePackedPixel(type)) {
return GL_TRUE;
}
-
+
/* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */
- if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV||
+ if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV||
type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV)
&& format != GL_RGB)
return GL_FALSE;
-
- /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+
+ /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
* 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT.
*/
if ((type == GL_UNSIGNED_SHORT_4_4_4_4 ||
@@ -3343,7 +3343,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_INT_10_10_10_2 ||
type == GL_UNSIGNED_INT_2_10_10_10_REV) &&
- (format != GL_RGBA &&
+ (format != GL_RGBA &&
format != GL_BGRA)) {
return GL_FALSE;
}
@@ -3351,7 +3351,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
return GL_TRUE;
} /* isLegalFormatForPackedPixelType() */
-static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
+static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
GLint totalLevels)
{
if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel ||
@@ -3362,31 +3362,31 @@ static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
/* Given user requested texture size, determine if it fits. If it
* doesn't then halve both sides and make the determination again
- * until it does fit (for IR only).
+ * until it does fit (for IR only).
* Note that proxy textures are not implemented in RE* even though
- * they advertise the texture extension.
+ * they advertise the texture extension.
* Note that proxy textures are implemented but not according to spec in
* IMPACT*.
*/
-static void closestFit(GLenum target, GLint width, GLint height,
- GLint internalFormat, GLenum format, GLenum type,
+static void closestFit(GLenum target, GLint width, GLint height,
+ GLint internalFormat, GLenum format, GLenum type,
GLint *newWidth, GLint *newHeight)
{
/* Use proxy textures if OpenGL version is >= 1.1 */
if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1)
) {
GLint widthPowerOf2= nearestPower(width);
- GLint heightPowerOf2= nearestPower(height);
+ GLint heightPowerOf2= nearestPower(height);
GLint proxyWidth;
do {
/* compute level 1 width & height, clamping each at 1 */
GLint widthAtLevelOne= (widthPowerOf2 > 1) ?
- widthPowerOf2 >> 1 :
- widthPowerOf2;
+ widthPowerOf2 >> 1 :
+ widthPowerOf2;
GLint heightAtLevelOne= (heightPowerOf2 > 1) ?
- heightPowerOf2 >> 1 :
- heightPowerOf2;
+ heightPowerOf2 >> 1 :
+ heightPowerOf2;
GLenum proxyTarget;
assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0);
@@ -3398,19 +3398,19 @@ static void closestFit(GLenum target, GLint width, GLint height,
widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
} else
#if defined(GL_ARB_texture_cube_map)
- if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
- proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- glTexImage2D(proxyTarget, 1, /* must be non-zero */
- internalFormat,
- widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
- } else
+ if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
+ proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ glTexImage2D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,
+ widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
+ } else
#endif /* GL_ARB_texture_cube_map */
- {
+ {
assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D);
proxyTarget = GL_PROXY_TEXTURE_1D;
glTexImage1D(proxyTarget, 1, /* must be non-zero */
@@ -3424,13 +3424,13 @@ static void closestFit(GLenum target, GLint width, GLint height,
* break out. This should never happen. But things
* happen. The disadvantage with this if-statement is
* that we will never be aware of when this happens
- * since it will silently branch out.
+ * since it will silently branch out.
*/
goto noProxyTextures;
}
widthPowerOf2= widthAtLevelOne;
heightPowerOf2= heightAtLevelOne;
- }
+ }
/* else it does fit */
} while (proxyWidth == 0);
/* loop must terminate! */
@@ -3456,8 +3456,8 @@ noProxyTextures:
} /* closestFit() */
GLint GLAPIENTRY
-gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
- GLenum typein, const void *datain,
+gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
+ GLenum typein, const void *datain,
GLsizei widthout, GLsizei heightout, GLenum typeout,
void *dataout)
{
@@ -3482,7 +3482,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
return GLU_INVALID_OPERATION;
}
beforeImage =
- malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT));
+ malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT));
afterImage =
malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT));
if (beforeImage == NULL || afterImage == NULL) {
@@ -3493,9 +3493,9 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
fill_image(&psm,widthin, heightin, format, typein, is_index(format),
datain, beforeImage);
components = elements_per_group(format, 0);
- scale_internal(components, widthin, heightin, beforeImage,
+ scale_internal(components, widthin, heightin, beforeImage,
widthout, heightout, afterImage);
- empty_image(&psm,widthout, heightout, format, typeout,
+ empty_image(&psm,widthout, heightout, format, typeout,
is_index(format), afterImage, dataout);
free((GLbyte *) beforeImage);
free((GLbyte *) afterImage);
@@ -3506,7 +3506,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
GLsizei width,
GLsizei widthPowerOf2,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel,GLint maxLevel,
const void *data)
{
@@ -3532,7 +3532,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
retrieveStoreModes(&psm);
newImage = (GLushort *)
- malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT));
+ malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT));
newImage_width = width;
if (newImage == NULL) {
return GLU_OUT_OF_MEMORY;
@@ -3553,7 +3553,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (newImage_width == newwidth) {
/* Use newImage for this level */
if (baseLevel <= level && level <= maxLevel) {
- glTexImage1D(target, level, internalFormat, newImage_width,
+ glTexImage1D(target, level, internalFormat, newImage_width,
0, format, GL_UNSIGNED_SHORT, (void *) newImage);
}
} else {
@@ -3569,10 +3569,10 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
return GLU_OUT_OF_MEMORY;
}
}
- scale_internal(cmpts, newImage_width, 1, newImage,
+ scale_internal(cmpts, newImage_width, 1, newImage,
newwidth, 1, otherImage);
/* Swap newImage and otherImage */
- imageTemp = otherImage;
+ imageTemp = otherImage;
otherImage = newImage;
newImage = imageTemp;
@@ -3598,9 +3598,9 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
GLint GLAPIENTRY
-gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
+gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
GLsizei width,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel, GLint maxLevel,
const void *data)
{
@@ -3616,19 +3616,19 @@ gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
levels = computeLog(width);
levels+= userLevel;
- if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
return GLU_INVALID_VALUE;
- return gluBuild1DMipmapLevelsCore(target, internalFormat,
+ return gluBuild1DMipmapLevelsCore(target, internalFormat,
width,
- width,format, type,
+ width,format, type,
userLevel, baseLevel, maxLevel,
data);
} /* gluBuild1DMipmapLevels() */
GLint GLAPIENTRY
gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
const void *data)
{
GLint widthPowerOf2;
@@ -3653,7 +3653,7 @@ gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width,
static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
GLint width, GLint height, GLenum format,
- GLenum type, const void *data)
+ GLenum type, const void *data)
{
GLint newwidth, newheight;
GLint level, levels;
@@ -3684,15 +3684,15 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
otherImage = NULL;
newImage = (GLushort *)
- malloc(image_size(width, height, format, GL_UNSIGNED_SHORT));
+ malloc(image_size(width, height, format, GL_UNSIGNED_SHORT));
newImage_width = width;
newImage_height = height;
if (newImage == NULL) {
- return GLU_OUT_OF_MEMORY;
+ return GLU_OUT_OF_MEMORY;
}
fill_image(&psm,width, height, format, type, is_index(format),
- data, newImage);
+ data, newImage);
cmpts = elements_per_group(format,type);
glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
@@ -3705,39 +3705,39 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
for (level = 0; level <= levels; level++) {
- if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */
- glTexImage2D(target, level, internalFormat, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_SHORT,
- (void *) newImage);
- } else {
- if (otherImage == NULL) {
- memreq =
- image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT);
- otherImage = (GLushort *) malloc(memreq);
- if (otherImage == NULL) {
- glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
- return GLU_OUT_OF_MEMORY;
- }
- }
- scale_internal(cmpts, newImage_width, newImage_height, newImage,
- newwidth, newheight, otherImage);
- /* Swap newImage and otherImage */
- imageTemp = otherImage;
- otherImage = newImage;
- newImage = imageTemp;
-
- newImage_width = newwidth;
- newImage_height = newheight;
- glTexImage2D(target, level, internalFormat, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_SHORT,
- (void *) newImage);
- }
- if (newwidth > 1) newwidth /= 2;
- if (newheight > 1) newheight /= 2;
+ if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */
+ glTexImage2D(target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_SHORT,
+ (void *) newImage);
+ } else {
+ if (otherImage == NULL) {
+ memreq =
+ image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT);
+ otherImage = (GLushort *) malloc(memreq);
+ if (otherImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+ scale_internal(cmpts, newImage_width, newImage_height, newImage,
+ newwidth, newheight, otherImage);
+ /* Swap newImage and otherImage */
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ newImage_height = newheight;
+ glTexImage2D(target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_SHORT,
+ (void *) newImage);
+ }
+ if (newwidth > 1) newwidth /= 2;
+ if (newheight > 1) newheight /= 2;
}
glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
@@ -3747,7 +3747,7 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
free((GLbyte *) newImage);
if (otherImage) {
- free((GLbyte *) otherImage);
+ free((GLbyte *) otherImage);
}
return 0;
}
@@ -3756,12 +3756,12 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
#define __GLU_INIT_SWAP_IMAGE void *tmpImage
#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage;
-static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
- GLsizei width, GLsizei height,
- GLsizei widthPowerOf2,
- GLsizei heightPowerOf2,
- GLenum format, GLenum type,
- GLint userLevel,
+static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei widthPowerOf2,
+ GLsizei heightPowerOf2,
+ GLenum format, GLenum type,
+ GLint userLevel,
GLint baseLevel,GLint maxLevel,
const void *data)
{
@@ -3782,7 +3782,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
if(type == GL_BITMAP) {
return bitmapBuild2DMipmaps(target, internalFormat, width, height,
- format, type, data);
+ format, type, data);
}
srcImage = dstImage = NULL;
@@ -3813,7 +3813,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (padding) {
rowsize += psm.unpack_alignment - padding;
}
- usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize +
+ usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize +
psm.unpack_skip_pixels * group_size;
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
@@ -3825,8 +3825,8 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
/* already power-of-two square */
if (width == newwidth && height == newheight) {
/* Use usersImage for level userLevel */
- if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, width,
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage2D(target, level, internalFormat, width,
height, 0, format, type,
usersImage);
}
@@ -3846,7 +3846,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (nextWidth < 1) nextWidth= 1;
if (nextHeight < 1) nextHeight= 1;
memreq = image_size(nextWidth, nextHeight, format, type);
- }
+ }
switch(type) {
case GL_UNSIGNED_BYTE:
@@ -3870,23 +3870,23 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memreq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memreq);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
dstImage = (GLushort *)malloc(memreq);
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memreq);
break;
default:
return GLU_INVALID_ENUM;
@@ -3903,12 +3903,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
switch(type) {
case GL_UNSIGNED_BYTE:
halveImage_ubyte(cmpts, width, height,
- (const GLubyte *)usersImage, (GLubyte *)dstImage,
+ (const GLubyte *)usersImage, (GLubyte *)dstImage,
element_size, rowsize, group_size);
break;
case GL_BYTE:
halveImage_byte(cmpts, width, height,
- (const GLbyte *)usersImage, (GLbyte *)dstImage,
+ (const GLbyte *)usersImage, (GLbyte *)dstImage,
element_size, rowsize, group_size);
break;
case GL_UNSIGNED_SHORT:
@@ -3918,17 +3918,17 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
break;
case GL_SHORT:
halveImage_short(cmpts, width, height,
- (const GLshort *)usersImage, (GLshort *)dstImage,
+ (const GLshort *)usersImage, (GLshort *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
case GL_UNSIGNED_INT:
halveImage_uint(cmpts, width, height,
- (const GLuint *)usersImage, (GLuint *)dstImage,
+ (const GLuint *)usersImage, (GLuint *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
case GL_INT:
halveImage_int(cmpts, width, height,
- (const GLint *)usersImage, (GLint *)dstImage,
+ (const GLint *)usersImage, (GLint *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
case GL_FLOAT:
@@ -3936,69 +3936,69 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
(const GLfloat *)usersImage, (GLfloat *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
assert(format == GL_RGB);
halveImagePackedPixel(3,extract332,shove332,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
assert(format == GL_RGB);
halveImagePackedPixel(3,extract233rev,shove233rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
halveImagePackedPixel(3,extract565,shove565,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
halveImagePackedPixel(3,extract565rev,shove565rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
halveImagePackedPixel(4,extract4444,shove4444,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
halveImagePackedPixel(4,extract4444rev,shove4444rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
halveImagePackedPixel(4,extract5551,shove5551,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
halveImagePackedPixel(4,extract1555rev,shove1555rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
halveImagePackedPixel(4,extract8888,shove8888,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
halveImagePackedPixel(4,extract8888rev,shove8888rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
halveImagePackedPixel(4,extract1010102,shove1010102,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- default:
+ break;
+ default:
assert(0);
break;
}
@@ -4006,7 +4006,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
newheight = height/2;
/* clamp to 1 */
if (newwidth < 1) newwidth= 1;
- if (newheight < 1) newheight= 1;
+ if (newheight < 1) newheight= 1;
myswap_bytes = 0;
rowsize = newwidth * group_size;
@@ -4035,22 +4035,22 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memreq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memreq);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
dstImage = (GLushort *)malloc(memreq);
break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
dstImage = (GLuint *)malloc(memreq);
break;
default:
@@ -4069,30 +4069,30 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
} else { /* user's image is *not* nice power-of-2 sized square */
memreq = image_size(newwidth, newheight, format, type);
switch(type) {
- case GL_UNSIGNED_BYTE:
- dstImage = (GLubyte *)malloc(memreq);
- break;
- case GL_BYTE:
- dstImage = (GLbyte *)malloc(memreq);
- break;
- case GL_UNSIGNED_SHORT:
- dstImage = (GLushort *)malloc(memreq);
- break;
- case GL_SHORT:
- dstImage = (GLshort *)malloc(memreq);
- break;
- case GL_UNSIGNED_INT:
- dstImage = (GLuint *)malloc(memreq);
- break;
- case GL_INT:
- dstImage = (GLint *)malloc(memreq);
- break;
- case GL_FLOAT:
- dstImage = (GLfloat *)malloc(memreq);
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- dstImage = (GLubyte *)malloc(memreq);
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memreq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memreq);
break;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
@@ -4108,9 +4108,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_UNSIGNED_INT_2_10_10_10_REV:
dstImage = (GLuint *)malloc(memreq);
break;
- default:
- return GLU_INVALID_ENUM;
- }
+ default:
+ return GLU_INVALID_ENUM;
+ }
if (dstImage == NULL) {
glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
@@ -4130,7 +4130,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
break;
case GL_BYTE:
scale_internal_byte(cmpts, width, height,
- (const GLbyte *)usersImage, newwidth, newheight,
+ (const GLbyte *)usersImage, newwidth, newheight,
(GLbyte *)dstImage, element_size,
rowsize, group_size);
break;
@@ -4154,89 +4154,89 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
break;
case GL_INT:
scale_internal_int(cmpts, width, height,
- (const GLint *)usersImage, newwidth, newheight,
+ (const GLint *)usersImage, newwidth, newheight,
(GLint *)dstImage, element_size,
rowsize, group_size, myswap_bytes);
break;
case GL_FLOAT:
scale_internal_float(cmpts, width, height,
- (const GLfloat *)usersImage, newwidth, newheight,
+ (const GLfloat *)usersImage, newwidth, newheight,
(GLfloat *)dstImage, element_size,
rowsize, group_size, myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
scaleInternalPackedPixel(3,extract332,shove332,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
scaleInternalPackedPixel(3,extract233rev,shove233rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
scaleInternalPackedPixel(3,extract565,shove565,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
scaleInternalPackedPixel(3,extract565rev,shove565rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
scaleInternalPackedPixel(4,extract4444,shove4444,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
scaleInternalPackedPixel(4,extract4444rev,shove4444rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
scaleInternalPackedPixel(4,extract5551,shove5551,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
scaleInternalPackedPixel(4,extract1555rev,shove1555rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
scaleInternalPackedPixel(4,extract8888,shove8888,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
scaleInternalPackedPixel(4,extract8888rev,shove8888rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
scaleInternalPackedPixel(4,extract1010102,shove1010102,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- default:
+ default:
assert(0);
break;
}
@@ -4246,14 +4246,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
__GLU_SWAP_IMAGE(srcImage,dstImage);
if(levels != 0) { /* use as little memory as possible */
- {
+ {
int nextWidth= newwidth/2;
int nextHeight= newheight/2;
if (nextWidth < 1) nextWidth= 1;
- if (nextHeight < 1) nextHeight= 1;
+ if (nextHeight < 1) nextHeight= 1;
memreq = image_size(nextWidth, nextHeight, format, type);
- }
+ }
switch(type) {
case GL_UNSIGNED_BYTE:
@@ -4277,12 +4277,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memreq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memreq);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
@@ -4308,12 +4308,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
}
/* level userLevel is in srcImage; nothing saved yet */
- level = userLevel;
+ level = userLevel;
}
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
format, type, (void *)srcImage);
}
@@ -4355,96 +4355,96 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
(GLfloat *)srcImage, (GLfloat *)dstImage, element_size,
rowsize, group_size, myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- halveImagePackedPixel(3,extract332,shove332,
+ case GL_UNSIGNED_BYTE_3_3_2:
+ halveImagePackedPixel(3,extract332,shove332,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- halveImagePackedPixel(3,extract233rev,shove233rev,
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ halveImagePackedPixel(3,extract233rev,shove233rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
case GL_UNSIGNED_SHORT_5_6_5:
- halveImagePackedPixel(3,extract565,shove565,
+ halveImagePackedPixel(3,extract565,shove565,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_5_6_5_REV:
- halveImagePackedPixel(3,extract565rev,shove565rev,
+ halveImagePackedPixel(3,extract565rev,shove565rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- halveImagePackedPixel(4,extract4444,shove4444,
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ halveImagePackedPixel(4,extract4444,shove4444,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- halveImagePackedPixel(4,extract4444rev,shove4444rev,
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ halveImagePackedPixel(4,extract4444rev,shove4444rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- halveImagePackedPixel(4,extract5551,shove5551,
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ halveImagePackedPixel(4,extract5551,shove5551,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- halveImagePackedPixel(4,extract1555rev,shove1555rev,
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ halveImagePackedPixel(4,extract1555rev,shove1555rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8:
- halveImagePackedPixel(4,extract8888,shove8888,
+ case GL_UNSIGNED_INT_8_8_8_8:
+ halveImagePackedPixel(4,extract8888,shove8888,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- halveImagePackedPixel(4,extract8888rev,shove8888rev,
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ halveImagePackedPixel(4,extract8888rev,shove8888rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_10_10_10_2:
- halveImagePackedPixel(4,extract1010102,shove1010102,
+ case GL_UNSIGNED_INT_10_10_10_2:
+ halveImagePackedPixel(4,extract1010102,shove1010102,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- default:
- assert(0);
+ default:
+ assert(0);
break;
}
__GLU_SWAP_IMAGE(srcImage,dstImage);
- if (newwidth > 1) { newwidth /= 2; rowsize /= 2;}
- if (newheight > 1) newheight /= 2;
+ if (newwidth > 1) { newwidth /= 2; rowsize /= 2;}
+ if (newheight > 1) newheight /= 2;
{
/* compute amount to pad per row, if any */
- int rowPad= rowsize % psm.unpack_alignment;
+ int rowPad= rowsize % psm.unpack_alignment;
/* should row be padded? */
if (rowPad == 0) { /* nope, row should not be padded */
/* call tex image with srcImage untouched since it's not padded */
if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
format, type, (void *) srcImage);
}
}
@@ -4469,7 +4469,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
for (ii= 0,
dstTrav= (unsigned char *) newMipmapImage,
srcTrav= (unsigned char *) srcImage;
- ii< newheight;
+ ii< newheight;
ii++,
dstTrav+= newRowLength, /* make sure the correct distance... */
srcTrav+= rowsize) { /* ...is skipped */
@@ -4477,14 +4477,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
/* note that the pad bytes are not visited and will contain
* garbage, which is ok.
*/
- }
+ }
- /* ...and use this new image for mipmapping instead */
+ /* ...and use this new image for mipmapping instead */
if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
format, type, newMipmapImage);
}
- free(newMipmapImage); /* don't forget to free it! */
+ free(newMipmapImage); /* don't forget to free it! */
} /* else */
}
} /* for level */
@@ -4502,9 +4502,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
} /* gluBuild2DMipmapLevelsCore() */
GLint GLAPIENTRY
-gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
+gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel, GLint maxLevel,
const void *data)
{
@@ -4522,21 +4522,21 @@ gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
if (level > levels) levels=level;
levels+= userLevel;
- if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
return GLU_INVALID_VALUE;
- return gluBuild2DMipmapLevelsCore(target, internalFormat,
+ return gluBuild2DMipmapLevelsCore(target, internalFormat,
width, height,
width, height,
- format, type,
+ format, type,
userLevel, baseLevel, maxLevel,
data);
} /* gluBuild2DMipmapLevels() */
GLint GLAPIENTRY
-gluBuild2DMipmaps(GLenum target, GLint internalFormat,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
+gluBuild2DMipmaps(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
const void *data)
{
GLint widthPowerOf2, heightPowerOf2;
@@ -4563,16 +4563,17 @@ gluBuild2DMipmaps(GLenum target, GLint internalFormat,
0,0,levels,data);
} /* gluBuild2DMipmaps() */
+#if 0
/*
** This routine is for the limited case in which
-** type == GL_UNSIGNED_BYTE && format != index &&
+** type == GL_UNSIGNED_BYTE && format != index &&
** unpack_alignment = 1 && unpack_swap_bytes == false
**
** so all of the work data can be kept as ubytes instead of shorts.
*/
static int fastBuild2DMipmaps(const PixelStorageModes *psm,
- GLenum target, GLint components, GLint width,
- GLint height, GLenum format,
+ GLenum target, GLint components, GLint width,
+ GLint height, GLenum format,
GLenum type, void *data)
{
GLint newwidth, newheight;
@@ -4620,8 +4621,8 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
GLubyte *iter2;
GLint i, j;
- newImage = (GLubyte *)
- malloc(image_size(width, height, format, GL_UNSIGNED_BYTE));
+ newImage = (GLubyte *)
+ malloc(image_size(width, height, format, GL_UNSIGNED_BYTE));
newImage_width = width;
newImage_height = height;
if (newImage == NULL) {
@@ -4638,7 +4639,7 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
}
rowsize = groups_per_line * cmpts;
elements_per_line = width * cmpts;
- start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize +
+ start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize +
psm->unpack_skip_pixels * cmpts;
iter2 = newImage;
@@ -4663,12 +4664,12 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
for (level = 0; level <= levels; level++) {
if (newImage_width == newwidth && newImage_height == newheight) {
/* Use newImage for this level */
- glTexImage2D(target, level, components, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_BYTE,
+ glTexImage2D(target, level, components, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_BYTE,
(void *) newImage);
} else {
if (otherImage == NULL) {
- memreq =
+ memreq =
image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE);
otherImage = (GLubyte *) malloc(memreq);
if (otherImage == NULL) {
@@ -4681,18 +4682,18 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
}
}
/*
- scale_internal_ubyte(cmpts, newImage_width, newImage_height,
+ scale_internal_ubyte(cmpts, newImage_width, newImage_height,
newImage, newwidth, newheight, otherImage);
*/
/* Swap newImage and otherImage */
- imageTemp = otherImage;
+ imageTemp = otherImage;
otherImage = newImage;
newImage = imageTemp;
newImage_width = newwidth;
newImage_height = newheight;
- glTexImage2D(target, level, components, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_BYTE,
+ glTexImage2D(target, level, components, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_BYTE,
(void *) newImage);
}
if (newwidth > 1) newwidth /= 2;
@@ -4712,18 +4713,19 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
}
return 0;
}
+#endif
/*
* Utility Routines
*/
-static GLint elements_per_group(GLenum format, GLenum type)
+static GLint elements_per_group(GLenum format, GLenum type)
{
/*
* Return the number of elements per group of a specified format
*/
/* If the type is packedpixels then answer is 1 (ignore format) */
- if (type == GL_UNSIGNED_BYTE_3_3_2 ||
+ if (type == GL_UNSIGNED_BYTE_3_3_2 ||
type == GL_UNSIGNED_BYTE_2_3_3_REV ||
type == GL_UNSIGNED_SHORT_5_6_5 ||
type == GL_UNSIGNED_SHORT_5_6_5_REV ||
@@ -4735,7 +4737,7 @@ static GLint elements_per_group(GLenum format, GLenum type)
type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_INT_10_10_10_2 ||
type == GL_UNSIGNED_INT_2_10_10_10_REV) {
- return 1;
+ return 1;
}
/* Types are not packed pixels, so get elements per group */
@@ -4753,7 +4755,7 @@ static GLint elements_per_group(GLenum format, GLenum type)
}
}
-static GLfloat bytes_per_element(GLenum type)
+static GLfloat bytes_per_element(GLenum type)
{
/*
* Return the number of bytes per element, based on the element type
@@ -4776,7 +4778,7 @@ static GLfloat bytes_per_element(GLenum type)
case GL_FLOAT:
return(sizeof(GLfloat));
case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
return(sizeof(GLubyte));
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
@@ -4795,7 +4797,7 @@ static GLfloat bytes_per_element(GLenum type)
}
}
-static GLint is_index(GLenum format)
+static GLint is_index(GLenum format)
{
return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX;
}
@@ -4804,7 +4806,7 @@ static GLint is_index(GLenum format)
** Compute memory required for internal packed array of data of given type
** and format.
*/
-static GLint image_size(GLint width, GLint height, GLenum format, GLenum type)
+static GLint image_size(GLint width, GLint height, GLenum format, GLenum type)
{
int bytes_per_row;
int components;
@@ -4825,8 +4827,8 @@ assert(height > 0);
** The internal format used is an array of unsigned shorts.
*/
static void fill_image(const PixelStorageModes *psm,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const void *userdata, GLushort *newimage)
{
GLint components;
@@ -4860,7 +4862,7 @@ static void fill_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->unpack_alignment - padding;
}
- start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
+ start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
(psm->unpack_skip_pixels * components / 8);
elements_per_line = width * components;
iter2 = newimage;
@@ -4902,7 +4904,7 @@ static void fill_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->unpack_alignment - padding;
}
- start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
+ start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
psm->unpack_skip_pixels * group_size;
elements_per_line = width * components;
@@ -4920,7 +4922,7 @@ static void fill_image(const PixelStorageModes *psm,
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
extract233rev(0,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -4941,37 +4943,37 @@ static void fill_image(const PixelStorageModes *psm,
*iter2++ = (*((const GLbyte *) iter)) * 516;
}
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
extract565(myswap_bytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
extract565rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
extract4444(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
extract4444rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
extract5551(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
extract1555rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -4997,19 +4999,19 @@ static void fill_image(const PixelStorageModes *psm,
*iter2++ = widget.us[0];
}
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
extract8888(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
extract8888rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
extract1010102(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -5063,7 +5065,7 @@ static void fill_image(const PixelStorageModes *psm,
/* want 'iter' pointing at start, not within, row for assertion
* purposes
*/
- iter= start;
+ iter= start;
#endif
} /* for i */
@@ -5076,7 +5078,7 @@ static void fill_image(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((const GLubyte *)userdata)[rowsize*height +
- psm->unpack_skip_rows * rowsize +
+ psm->unpack_skip_rows * rowsize +
psm->unpack_skip_pixels * group_size] );
} /* else */
@@ -5088,8 +5090,8 @@ static void fill_image(const PixelStorageModes *psm,
** empty_image() because it is the opposite of fill_image().
*/
static void empty_image(const PixelStorageModes *psm,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const GLushort *oldimage, void *userdata)
{
GLint components;
@@ -5123,7 +5125,7 @@ static void empty_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->pack_alignment - padding;
}
- start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
+ start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
(psm->pack_skip_pixels * components / 8);
elements_per_line = width * components;
iter2 = oldimage;
@@ -5165,7 +5167,7 @@ static void empty_image(const PixelStorageModes *psm,
start += rowsize;
}
} else {
- float shoveComponents[4];
+ float shoveComponents[4];
element_size = bytes_per_element(type);
group_size = element_size * components;
@@ -5176,7 +5178,7 @@ static void empty_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->pack_alignment - padding;
}
- start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
+ start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
psm->pack_skip_pixels * group_size;
elements_per_line = width * components;
@@ -5187,18 +5189,18 @@ static void empty_image(const PixelStorageModes *psm,
Type_Widget widget;
switch(type) {
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove332(shoveComponents,0,(void *)iter);
break;
case GL_UNSIGNED_BYTE_2_3_3_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove233rev(shoveComponents,0,(void *)iter);
- break;
+ break;
case GL_UNSIGNED_BYTE:
if (index_format) {
*iter = *iter2++;
@@ -5213,10 +5215,10 @@ static void empty_image(const PixelStorageModes *psm,
*((GLbyte *) iter) = *iter2++ >> 9;
}
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5226,10 +5228,10 @@ static void empty_image(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5239,10 +5241,10 @@ static void empty_image(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5251,10 +5253,10 @@ static void empty_image(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5266,7 +5268,7 @@ static void empty_image(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_5_5_5_1:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove5551(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5278,7 +5280,7 @@ static void empty_image(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1555rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5306,10 +5308,10 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[1];
}
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5317,14 +5319,14 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888rev(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5332,13 +5334,13 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1010102(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5346,13 +5348,13 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
case GL_UNSIGNED_INT_2_10_10_10_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove2101010rev(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5360,7 +5362,7 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
case GL_INT:
@@ -5405,7 +5407,7 @@ static void empty_image(const PixelStorageModes *psm,
/* want 'iter' pointing at start, not within, row for assertion
* purposes
*/
- iter= start;
+ iter= start;
#endif
} /* for i */
@@ -5418,16 +5420,16 @@ static void empty_image(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((GLubyte *)userdata)[rowsize*height +
- psm->pack_skip_rows * rowsize +
+ psm->pack_skip_rows * rowsize +
psm->pack_skip_pixels * group_size] );
} /* else */
} /* empty_image() */
/*--------------------------------------------------------------------------
- * Decimation of packed pixel types
+ * Decimation of packed pixel types
*--------------------------------------------------------------------------
- */
+ */
static void extract332(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
{
@@ -5441,11 +5443,11 @@ static void extract332(int isSwap,
extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0;
extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */
- extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */
+ extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */
} /* extract332() */
-static void shove332(const GLfloat shoveComponents[],
- int index, void *packedPixel)
+static void shove332(const GLfloat shoveComponents[],
+ int index, void *packedPixel)
{
/* 11100000 == 0xe0 */
/* 00011100 == 0x1c */
@@ -5456,12 +5458,12 @@ static void shove332(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLubyte *)packedPixel)[index] =
+ ((GLubyte *)packedPixel)[index] =
((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0;
- ((GLubyte *)packedPixel)[index] |=
+ ((GLubyte *)packedPixel)[index] |=
((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c;
((GLubyte *)packedPixel)[index] |=
- ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03;
+ ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03;
} /* shove332() */
static void extract233rev(int isSwap,
@@ -5472,7 +5474,7 @@ static void extract233rev(int isSwap,
isSwap= isSwap; /* turn off warnings */
/* 0000,0111 == 0x07 */
- /* 0011,1000 == 0x38 */
+ /* 0011,1000 == 0x38 */
/* 1100,0000 == 0xC0 */
extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0;
@@ -5480,11 +5482,11 @@ static void extract233rev(int isSwap,
extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0;
} /* extract233rev() */
-static void shove233rev(const GLfloat shoveComponents[],
- int index, void *packedPixel)
+static void shove233rev(const GLfloat shoveComponents[],
+ int index, void *packedPixel)
{
/* 0000,0111 == 0x07 */
- /* 0011,1000 == 0x38 */
+ /* 0011,1000 == 0x38 */
/* 1100,0000 == 0xC0 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
@@ -5492,18 +5494,18 @@ static void shove233rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLubyte *)packedPixel)[index] =
+ ((GLubyte *)packedPixel)[index] =
((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07;
- ((GLubyte *)packedPixel)[index]|=
+ ((GLubyte *)packedPixel)[index]|=
((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38;
- ((GLubyte *)packedPixel)[index]|=
+ ((GLubyte *)packedPixel)[index]|=
((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0;
} /* shove233rev() */
static void extract565(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
{
- GLushort ushort= *(const GLushort *)packedPixel;
+ GLushort ushort= *(const GLushort *)packedPixel;
if (isSwap) {
ushort= __GLU_SWAP_2_BYTES(packedPixel);
@@ -5533,18 +5535,18 @@ static void shove565(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f;
} /* shove565() */
static void extract565rev(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
{
- GLushort ushort= *(const GLushort *)packedPixel;
+ GLushort ushort= *(const GLushort *)packedPixel;
if (isSwap) {
ushort= __GLU_SWAP_2_BYTES(packedPixel);
@@ -5557,7 +5559,7 @@ static void extract565rev(int isSwap,
/* 00000111,11100000 == 0x07e0 */
/* 11111000,00000000 == 0xf800 */
- extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
+ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0;
extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0;
} /* extract565rev() */
@@ -5574,15 +5576,15 @@ static void shove565rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800;
} /* shove565rev() */
-static void extract4444(int isSwap,const void *packedPixel,
+static void extract4444(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5594,15 +5596,15 @@ static void extract4444(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 11110000,00000000 == 0xf000 */
- /* 00001111,00000000 == 0x0f00 */
- /* 00000000,11110000 == 0x00f0 */
- /* 00000000,00001111 == 0x000f */
+ /* 11110000,00000000 == 0xf000 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00000000,00001111 == 0x000f */
extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */
extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0;
extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0;
- extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0;
+ extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0;
} /* extract4444() */
static void shove4444(const GLfloat shoveComponents[],
@@ -5614,17 +5616,17 @@ static void shove4444(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f;
} /* shove4444() */
-static void extract4444rev(int isSwap,const void *packedPixel,
+static void extract4444rev(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5636,13 +5638,13 @@ static void extract4444rev(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 00000000,00001111 == 0x000f */
- /* 00000000,11110000 == 0x00f0 */
- /* 00001111,00000000 == 0x0f00 */
- /* 11110000,00000000 == 0xf000 */
+ /* 00000000,00001111 == 0x000f */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 11110000,00000000 == 0xf000 */
/* 15 = 2^4-1 */
- extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0;
+ extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0;
extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0;
extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0;
extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0;
@@ -5651,10 +5653,10 @@ static void extract4444rev(int isSwap,const void *packedPixel,
static void shove4444rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00001111 == 0x000f */
- /* 00000000,11110000 == 0x00f0 */
- /* 00001111,00000000 == 0x0f00 */
- /* 11110000,00000000 == 0xf000 */
+ /* 00000000,00001111 == 0x000f */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 11110000,00000000 == 0xf000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5662,17 +5664,17 @@ static void shove4444rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000;
} /* shove4444rev() */
-static void extract5551(int isSwap,const void *packedPixel,
+static void extract5551(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5684,10 +5686,10 @@ static void extract5551(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 11111000,00000000 == 0xf800 */
- /* 00000111,11000000 == 0x07c0 */
- /* 00000000,00111110 == 0x003e */
- /* 00000000,00000001 == 0x0001 */
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11000000 == 0x07c0 */
+ /* 00000000,00111110 == 0x003e */
+ /* 00000000,00000001 == 0x0001 */
extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/
extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0;
@@ -5698,10 +5700,10 @@ static void extract5551(int isSwap,const void *packedPixel,
static void shove5551(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 11111000,00000000 == 0xf800 */
- /* 00000111,11000000 == 0x07c0 */
- /* 00000000,00111110 == 0x003e */
- /* 00000000,00000001 == 0x0001 */
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11000000 == 0x07c0 */
+ /* 00000000,00111110 == 0x003e */
+ /* 00000000,00000001 == 0x0001 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5709,17 +5711,17 @@ static void shove5551(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e;
- ((GLushort *)packedPixel)[index]|=
- ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001;
} /* shove5551() */
-static void extract1555rev(int isSwap,const void *packedPixel,
+static void extract1555rev(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5731,13 +5733,13 @@ static void extract1555rev(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 00000000,00011111 == 0x001F */
- /* 00000011,11100000 == 0x03E0 */
- /* 01111100,00000000 == 0x7C00 */
- /* 10000000,00000000 == 0x8000 */
+ /* 00000000,00011111 == 0x001F */
+ /* 00000011,11100000 == 0x03E0 */
+ /* 01111100,00000000 == 0x7C00 */
+ /* 10000000,00000000 == 0x8000 */
/* 31 = 2^5-1 */
- extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
+ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0;
extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0;
extractComponents[3]= (float)((ushort & 0x8000) >> 15);
@@ -5746,10 +5748,10 @@ static void extract1555rev(int isSwap,const void *packedPixel,
static void shove1555rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00011111 == 0x001F */
- /* 00000011,11100000 == 0x03E0 */
- /* 01111100,00000000 == 0x7C00 */
- /* 10000000,00000000 == 0x8000 */
+ /* 00000000,00011111 == 0x001F */
+ /* 00000011,11100000 == 0x03E0 */
+ /* 01111100,00000000 == 0x7C00 */
+ /* 10000000,00000000 == 0x8000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5757,15 +5759,15 @@ static void shove1555rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00;
- ((GLushort *)packedPixel)[index]|=
- ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000;
-} /* shove1555rev() */
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000;
+} /* shove1555rev() */
static void extract8888(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
@@ -5779,25 +5781,25 @@ static void extract8888(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
/* 255 = 2^8-1 */
extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0;
extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0;
extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0;
- extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0;
+ extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0;
} /* extract8888() */
static void shove8888(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5805,14 +5807,14 @@ static void shove8888(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
+ ((GLuint *)packedPixel)[index] =
((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00;
- ((GLuint *)packedPixel)[index]|=
- ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff;
} /* shove8888() */
static void extract8888rev(int isSwap,
@@ -5827,13 +5829,13 @@ static void extract8888rev(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
/* 255 = 2^8-1 */
- extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0;
+ extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0;
extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0;
extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0;
extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0;
@@ -5842,10 +5844,10 @@ static void extract8888rev(int isSwap,
static void shove8888rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5853,13 +5855,13 @@ static void shove8888rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
- ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index] =
+ ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF;
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000;
} /* shove8888rev() */
@@ -5875,25 +5877,25 @@ static void extract1010102(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
- /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
- /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
- /* 00000000,00000000,00000000,00000011 == 0x00000003 */
+ /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
+ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
+ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
+ /* 00000000,00000000,00000000,00000011 == 0x00000003 */
/* 1023 = 2^10-1 */
- extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0;
+ extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0;
extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0;
extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0;
- extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0;
+ extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0;
} /* extract1010102() */
static void shove1010102(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
- /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
- /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
- /* 00000000,00000000,00000000,00000011 == 0x00000003 */
+ /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
+ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
+ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
+ /* 00000000,00000000,00000000,00000011 == 0x00000003 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5901,15 +5903,15 @@ static void shove1010102(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
+ ((GLuint *)packedPixel)[index] =
((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc;
- ((GLuint *)packedPixel)[index]|=
- ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003;
-} /* shove1010102() */
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003;
+} /* shove1010102() */
static void extract2101010rev(int isSwap,
const void *packedPixel,
@@ -5924,26 +5926,26 @@ static void extract2101010rev(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 00000000,00000000,00000011,11111111 == 0x000003FF */
- /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
- /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
- /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
+ /* 00000000,00000000,00000011,11111111 == 0x000003FF */
+ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
+ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
+ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
/* 1023 = 2^10-1 */
- extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0;
+ extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0;
extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0;
extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0;
- extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0;
+ extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0;
/* 3 = 2^2-1 */
} /* extract2101010rev() */
static void shove2101010rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00000000,00000011,11111111 == 0x000003FF */
- /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
- /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
- /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
+ /* 00000000,00000000,00000011,11111111 == 0x000003FF */
+ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
+ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
+ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5951,14 +5953,14 @@ static void shove2101010rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
+ ((GLuint *)packedPixel)[index] =
((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000;
- ((GLuint *)packedPixel)[index]|=
- ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000;
} /* shove2101010rev() */
static void scaleInternalPackedPixel(int components,
@@ -5966,7 +5968,7 @@ static void scaleInternalPackedPixel(int components,
(int, const void *,GLfloat []),
void (*shovePackedPixel)
(const GLfloat [], int, void *),
- GLint widthIn,GLint heightIn,
+ GLint widthIn,GLint heightIn,
const void *dataIn,
GLint widthOut,GLint heightOut,
void *dataOut,
@@ -6007,7 +6009,7 @@ static void scaleInternalPackedPixel(int components,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -6034,118 +6036,118 @@ static void scaleInternalPackedPixel(int components,
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
+ temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
percent = y_percent * (1-lowx_float);
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
} else {
- totals[k] += *(const GLushort*)temp_index * percent;
+ totals[k] += *(const GLushort*)temp_index * percent;
}
- }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += pixelSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * y_percent;
- }
+ }
#endif
- }
+ }
temp += pixelSizeInBytes;
right = temp;
percent = y_percent * highx_float;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
/* calculate the value for pixels in the last row */
-
+
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
for(l = lowx_int+1; l < highx_int; l++) {
- temp += pixelSizeInBytes;
+ temp += pixelSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * y_percent;
- }
+ }
#endif
- }
- temp += pixelSizeInBytes;
+ }
+ temp += pixelSizeInBytes;
percent = y_percent * highx_float;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
/* calculate the value for pixels in the 1st and last column */
@@ -6153,23 +6155,23 @@ static void scaleInternalPackedPixel(int components,
left += rowSizeInBytes;
right += rowSizeInBytes;
#if 0
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
- __GLU_SWAP_2_BYTES(right) * highx_float;
- } else {
- totals[k] += *(const GLushort*)left * (1-lowx_float)
- + *(const GLushort*)right * highx_float;
- }
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
+ __GLU_SWAP_2_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLushort*)left * (1-lowx_float)
+ + *(const GLushort*)right * highx_float;
+ }
}
#else
(*extractPackedPixel)(isSwap,left,extractTotals);
(*extractPackedPixel)(isSwap,right,extractMoreTotals);
for (k = 0; k < components; k++) {
totals[k]+= (extractTotals[k]*(1-lowx_float) +
- extractMoreTotals[k]*highx_float);
+ extractMoreTotals[k]*highx_float);
}
#endif
}
@@ -6178,128 +6180,128 @@ static void scaleInternalPackedPixel(int components,
percent = (1-lowy_float)*x_percent;
temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
for(m = lowy_int+1; m < highy_int; m++) {
temp += rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
__GLU_SWAP_2_BYTES(temp_index) * x_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * x_percent;
- }
+ } else {
+ totals[k] += *(const GLushort*)temp_index * x_percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * x_percent;
- }
+ }
#endif
}
percent = x_percent * highy_float;
temp += rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
for (l = lowx_int+1; l < highx_int; l++) {
- temp += pixelSizeInBytes;
+ temp += pixelSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * y_percent;
- }
+ }
#endif
}
temp += pixelSizeInBytes;
percent = y_percent * highx_float;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
}
@@ -6309,23 +6311,23 @@ static void scaleInternalPackedPixel(int components,
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
#if 0
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index);
- } else {
- totals[k] += *(const GLushort*)temp_index;
- }
- }
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLushort*)temp_index;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k];
- }
+ }
#endif
- temp += pixelSizeInBytes;
- }
- temp0 += rowSizeInBytes;
+ temp += pixelSizeInBytes;
+ }
+ temp0 += rowSizeInBytes;
}
outindex = (j + (i * widthOut)); /* * (components == 1) */
@@ -6336,14 +6338,14 @@ static void scaleInternalPackedPixel(int components,
}
#else
for (k = 0; k < components; k++) {
- shoveTotals[k]= totals[k]/area;
+ shoveTotals[k]= totals[k]/area;
}
(*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut);
#endif
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -6362,17 +6364,17 @@ static void scaleInternalPackedPixel(int components,
assert(outindex == (widthOut*heightOut - 1));
} /* scaleInternalPackedPixel() */
-/* rowSizeInBytes is at least the width (in bytes) due to padding on
- * inputs; not always equal. Output NEVER has row padding.
+/* rowSizeInBytes is at least the width (in bytes) due to padding on
+ * inputs; not always equal. Output NEVER has row padding.
*/
static void halveImagePackedPixel(int components,
void (*extractPackedPixel)
(int, const void *,GLfloat []),
void (*shovePackedPixel)
(const GLfloat [],int, void *),
- GLint width, GLint height,
+ GLint width, GLint height,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
+ GLint pixelSizeInBytes,
GLint rowSizeInBytes, GLint isSwap)
{
/* handle case where there is only 1 column/row */
@@ -6409,13 +6411,13 @@ static void halveImagePackedPixel(int components,
(*extractPackedPixel)(isSwap,
(src+rowSizeInBytes+pixelSizeInBytes),
&extractTotals[3][0]);
- for (cc = 0; cc < components; cc++) {
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -6434,13 +6436,13 @@ static void halveImagePackedPixel(int components,
/* src is at beginning of a row here, but it's the second row of
* the square block of 4 pixels that we just worked on so we
- * need to go one more row.
- * i.e.,
- * OO...
- * here -->OO...
- * but want -->OO...
- * OO...
- * ...
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
*/
src+= rowSizeInBytes;
}
@@ -6456,9 +6458,9 @@ static void halve1DimagePackedPixel(int components,
(int, const void *,GLfloat []),
void (*shovePackedPixel)
(const GLfloat [],int, void *),
- GLint width, GLint height,
+ GLint width, GLint height,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
+ GLint pixelSizeInBytes,
GLint rowSizeInBytes, GLint isSwap)
{
int halfWidth= width / 2;
@@ -6487,8 +6489,8 @@ static void halve1DimagePackedPixel(int components,
(*extractPackedPixel)(isSwap,src,
&extractTotals[0][0]);
(*extractPackedPixel)(isSwap,(src+pixelSizeInBytes),
- &extractTotals[1][0]);
- for (cc = 0; cc < components; cc++) {
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 2 pixels to average */
@@ -6509,7 +6511,7 @@ static void halve1DimagePackedPixel(int components,
}
{
- int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
+ int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
src+= padBytes; /* for assertion only */
}
assert(src == &((const char *)dataIn)[rowSizeInBytes]);
@@ -6533,8 +6535,8 @@ static void halve1DimagePackedPixel(int components,
(*extractPackedPixel)(isSwap,src,
&extractTotals[0][0]);
(*extractPackedPixel)(isSwap,(src+rowSizeInBytes),
- &extractTotals[1][0]);
- for (cc = 0; cc < components; cc++) {
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 2 pixels to average */
@@ -6568,13 +6570,13 @@ static void halve1DimagePackedPixel(int components,
* Or is it might be supported as an extension.
* Contributed by Gerk Huisma <[email protected]>.
*/
-
+
typedef GLAPI void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level,
- GLenum internalFormat,
- GLsizei width, GLsizei height,
- GLsizei depth, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels );
+ GLenum internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
static TexImage3Dproc pTexImage3D;
@@ -6586,30 +6588,30 @@ static TexImage3Dproc pTexImage3D;
#endif
static void gluTexImage3D( GLenum target, GLint level,
- GLenum internalFormat,
- GLsizei width, GLsizei height,
- GLsizei depth, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+ GLenum internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
{
if (!pTexImage3D) {
#ifdef WIN32
pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D");
- if (!pTexImage3D)
- pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
+ if (!pTexImage3D)
+ pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
#else
void *libHandle = dlopen("libgl.so", RTLD_LAZY);
pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
- if (!pTexImage3D)
- pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
+ if (!pTexImage3D)
+ pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
dlclose(libHandle);
#endif
}
/* Now call glTexImage3D */
- if (pTexImage3D)
- pTexImage3D(target, level, internalFormat, width, height,
- depth, border, format, type, pixels);
+ if (pTexImage3D)
+ pTexImage3D(target, level, internalFormat, width, height,
+ depth, border, format, type, pixels);
}
#else
@@ -6620,10 +6622,10 @@ static void gluTexImage3D( GLenum target, GLint level,
#endif
static GLint imageSize3D(GLint width, GLint height, GLint depth,
- GLenum format, GLenum type)
+ GLenum format, GLenum type)
{
int components= elements_per_group(format,type);
- int bytes_per_row= bytes_per_element(type) * width;
+ int bytes_per_row= bytes_per_element(type) * width;
assert(width > 0 && height > 0 && depth > 0);
assert(type != GL_BITMAP);
@@ -6631,9 +6633,9 @@ assert(type != GL_BITMAP);
return bytes_per_row * height * depth * components;
} /* imageSize3D() */
-static void fillImage3D(const PixelStorageModes *psm,
- GLint width, GLint height, GLint depth, GLenum format,
- GLenum type, GLboolean indexFormat,
+static void fillImage3D(const PixelStorageModes *psm,
+ GLint width, GLint height, GLint depth, GLenum format,
+ GLenum type, GLboolean indexFormat,
const void *userImage, GLushort *newImage)
{
int myswapBytes;
@@ -6646,10 +6648,10 @@ static void fillImage3D(const PixelStorageModes *psm,
int elementsPerLine;
int rowsPerImage;
int imageSize;
- const GLubyte *start, *rowStart, *iter;
+ const GLubyte *start, *rowStart, *iter;
GLushort *iter2;
- int ww, hh, dd, k;
-
+ int ww, hh, dd, k;
+
myswapBytes= psm->unpack_swap_bytes;
components= elements_per_group(format,type);
if (psm->unpack_row_length > 0) {
@@ -6663,8 +6665,8 @@ static void fillImage3D(const PixelStorageModes *psm,
if (elementSize == 1) myswapBytes= 0;
/* 3dstuff begin */
- if (psm->unpack_image_height > 0) {
- rowsPerImage= psm->unpack_image_height;
+ if (psm->unpack_image_height > 0) {
+ rowsPerImage= psm->unpack_image_height;
}
else {
rowsPerImage= height;
@@ -6679,10 +6681,10 @@ static void fillImage3D(const PixelStorageModes *psm,
imageSize= rowsPerImage * rowSize; /* 3dstuff */
- start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize +
- psm->unpack_skip_pixels * groupSize +
- /*3dstuff*/
- psm->unpack_skip_images * imageSize;
+ start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->unpack_skip_images * imageSize;
elementsPerLine = width * components;
iter2= newImage;
@@ -6718,37 +6720,37 @@ static void fillImage3D(const PixelStorageModes *psm,
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
extract233rev(0,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
extract565(myswapBytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
extract565rev(myswapBytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
extract4444(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
extract4444rev(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
extract5551(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -6780,19 +6782,19 @@ static void fillImage3D(const PixelStorageModes *psm,
*iter2++ = widget.us[0];
}
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
extract8888(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
extract8888rev(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
extract1010102(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -6838,8 +6840,8 @@ static void fillImage3D(const PixelStorageModes *psm,
}
}
break;
- default:
- assert(0);
+ default:
+ assert(0);
}
iter+= elementSize;
@@ -6861,13 +6863,13 @@ static void fillImage3D(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth +
- psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_rows * rowSize +
psm->unpack_skip_pixels * groupSize +
/*3dstuff*/
psm->unpack_skip_images * imageSize] );
} /* fillImage3D () */
-static void scaleInternal3D(GLint components,
+static void scaleInternal3D(GLint components,
GLint widthIn, GLint heightIn, GLint depthIn,
const GLushort *dataIn,
GLint widthOut, GLint heightOut, GLint depthOut,
@@ -6876,7 +6878,7 @@ static void scaleInternal3D(GLint components,
float x, lowx, highx, convx, halfconvx;
float y, lowy, highy, convy, halfconvy;
float z, lowz, highz, convz, halfconvz;
- float xpercent,ypercent,zpercent;
+ float xpercent,ypercent,zpercent;
float percent;
/* Max components in a format is 4, so... */
float totals[4];
@@ -6890,7 +6892,7 @@ static void scaleInternal3D(GLint components,
halfconvx = convx/2;
halfconvy = convy/2;
halfconvz = convz/2;
- for (d = 0; d < depthOut; d++) {
+ for (d = 0; d < depthOut; d++) {
z = convz * (d+0.5);
if (depthIn > depthOut) {
highz = z + halfconvz;
@@ -6960,11 +6962,11 @@ static void scaleInternal3D(GLint components,
percent = xpercent * ypercent * zpercent;
volume += percent;
- temp = (xindex + (yindex*widthIn) +
+ temp = (xindex + (yindex*widthIn) +
(zindex*widthIn*heightIn)) * components;
for (k = 0; k < components; k++) {
- assert(0 <= (temp+k) &&
- (temp+k) <
+ assert(0 <= (temp+k) &&
+ (temp+k) <
(widthIn*heightIn*depthIn*components));
totals[k] += dataIn[temp + k] * percent;
}
@@ -6981,13 +6983,13 @@ static void scaleInternal3D(GLint components,
z = zint;
} /* while z */
- temp = (j + (i * widthOut) +
+ temp = (j + (i * widthOut) +
(d*widthOut*heightOut)) * components;
for (k = 0; k < components; k++) {
- /* totals[] should be rounded in the case of enlarging an
+ /* totals[] should be rounded in the case of enlarging an
* RGB ramp when the type is 332 or 4444
*/
- assert(0 <= (temp+k) &&
+ assert(0 <= (temp+k) &&
(temp+k) < (widthOut*heightOut*depthOut*components));
dataOut[temp + k] = (totals[k]+0.5)/volume;
}
@@ -7027,7 +7029,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
elementSize= bytes_per_element(type);
groupSize= elementSize * components;
if (elementSize == 1) myswapBytes= 0;
-
+
/* 3dstuff begin */
if (psm->pack_image_height > 0) {
rowsPerImage= psm->pack_image_height;
@@ -7036,24 +7038,24 @@ static void emptyImage3D(const PixelStorageModes *psm,
rowsPerImage= height;
}
- /* 3dstuff end */
+ /* 3dstuff end */
rowSize = groupsPerLine * groupSize;
padding = rowSize % psm->pack_alignment;
if (padding) {
rowSize+= psm->pack_alignment - padding;
}
-
+
imageSize= rowsPerImage * rowSize; /* 3dstuff */
start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize +
- psm->pack_skip_pixels * groupSize +
- /*3dstuff*/
- psm->pack_skip_images * imageSize;
+ psm->pack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->pack_skip_images * imageSize;
elementsPerLine= width * components;
iter2 = oldImage;
- for (dd= 0; dd < depth; dd++) {
+ for (dd= 0; dd < depth; dd++) {
rowStart= start;
for (ii= 0; ii< height; ii++) {
@@ -7078,22 +7080,22 @@ static void emptyImage3D(const PixelStorageModes *psm,
*((GLbyte *) iter) = *iter2++ >> 9;
}
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove332(shoveComponents,0,(void *)iter);
break;
case GL_UNSIGNED_BYTE_2_3_3_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove233rev(shoveComponents,0,(void *)iter);
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7103,10 +7105,10 @@ static void emptyImage3D(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7119,7 +7121,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_4_4_4_4:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7131,7 +7133,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7143,7 +7145,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_5_5_5_1:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove5551(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7155,7 +7157,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1555rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7186,7 +7188,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_INT_8_8_8_8:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7200,7 +7202,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_INT_8_8_8_8_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888rev(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7211,10 +7213,10 @@ static void emptyImage3D(const PixelStorageModes *psm,
*(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1010102(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7225,10 +7227,10 @@ static void emptyImage3D(const PixelStorageModes *psm,
*(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove2101010rev(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7295,16 +7297,16 @@ static void emptyImage3D(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((GLubyte *)userImage)[rowSize*height*depth +
- psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_rows * rowSize +
psm->unpack_skip_pixels * groupSize +
/*3dstuff*/
psm->unpack_skip_images * imageSize] );
} /* emptyImage3D() */
-static
-int gluScaleImage3D(GLenum format,
+static
+int gluScaleImage3D(GLenum format,
GLint widthIn, GLint heightIn, GLint depthIn,
- GLenum typeIn, const void *dataIn,
+ GLenum typeIn, const void *dataIn,
GLint widthOut, GLint heightOut, GLint depthOut,
GLenum typeOut, void *dataOut)
{
@@ -7312,16 +7314,16 @@ int gluScaleImage3D(GLenum format,
GLushort *beforeImage, *afterImage;
PixelStorageModes psm;
- if (widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+ if (widthIn == 0 || heightIn == 0 || depthIn == 0 ||
widthOut == 0 || heightOut == 0 || depthOut == 0) {
return 0;
}
- if (widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+ if (widthIn < 0 || heightIn < 0 || depthIn < 0 ||
widthOut < 0 || heightOut < 0 || depthOut < 0) {
return GLU_INVALID_VALUE;
}
-
+
if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) ||
typeIn == GL_BITMAP || typeOut == GL_BITMAP) {
return GLU_INVALID_ENUM;
@@ -7334,12 +7336,12 @@ int gluScaleImage3D(GLenum format,
}
beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format,
- GL_UNSIGNED_SHORT));
- afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format,
+ GL_UNSIGNED_SHORT));
+ afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format,
GL_UNSIGNED_SHORT));
if (beforeImage == NULL || afterImage == NULL) {
return GLU_OUT_OF_MEMORY;
- }
+ }
retrieveStoreModes3D(&psm);
fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format),
@@ -7357,11 +7359,11 @@ int gluScaleImage3D(GLenum format,
static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
- GLint internalFormat, GLenum format, GLenum type,
+ GLint internalFormat, GLenum format, GLenum type,
GLint *newWidth, GLint *newHeight, GLint *newDepth)
{
GLint widthPowerOf2= nearestPower(width);
- GLint heightPowerOf2= nearestPower(height);
+ GLint heightPowerOf2= nearestPower(height);
GLint depthPowerOf2= nearestPower(depth);
GLint proxyWidth;
@@ -7369,15 +7371,15 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
/* compute level 1 width & height & depth, clamping each at 1 */
GLint widthAtLevelOne= (widthPowerOf2 > 1) ?
widthPowerOf2 >> 1 :
- widthPowerOf2;
+ widthPowerOf2;
GLint heightAtLevelOne= (heightPowerOf2 > 1) ?
heightPowerOf2 >> 1 :
- heightPowerOf2;
+ heightPowerOf2;
GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
depthPowerOf2 >> 1 :
- depthPowerOf2;
+ depthPowerOf2;
GLenum proxyTarget;
- assert(widthAtLevelOne > 0);
+ assert(widthAtLevelOne > 0);
assert(heightAtLevelOne > 0);
assert(depthAtLevelOne > 0);
@@ -7400,7 +7402,7 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
widthPowerOf2= widthAtLevelOne;
heightPowerOf2= heightAtLevelOne;
depthPowerOf2= depthAtLevelOne;
- }
+ }
/* else it does fit */
} while (proxyWidth == 0);
/* loop must terminate! */
@@ -7419,8 +7421,8 @@ static void halveImagePackedPixelSlice(int components,
(const GLfloat [],int, void *),
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
- GLint rowSizeInBytes,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
@@ -7458,7 +7460,7 @@ static void halveImagePackedPixelSlice(int components,
}
totals[cc]/= (float)BOX2;
} /* for cc */
-
+
(*shovePackedPixel)(totals,outIndex,dataOut);
outIndex++;
/* skip over to next group of 2 */
@@ -7471,7 +7473,7 @@ static void halveImagePackedPixelSlice(int components,
for (ii= 0; ii< halfDepth; ii++) {
for (jj= 0; jj< halfWidth; jj++) {
float totals[4];
- float extractTotals[BOX4][4];
+ float extractTotals[BOX4][4];
int cc;
(*extractPackedPixel)(isSwap,src,
@@ -7484,12 +7486,12 @@ static void halveImagePackedPixelSlice(int components,
(src+imageSizeInBytes+pixelSizeInBytes),
&extractTotals[3][0]);
for (cc = 0; cc < components; cc++) {
- int kk;
+ int kk;
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -7531,7 +7533,7 @@ static void halveImagePackedPixelSlice(int components,
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -7546,7 +7548,7 @@ static void halveImagePackedPixelSlice(int components,
/* skip over to next vertical square of 4 */
src+= imageSizeInBytes + imageSizeInBytes;
}
- }
+ }
/* assert() */
}
@@ -7559,8 +7561,8 @@ static void halveImagePackedPixel3D(int components,
(const GLfloat [],int, void *),
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
- GLint rowSizeInBytes,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
@@ -7573,13 +7575,13 @@ static void halveImagePackedPixel3D(int components,
return;
}
/* a horizontal or vertical slice viewed from top */
- else if (width == 1 || height == 1) {
+ else if (width == 1 || height == 1) {
assert(1 <= depth);
halveImagePackedPixelSlice(components,
extractPackedPixel,shovePackedPixel,
width, height, depth, dataIn, dataOut,
- pixelSizeInBytes, rowSizeInBytes,
+ pixelSizeInBytes, rowSizeInBytes,
imageSizeInBytes, isSwap);
return;
}
@@ -7588,7 +7590,7 @@ static void halveImagePackedPixel3D(int components,
int halfWidth= width / 2;
int halfHeight= height / 2;
- int halfDepth= depth / 2;
+ int halfDepth= depth / 2;
const char *src= (const char *) dataIn;
int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
int outIndex= 0;
@@ -7597,7 +7599,7 @@ static void halveImagePackedPixel3D(int components,
for (ii= 0; ii< halfHeight; ii++) {
for (jj= 0; jj< halfWidth; jj++) {
#define BOX8 8
- float totals[4]; /* 4 is maximum components */
+ float totals[4]; /* 4 is maximum components */
float extractTotals[BOX8][4]; /* 4 is maximum components */
int cc;
@@ -7620,15 +7622,15 @@ static void halveImagePackedPixel3D(int components,
(*extractPackedPixel)(isSwap,
(src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes),
&extractTotals[7][0]);
- for (cc = 0; cc < components; cc++) {
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 8 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED]+
- * extractTotals[4][RED]+extractTotals[5][RED]+
- * extractTotals[6][RED]+extractTotals[7][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED]+
+ * extractTotals[4][RED]+extractTotals[5][RED]+
+ * extractTotals[6][RED]+extractTotals[7][RED];
* totals[RED]/= 8.0;
*/
for (kk = 0; kk < BOX8; kk++) {
@@ -7647,18 +7649,18 @@ static void halveImagePackedPixel3D(int components,
/* src is at beginning of a row here, but it's the second row of
* the square block of 4 pixels that we just worked on so we
- * need to go one more row.
- * i.e.,
- * OO...
- * here -->OO...
- * but want -->OO...
- * OO...
- * ...
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
*/
src+= rowSizeInBytes;
}
- src+= imageSizeInBytes;
+ src+= imageSizeInBytes;
} /* for dd */
/* both pointers must reach one byte after the end */
@@ -7668,14 +7670,14 @@ static void halveImagePackedPixel3D(int components,
} /* halveImagePackedPixel3D() */
-static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
- GLsizei width,
- GLsizei height,
+static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width,
+ GLsizei height,
GLsizei depth,
- GLsizei widthPowerOf2,
- GLsizei heightPowerOf2,
+ GLsizei widthPowerOf2,
+ GLsizei heightPowerOf2,
GLsizei depthPowerOf2,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel,
GLint baseLevel,GLint maxLevel,
const void *data)
@@ -7724,8 +7726,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (elementSize == 1) myswapBytes = 0;
/* 3dstuff begin */
- if (psm.unpack_image_height > 0) {
- rowsPerImage= psm.unpack_image_height;
+ if (psm.unpack_image_height > 0) {
+ rowsPerImage= psm.unpack_image_height;
}
else {
rowsPerImage= height;
@@ -7740,10 +7742,10 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
imageSize= rowsPerImage * rowSize; /* 3dstuff */
- usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize +
+ usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize +
psm.unpack_skip_pixels * groupSize +
/* 3dstuff */
- psm.unpack_skip_images * imageSize;
+ psm.unpack_skip_images * imageSize;
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
@@ -7756,7 +7758,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (width == newWidth && height == newHeight && depth == newDepth) {
/* Use usersImage for level userLevel */
if (baseLevel <= level && level <= maxLevel) {
- gluTexImage3D(target, level, internalFormat, width,
+ gluTexImage3D(target, level, internalFormat, width,
height, depth, 0, format, type,
usersImage);
}
@@ -7778,7 +7780,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
/* clamp to 1 */
if (nextWidth < 1) nextWidth= 1;
if (nextHeight < 1) nextHeight= 1;
- if (nextDepth < 1) nextDepth= 1;
+ if (nextDepth < 1) nextDepth= 1;
memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type);
}
switch(type) {
@@ -7803,8 +7805,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memReq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memReq);
break;
case GL_UNSIGNED_SHORT_5_6_5:
@@ -7819,7 +7821,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- dstImage = (GLuint *)malloc(memReq);
+ dstImage = (GLuint *)malloc(memReq);
break;
default:
return GLU_INVALID_ENUM; /* assertion */
@@ -7873,7 +7875,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_SHORT:
- if (depth > 1) {
+ if (depth > 1) {
halveImage3D(cmpts,extractSshort,shoveSshort,
width,height,depth,
usersImage,dstImage,elementSize,groupSize,rowSize,
@@ -7885,7 +7887,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_UNSIGNED_INT:
- if (depth > 1) {
+ if (depth > 1) {
halveImage3D(cmpts,extractUint,shoveUint,
width,height,depth,
usersImage,dstImage,elementSize,groupSize,rowSize,
@@ -7897,7 +7899,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_INT:
- if (depth > 1) {
+ if (depth > 1) {
halveImage3D(cmpts,extractSint,shoveSint,
width,height,depth,
usersImage,dstImage,elementSize,groupSize,rowSize,
@@ -7920,7 +7922,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
elementSize,rowSize,groupSize,myswapBytes);
}
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
assert(format == GL_RGB);
halveImagePackedPixel3D(3,extract332,shove332,
width,height,depth,usersImage,dstImage,
@@ -7946,42 +7948,42 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
halveImagePackedPixel3D(4,extract4444,shove4444,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
halveImagePackedPixel3D(4,extract4444rev,shove4444rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_5_5_5_1:
halveImagePackedPixel3D(4,extract5551,shove5551,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
halveImagePackedPixel3D(4,extract1555rev,shove1555rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_8_8_8_8:
halveImagePackedPixel3D(4,extract8888,shove8888,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_8_8_8_8_REV:
halveImagePackedPixel3D(4,extract8888rev,shove8888rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_10_10_10_2:
halveImagePackedPixel3D(4,extract1010102,shove1010102,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_2_10_10_10_REV:
halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
default:
assert(0);
break;
@@ -7991,7 +7993,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
newDepth = depth/2;
/* clamp to 1 */
if (newWidth < 1) newWidth= 1;
- if (newHeight < 1) newHeight= 1;
+ if (newHeight < 1) newHeight= 1;
if (newDepth < 1) newDepth= 1;
myswapBytes = 0;
@@ -8054,7 +8056,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
return GLU_OUT_OF_MEMORY;
}
/* level userLevel+1 is in srcImage; level userLevel already saved */
- level = userLevel+1;
+ level = userLevel+1;
} else {/* user's image is *not* nice power-of-2 sized square */
memReq = imageSize3D(newWidth, newHeight, newDepth, format, type);
switch(type) {
@@ -8098,7 +8100,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
dstImage = (GLuint *)malloc(memReq);
break;
default:
- return GLU_INVALID_ENUM; /* assertion */
+ return GLU_INVALID_ENUM; /* assertion */
}
if (dstImage == NULL) {
@@ -8129,8 +8131,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
int nextHeight= newHeight/2;
int nextDepth= newDepth/2;
if (nextWidth < 1) nextWidth= 1;
- if (nextHeight < 1) nextHeight= 1;
- if (nextDepth < 1) nextDepth= 1;
+ if (nextHeight < 1) nextHeight= 1;
+ if (nextDepth < 1) nextDepth= 1;
memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type);
}
@@ -8189,7 +8191,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
}
/* level userLevel is in srcImage; nothing saved yet */
- level = userLevel;
+ level = userLevel;
}
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
@@ -8225,7 +8227,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_UNSIGNED_SHORT:
- if (newDepth > 1) {
+ if (newDepth > 1) {
halveImage3D(cmpts,extractUshort,shoveUshort,
newWidth,newHeight,newDepth,
srcImage,dstImage,elementSize,groupSize,rowSize,
@@ -8320,13 +8322,13 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
srcImage,dstImage,elementSize,rowSize,
imageSize,myswapBytes);
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
halveImagePackedPixel3D(4,extract5551,shove5551,
newWidth,newHeight,newDepth,
srcImage,dstImage,elementSize,rowSize,
imageSize,myswapBytes);
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
halveImagePackedPixel3D(4,extract1555rev,shove1555rev,
newWidth,newHeight,newDepth,
srcImage,dstImage,elementSize,rowSize,
@@ -8390,9 +8392,9 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
} /* gluBuild3DMipmapLevelsCore() */
GLint GLAPIENTRY
-gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
+gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel, GLint maxLevel,
const void *data)
{
@@ -8416,19 +8418,19 @@ gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
if (level > levels) levels=level;
levels+= userLevel;
- if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
return GLU_INVALID_VALUE;
- return gluBuild3DMipmapLevelsCore(target, internalFormat,
+ return gluBuild3DMipmapLevelsCore(target, internalFormat,
width, height, depth,
width, height, depth,
- format, type,
+ format, type,
userLevel, baseLevel, maxLevel,
data);
} /* gluBuild3DMipmapLevels() */
GLint GLAPIENTRY
-gluBuild3DMipmaps(GLenum target, GLint internalFormat,
+gluBuild3DMipmaps(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const void *data)
{
@@ -8455,9 +8457,9 @@ gluBuild3DMipmaps(GLenum target, GLint internalFormat,
level = computeLog(depthPowerOf2);
if (level > levels) levels=level;
- return gluBuild3DMipmapLevelsCore(target, internalFormat,
+ return gluBuild3DMipmapLevelsCore(target, internalFormat,
width, height, depth,
- widthPowerOf2, heightPowerOf2,
+ widthPowerOf2, heightPowerOf2,
depthPowerOf2,
format, type, 0, 0, levels,
data);
@@ -8504,7 +8506,7 @@ static GLdouble extractUshort(int isSwap, const void *uitem)
ushort= *(const GLushort *)uitem;
}
- assert(ushort <= 65535);
+ assert(ushort <= 65535);
return (GLdouble)ushort;
} /* extractUshort() */
@@ -8527,7 +8529,7 @@ static GLdouble extractSshort(int isSwap, const void *sitem)
sshort= *(const GLshort *)sitem;
}
- assert(sshort <= 32767);
+ assert(sshort <= 32767);
return (GLdouble)sshort;
} /* extractSshort() */
@@ -8550,14 +8552,14 @@ static GLdouble extractUint(int isSwap, const void *uitem)
uint= *(const GLuint *)uitem;
}
- assert(uint <= 0xffffffff);
+ assert(uint <= 0xffffffff);
return (GLdouble)uint;
} /* extractUint() */
static void shoveUint(GLdouble value, int index, void *data)
{
- assert(0.0 <= value && value <= (GLdouble) UINT_MAX);
+ assert(0.0 <= value && value <= (GLdouble) UINT_MAX);
((GLuint *)data)[index]= (GLuint)value;
} /* shoveUint() */
@@ -8573,14 +8575,14 @@ static GLdouble extractSint(int isSwap, const void *sitem)
sint= *(const GLint *)sitem;
}
- assert(sint <= 0x7fffffff);
+ assert(sint <= 0x7fffffff);
return (GLdouble)sint;
} /* extractSint() */
static void shoveSint(GLdouble value, int index, void *data)
{
- assert(0.0 <= value && value <= (GLdouble) INT_MAX);
+ assert(0.0 <= value && value <= (GLdouble) INT_MAX);
((GLint *)data)[index]= (GLint)value;
} /* shoveSint() */
@@ -8596,7 +8598,7 @@ static GLdouble extractFloat(int isSwap, const void *item)
ffloat= *(const GLfloat *)item;
}
- assert(ffloat <= 1.0);
+ assert(ffloat <= 1.0);
return (GLdouble)ffloat;
} /* extractFloat() */
@@ -8614,8 +8616,8 @@ static void halveImageSlice(int components,
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
GLint elementSizeInBytes,
- GLint groupSizeInBytes,
- GLint rowSizeInBytes,
+ GLint groupSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
@@ -8678,7 +8680,7 @@ static void halveImageSlice(int components,
for (cc = 0; cc < components; cc++) {
int kk;
double totals[4];
- double extractTotals[BOX4][4];
+ double extractTotals[BOX4][4];
extractTotals[0][cc]=(*extract)(isSwap,src);
extractTotals[1][cc]=(*extract)(isSwap,
@@ -8691,7 +8693,7 @@ static void halveImageSlice(int components,
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -8703,7 +8705,7 @@ static void halveImageSlice(int components,
outIndex++;
src+= elementSizeInBytes;
- } /* for cc */
+ } /* for cc */
/* skip over to next horizontal square of 4 */
src+= groupSizeInBytes;
@@ -8715,7 +8717,7 @@ static void halveImageSlice(int components,
assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
assert(outIndex == halfWidth * halfDepth * components);
- }
+ }
else if (width == 1) { /* vertical slice viewed from top */
/* printf("vertical slice\n"); */
assert(height != 1);
@@ -8740,7 +8742,7 @@ static void halveImageSlice(int components,
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -8760,7 +8762,7 @@ static void halveImageSlice(int components,
} /* for jj */
src+= imageSizeInBytes;
- } /* for ii */
+ } /* for ii */
assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
assert(outIndex == halfHeight * halfDepth * components);
@@ -8774,19 +8776,19 @@ static void halveImage3D(int components,
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
GLint elementSizeInBytes,
- GLint groupSizeInBytes,
- GLint rowSizeInBytes,
+ GLint groupSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
- assert(depth > 1);
+ assert(depth > 1);
/* a horizontal/vertical/one-column slice viewed from top */
- if (width == 1 || height == 1) {
+ if (width == 1 || height == 1) {
assert(1 <= depth);
- halveImageSlice(components,extract,shove, width, height, depth,
- dataIn, dataOut, elementSizeInBytes, groupSizeInBytes,
+ halveImageSlice(components,extract,shove, width, height, depth,
+ dataIn, dataOut, elementSizeInBytes, groupSizeInBytes,
rowSizeInBytes, imageSizeInBytes, isSwap);
return;
}
@@ -8795,7 +8797,7 @@ static void halveImage3D(int components,
int halfWidth= width / 2;
int halfHeight= height / 2;
- int halfDepth= depth / 2;
+ int halfDepth= depth / 2;
const char *src= (const char *) dataIn;
int padBytes= rowSizeInBytes - (width*groupSizeInBytes);
int outIndex= 0;
@@ -8832,9 +8834,9 @@ static void halveImage3D(int components,
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED]+
- * extractTotals[4][RED]+extractTotals[5][RED]+
- * extractTotals[6][RED]+extractTotals[7][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED]+
+ * extractTotals[4][RED]+extractTotals[5][RED]+
+ * extractTotals[6][RED]+extractTotals[7][RED];
* totals[RED]/= 8.0;
*/
for (kk = 0; kk < BOX8; kk++) {
@@ -8857,18 +8859,18 @@ static void halveImage3D(int components,
/* src is at beginning of a row here, but it's the second row of
* the square block of 4 pixels that we just worked on so we
- * need to go one more row.
- * i.e.,
- * OO...
- * here -->OO...
- * but want -->OO...
- * OO...
- * ...
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
*/
src+= rowSizeInBytes;
} /* for ii */
- src+= imageSizeInBytes;
+ src+= imageSizeInBytes;
} /* for dd */
/* both pointers must reach one byte after the end */
diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c
index 57e3f2636fb..1939b0f7d05 100644
--- a/src/glu/sgi/libutil/quad.c
+++ b/src/glu/sgi/libutil/quad.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,8 +31,8 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $
*/
#include "gluos.h"
@@ -46,10 +46,11 @@
/* Make it not a power of two to avoid cache thrashing on the chip */
#define CACHE_SIZE 240
-#define PI 3.14159265358979323846
+#undef PI
+#define PI 3.14159265358979323846
struct GLUquadric {
- GLint normals;
+ GLint normals;
GLboolean textureCoords;
GLint orientation;
GLint drawStyle;
@@ -70,7 +71,7 @@ gluNewQuadric(void)
newstate->textureCoords = GL_FALSE;
newstate->orientation = GLU_OUTSIDE;
newstate->drawStyle = GLU_FILL;
- newstate->errorCallback = NULL;
+ newstate->errorCallback = NULL;
return newstate;
}
@@ -153,7 +154,7 @@ gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle)
}
void GLAPIENTRY
-gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
+gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
GLdouble height, GLint slices, GLint stacks)
{
GLint i,j;
@@ -219,7 +220,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
sinCache2[i] = -xyNormalRatio * SIN(angle);
cosCache2[i] = -xyNormalRatio * COS(angle);
}
- }
+ }
sinCache[i] = SIN(angle);
cosCache[i] = COS(angle);
}
@@ -235,7 +236,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
cosCache3[i] = -xyNormalRatio * COS(angle);
}
}
- }
+ }
sinCache[slices] = sinCache[0];
cosCache[slices] = cosCache[0];
@@ -252,8 +253,8 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
case GLU_FILL:
/* Note:
** An argument could be made for using a TRIANGLE_FAN for the end
- ** of the cylinder of either radii is 0.0 (a cone). However, a
- ** TRIANGLE_FAN would not work in smooth shading mode (the common
+ ** of the cylinder of either radii is 0.0 (a cone). However, a
+ ** TRIANGLE_FAN would not work in smooth shading mode (the common
** case) because the normal for the apex is different for every
** triangle (and TRIANGLE_FAN doesn't let me respecify that normal).
** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and
@@ -285,26 +286,26 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], zLow);
if (qobj->textureCoords) {
glTexCoord2f(1 - (float) i / slices,
(float) (j+1) / stacks);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], zHigh);
} else {
if (qobj->textureCoords) {
glTexCoord2f(1 - (float) i / slices,
(float) (j+1) / stacks);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], zHigh);
if (qobj->textureCoords) {
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], zLow);
}
}
@@ -333,7 +334,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sintemp,
+ glVertex3f(radiusLow * sintemp,
radiusLow * costemp, zLow);
}
}
@@ -361,7 +362,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], zLow);
}
glEnd();
@@ -389,7 +390,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i],
+ glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i],
zLow);
}
glEnd();
@@ -415,7 +416,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sintemp,
+ glVertex3f(radiusLow * sintemp,
radiusLow * costemp, zLow);
}
glEnd();
@@ -427,14 +428,14 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
}
void GLAPIENTRY
-gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius,
+gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops)
{
gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0);
}
void GLAPIENTRY
-gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
+gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices, GLint loops,
GLdouble startAngle, GLdouble sweepAngle)
{
@@ -511,7 +512,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(0.5, 0.5);
}
glVertex3f(0.0, 0.0, 0.0);
- radiusLow = outerRadius -
+ radiusLow = outerRadius -
deltaRadius * ((float) (loops-1) / loops);
if (qobj->textureCoords) {
texLow = radiusLow / outerRadius / 2;
@@ -523,7 +524,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
} else {
@@ -532,7 +533,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
}
@@ -555,28 +556,28 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
if (qobj->textureCoords) {
glTexCoord2f(texHigh * sinCache[i] + 0.5,
texHigh * cosCache[i] + 0.5);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], 0.0);
} else {
if (qobj->textureCoords) {
glTexCoord2f(texHigh * sinCache[i] + 0.5,
texHigh * cosCache[i] + 0.5);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], 0.0);
if (qobj->textureCoords) {
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
}
@@ -629,7 +630,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
glEnd();
@@ -684,7 +685,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
glEnd();
@@ -788,7 +789,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
cosCache3b[j] = -COS(angle);
}
}
- }
+ }
sinCache1a[slices] = sinCache1a[0];
cosCache1a[slices] = cosCache1a[0];
@@ -969,7 +970,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
}
break;
default:
- break;
+ break;
}
glBegin(GL_QUAD_STRIP);
@@ -1046,7 +1047,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
costemp2 = cosCache2b[j];
break;
default:
- break;
+ break;
}
for (i = 0; i < slices; i++) {
switch(qobj->normals) {
@@ -1067,7 +1068,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
glTexCoord2f(1 - (float) i / slices,
1 - (float) j / stacks);
}
- glVertex3f(sintemp1 * sinCache1a[i],
+ glVertex3f(sintemp1 * sinCache1a[i],
sintemp1 * cosCache1a[i], costemp1);
}
}
@@ -1109,7 +1110,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
glTexCoord2f(1 - (float) i / slices,
1 - (float) j / stacks);
}
- glVertex3f(sintemp1 * sinCache1a[i],
+ glVertex3f(sintemp1 * sinCache1a[i],
sintemp1 * cosCache1a[i], costemp1);
}
glEnd();
@@ -1149,7 +1150,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
glTexCoord2f(1 - (float) i / slices,
1 - (float) j / stacks);
}
- glVertex3f(sintemp1 * sinCache1b[j],
+ glVertex3f(sintemp1 * sinCache1b[j],
costemp1 * sinCache1b[j], cosCache1b[j]);
}
glEnd();