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authorKarl Schultz <[email protected]>2001-11-29 16:16:55 +0000
committerKarl Schultz <[email protected]>2001-11-29 16:16:55 +0000
commit9c8cbe6950096c4ec2fd1963edbc6c993c86947f (patch)
tree3dcf4a5d511c59e94f25740afb028ca5e7fca8ca /src/glu/sgi/libnurbs/nurbtess/partitionY.cc
parent4e6c835210bd0e8e8467a1c75723af6af4b41fb4 (diff)
Fix compilation errors and warnings for NURBS support. (Robert Bergkvist)
Diffstat (limited to 'src/glu/sgi/libnurbs/nurbtess/partitionY.cc')
-rw-r--r--src/glu/sgi/libnurbs/nurbtess/partitionY.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
index d7e6bcb5d49..216ac07e060 100644
--- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
+** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionY.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionY.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#include <stdlib.h>
@@ -231,7 +231,7 @@ Int sweepRangeEqual(sweepRange* src1, sweepRange* src2)
*/
inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y)
{
- return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1));
+ return ((y2==y1)? (x1+x2)*Real(0.5) : x1 + ((y-y1)/(y2-y1)) * (x2-x1));
/*
if(y2 == y1) return (x1+x2)*0.5;
else return x1 + ((y-y1)/(y2-y1)) * (x2-x1);
@@ -309,7 +309,7 @@ static Int compEdges(directedLine *e1, directedLine *e2)
Real Ymax = min(e1_Ymax, e2_Ymax);
Real Ymin = max(e1_Ymin, e2_Ymin);
- Real y = 0.5*(Ymax + Ymin);
+ Real y = Real(0.5)*(Ymax + Ymin);
/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y);
Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y);