diff options
author | Matt Turner <[email protected]> | 2012-08-23 16:39:20 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-08-31 10:58:15 -0700 |
commit | b95d598323540ecb6dbbdcf00bbb5cf3fb22a78c (patch) | |
tree | 519a3ebf1c359bb08bf01a657e4d1f9bc3c33bf2 /src/glu/sgi/libnurbs/internals/slicer.cc | |
parent | 6a7dea93fa70d670a5954e47a47075a2703209d4 (diff) |
Remove libGLU
It's been moved to its own repository, found at
http://cgit.freedesktop.org/mesa/glu/
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glu/sgi/libnurbs/internals/slicer.cc')
-rw-r--r-- | src/glu/sgi/libnurbs/internals/slicer.cc | 1304 |
1 files changed, 0 insertions, 1304 deletions
diff --git a/src/glu/sgi/libnurbs/internals/slicer.cc b/src/glu/sgi/libnurbs/internals/slicer.cc deleted file mode 100644 index 1b18d73c176..00000000000 --- a/src/glu/sgi/libnurbs/internals/slicer.cc +++ /dev/null @@ -1,1304 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * slicer.c++ - * - */ - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "bufpool.h" -#include "slicer.h" -#include "backend.h" -#include "arc.h" -#include "gridtrimvertex.h" -#include "simplemath.h" -#include "trimvertex.h" -#include "varray.h" - -#include "polyUtil.h" //for area() - -//static int count=0; - -/*USE_OPTTT is initiated in trimvertex.h*/ - -#ifdef USE_OPTTT - #include <GL/gl.h> -#endif - -//#define USE_READ_FLAG //whether to use new or old tesselator - //if defined, it reads "flagFile", - // if the number is 1, then use new tess - // otherwise, use the old tess. - //if not defined, then use new tess. -#ifdef USE_READ_FLAG -static Int read_flag(char* name); -Int newtess_flag = read_flag("flagFile"); -#endif - -//#define COUNT_TRIANGLES -#ifdef COUNT_TRIANGLES -Int num_triangles = 0; -Int num_quads = 0; -#endif - -#define max(a,b) ((a>b)? a:b) -#define ZERO 0.00001 /*determing whether a loop is a rectngle or not*/ -#define equalRect(a,b) ((glu_abs(a-b) <= ZERO)? 1:0) //only used in tessellating a rectangle - -#if 0 // UNUSED -static Int is_Convex(Arc_ptr loop) -{ - if(area(loop->tail(), loop->head(), loop->next->head()) <0 ) - return 0; - for(Arc_ptr jarc = loop->next; jarc != loop; jarc = jarc->next) - { - if(area(jarc->tail(), jarc->head(), jarc->next->head()) < 0) - return 0; - } - return 1; -} -#endif - -/******triangulate a monotone polygon**************/ -#include "monoTriangulation.h" -#if 0 // UNUSED -static int is_U_monotone(Arc_ptr loop) -{ - int n_changes=0; - int prev_sign; - int cur_sign; - Arc_ptr temp; - - cur_sign = compV2InX(loop->head(), loop->tail()); - - n_changes = (compV2InX(loop->prev->head(), loop->prev->tail()) - != cur_sign); - - for(temp=loop->next; temp != loop; temp = temp->next) - { - prev_sign = cur_sign; - cur_sign = compV2InX(temp->head(), temp->tail()); - if(cur_sign != prev_sign) - { -#ifdef DEBUG - printf("***change signe\n"); -#endif - n_changes++; - } - } - if(n_changes == 2) return 1; - else - return 0; -} -#endif - -inline int compInY(REAL a[2], REAL b[2]) -{ - if(a[1] < b[1]) - return -1; - else if (a[1] > b[1]) - return 1; - else if(a[0] > b[0]) - return 1; - else return -1; -} - -void monoTriangulationLoop(Arc_ptr loop, Backend& backend, primStream* pStream) -{ - int i; - //find the top, bottom, increasing and decreasing chain - //then call monoTrianulation - Arc_ptr jarc, temp; - Arc_ptr top; - Arc_ptr bot; - top = bot = loop; - if(compInY(loop->tail(), loop->prev->tail()) < 0) - { - //first find bot - for(temp = loop->next; temp != loop; temp = temp->next) - { - if(compInY(temp->tail(), temp->prev->tail()) > 0) - break; - } - bot = temp->prev; - //then find top - for(temp=loop->prev; temp != loop; temp = temp->prev) - { - if(compInY(temp->tail(), temp->prev->tail()) > 0) - break; - } - top = temp; - } - else //loop > loop->prev - { - for(temp=loop->next; temp != loop; temp = temp->next) - { - if(compInY(temp->tail(), temp->prev->tail()) < 0) - break; - } - top = temp->prev; - for(temp=loop->prev; temp != loop; temp = temp->prev) - { - if(compInY(temp->tail(), temp->prev->tail()) < 0) - break; - } - bot = temp; - } - //creat increase and decrease chains - vertexArray inc_chain(50); //this is a dynamci array - for(i=1; i<=top->pwlArc->npts-2; i++) - { - //the first vertex is the top which doesn't below to inc_chain - inc_chain.appendVertex(top->pwlArc->pts[i].param); - } - for(jarc=top->next; jarc != bot; jarc = jarc->next) - { - for(i=0; i<=jarc->pwlArc->npts-2; i++) - { - inc_chain.appendVertex(jarc->pwlArc->pts[i].param); - } - - } - vertexArray dec_chain(50); - for(jarc = top->prev; jarc != bot; jarc = jarc->prev) - { - for(i=jarc->pwlArc->npts-2; i>=0; i--) - { - dec_chain.appendVertex(jarc->pwlArc->pts[i].param); - } - } - for(i=bot->pwlArc->npts-2; i>=1; i--) - { - dec_chain.appendVertex(jarc->pwlArc->pts[i].param); - } - - monoTriangulationRec(top->tail(), bot->tail(), &inc_chain, 0, - &dec_chain, 0, &backend); - -} - -/********tesselate a rectanlge (OPTIMIZATION**************/ -static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend); - -static Int is_rect(Arc_ptr loop) -{ - Int nlines =1; - for(Arc_ptr jarc = loop->next; jarc != loop; jarc = jarc->next) - { - nlines++; - if(nlines == 5) - break; - } - if(nlines != 4) - return 0; - - -/* -printf("here1\n"); -printf("loop->tail=(%f,%f)\n", loop->tail()[0], loop->tail()[1]); -printf("loop->head=(%f,%f)\n", loop->head()[0], loop->head()[1]); -printf("loop->next->tail=(%f,%f)\n", loop->next->tail()[0], loop->next->tail()[1]); -printf("loop->next->head=(%f,%f)\n", loop->next->head()[0], loop->next->head()[1]); -if(fglu_abs(loop->tail()[0] - loop->head()[0])<0.000001) - printf("equal 1\n"); -if(loop->next->tail()[1] == loop->next->head()[1]) - printf("equal 2\n"); -*/ - - if( (glu_abs(loop->tail()[0] - loop->head()[0])<=ZERO) && - (glu_abs(loop->next->tail()[1] - loop->next->head()[1])<=ZERO) && - (glu_abs(loop->prev->tail()[1] - loop->prev->head()[1])<=ZERO) && - (glu_abs(loop->prev->prev->tail()[0] - loop->prev->prev->head()[0])<=ZERO) - ) - return 1; - else if - ( (glu_abs(loop->tail()[1] - loop->head()[1]) <= ZERO) && - (glu_abs(loop->next->tail()[0] - loop->next->head()[0]) <= ZERO) && - (glu_abs(loop->prev->tail()[0] - loop->prev->head()[0]) <= ZERO) && - (glu_abs(loop->prev->prev->tail()[1] - loop->prev->prev->head()[1]) <= ZERO) - ) - return 1; - else - return 0; -} - - -//a line with the same u for opt -#ifdef USE_OPTTT -static void evalLineNOGE_BU(TrimVertex *verts, int n, Backend& backend) -{ - int i; - backend.preEvaluateBU(verts[0].param[0]); - for(i=0; i<n; i++) - backend.tmeshvertNOGE_BU(&verts[i]); -} -#endif - -//a line with the same v for opt -#ifdef USE_OPTTT -static void evalLineNOGE_BV(TrimVertex *verts, int n, Backend& backend) -{ - int i; - backend.preEvaluateBV(verts[0].param[1]); - - for(i=0; i<n; i++) - backend.tmeshvertNOGE_BV(&verts[i]); -} -#endif - -#ifdef USE_OPTTT -static void evalLineNOGE(TrimVertex *verts, int n, Backend& backend) -{ - - if(verts[0].param[0] == verts[n-1].param[0]) //all u;s are equal - evalLineNOGE_BU(verts, n, backend); - else if(verts[0].param[1] == verts[n-1].param[1]) //all v's are equal - evalLineNOGE_BV(verts, n, backend); - else - { - int i; - for(i=0; i<n; i++) - backend.tmeshvertNOGE(&verts[i]); - } -} -#endif - -inline void OPT_OUTVERT(TrimVertex& vv, Backend& backend) -{ - -#ifdef USE_OPTTT - glNormal3fv(vv.cache_normal); - glVertex3fv(vv.cache_point); -#else - - backend.tmeshvert(&vv); - -#endif - -} - -static void triangulateRectAux(PwlArc* top, PwlArc* bot, PwlArc* left, PwlArc* right, Backend& backend); - -static void triangulateRect(Arc_ptr loop, Backend& backend, int TB_or_LR, int ulinear, int vlinear) -{ - //we know the loop is a rectangle, but not sure which is top - Arc_ptr top, bot, left, right; - if(loop->tail()[1] == loop->head()[1]) - { - if(loop->tail()[1] > loop->prev->prev->tail()[1]) - { - - top = loop; - } - else{ - - top = loop->prev->prev; - } - } - else - { - if(loop->tail()[0] > loop->prev->prev->tail()[0]) - { - //loop is the right arc - - top = loop->next; - } - else - { - - top = loop->prev; - } - } - left = top->next; - bot = left->next; - right= bot->next; - - //if u, v are both nonlinear, then if the - //boundary is tessellated dense, we also - //sample the inside to get a better tesslletant. - if( (!ulinear) && (!vlinear)) - { - int nu = top->pwlArc->npts; - if(nu < bot->pwlArc->npts) - nu = bot->pwlArc->npts; - int nv = left->pwlArc->npts; - if(nv < right->pwlArc->npts) - nv = right->pwlArc->npts; -/* - if(nu > 2 && nv > 2) - { - triangulateRectGen(top, nu-2, nv-2, backend); - return; - } -*/ - } - - if(TB_or_LR == 1) - triangulateRectAux(top->pwlArc, bot->pwlArc, left->pwlArc, right->pwlArc, backend); - else if(TB_or_LR == -1) - triangulateRectAux(left->pwlArc, right->pwlArc, bot->pwlArc, top->pwlArc, backend); - else - { - Int maxPointsTB = top->pwlArc->npts + bot->pwlArc->npts; - Int maxPointsLR = left->pwlArc->npts + right->pwlArc->npts; - - if(maxPointsTB < maxPointsLR) - triangulateRectAux(left->pwlArc, right->pwlArc, bot->pwlArc, top->pwlArc, backend); - else - triangulateRectAux(top->pwlArc, bot->pwlArc, left->pwlArc, right->pwlArc, backend); - } -} - -static void triangulateRectAux(PwlArc* top, PwlArc* bot, PwlArc* left, PwlArc* right, Backend& backend) -{ //if(maxPointsTB >= maxPointsLR) - { - - Int d, topd_left, topd_right, botd_left, botd_right, i,j; - d = left->npts /2; - -#ifdef USE_OPTTT - evalLineNOGE(top->pts, top->npts, backend); - evalLineNOGE(bot->pts, bot->npts, backend); - evalLineNOGE(left->pts, left->npts, backend); - evalLineNOGE(right->pts, right->npts, backend); -#endif - - if(top->npts == 2) { - backend.bgntfan(); - OPT_OUTVERT(top->pts[0], backend);//the root - for(i=0; i<left->npts; i++){ - OPT_OUTVERT(left->pts[i], backend); - } - for(i=1; i<= bot->npts-2; i++){ - OPT_OUTVERT(bot->pts[i], backend); - } - backend.endtfan(); - - backend.bgntfan(); - OPT_OUTVERT(bot->pts[bot->npts-2], backend); - for(i=0; i<right->npts; i++){ - OPT_OUTVERT(right->pts[i], backend); - } - backend.endtfan(); - } - else if(bot->npts == 2) { - backend.bgntfan(); - OPT_OUTVERT(bot->pts[0], backend);//the root - for(i=0; i<right->npts; i++){ - OPT_OUTVERT(right->pts[i], backend); - } - for(i=1; i<= top->npts-2; i++){ - OPT_OUTVERT(top->pts[i], backend); - } - backend.endtfan(); - - backend.bgntfan(); - OPT_OUTVERT(top->pts[top->npts-2], backend); - for(i=0; i<left->npts; i++){ - OPT_OUTVERT(left->pts[i], backend); - } - backend.endtfan(); - } - else { //both top and bot have >=3 points - - backend.bgntfan(); - - OPT_OUTVERT(top->pts[top->npts-2], backend); - - for(i=0; i<=d; i++) - { - OPT_OUTVERT(left->pts[i], backend); - } - backend.endtfan(); - - backend.bgntfan(); - - OPT_OUTVERT(bot->pts[1], backend); - - OPT_OUTVERT(top->pts[top->npts-2], backend); - - for(i=d; i< left->npts; i++) - { - OPT_OUTVERT(left->pts[i], backend); - } - backend.endtfan(); - - d = right->npts/2; - //output only when d<right->npts-1 and - // - if(d<right->npts-1) - { - backend.bgntfan(); - // backend.tmeshvert(& top->pts[1]); - OPT_OUTVERT(top->pts[1], backend); - for(i=d; i< right->npts; i++) - { - // backend.tmeshvert(& right->pts[i]); - - OPT_OUTVERT(right->pts[i], backend); - - } - backend.endtfan(); - } - - backend.bgntfan(); - // backend.tmeshvert(& bot->pts[bot->npts-2]); - OPT_OUTVERT( bot->pts[bot->npts-2], backend); - for(i=0; i<=d; i++) - { - // backend.tmeshvert(& right->pts[i]); - OPT_OUTVERT(right->pts[i], backend); - - } - - // backend.tmeshvert(& top->pts[1]); - OPT_OUTVERT(top->pts[1], backend); - - backend.endtfan(); - - - topd_left = top->npts-2; - topd_right = 1; //topd_left>= topd_right - - botd_left = 1; - botd_right = bot->npts-2; //botd_left<= bot_dright - - - if(top->npts < bot->npts) - { - int delta=bot->npts - top->npts; - int u = delta/2; - botd_left = 1+ u; - botd_right = bot->npts-2-( delta-u); - - if(botd_left >1) - { - backend.bgntfan(); - // backend.tmeshvert(& top->pts[top->npts-2]); - OPT_OUTVERT(top->pts[top->npts-2], backend); - for(i=1; i<= botd_left; i++) - { - // backend.tmeshvert(& bot->pts[i]); - OPT_OUTVERT(bot->pts[i] , backend); - } - backend.endtfan(); - } - if(botd_right < bot->npts-2) - { - backend.bgntfan(); - OPT_OUTVERT(top->pts[1], backend); - for(i=botd_right; i<= bot->npts-2; i++) - OPT_OUTVERT(bot->pts[i], backend); - backend.endtfan(); - } - } - else if(top->npts> bot->npts) - { - int delta=top->npts-bot->npts; - int u = delta/2; - topd_left = top->npts-2 - u; - topd_right = 1+delta-u; - - if(topd_left < top->npts-2) - { - backend.bgntfan(); - // backend.tmeshvert(& bot->pts[1]); - OPT_OUTVERT(bot->pts[1], backend); - for(i=topd_left; i<= top->npts-2; i++) - { - // backend.tmeshvert(& top->pts[i]); - OPT_OUTVERT(top->pts[i], backend); - } - backend.endtfan(); - } - if(topd_right > 1) - { - backend.bgntfan(); - OPT_OUTVERT(bot->pts[bot->npts-2], backend); - for(i=1; i<= topd_right; i++) - OPT_OUTVERT(top->pts[i], backend); - backend.endtfan(); - } - } - - if(topd_left <= topd_right) - return; - - backend.bgnqstrip(); - for(j=botd_left, i=topd_left; i>=topd_right; i--,j++) - { - // backend.tmeshvert(& top->pts[i]); - // backend.tmeshvert(& bot->pts[j]); - OPT_OUTVERT(top->pts[i], backend); - OPT_OUTVERT(bot->pts[j], backend); - } - backend.endqstrip(); - - } - } -} - - -static void triangulateRectCenter(int n_ulines, REAL* u_val, - int n_vlines, REAL* v_val, - Backend& backend) -{ - - // XXX this code was patched by Diego Santa Cruz <[email protected]> - // to fix a problem in which glMapGrid2f() was called with bad parameters. - // This has beens submitted to SGI but not integrated as of May 1, 2001. - if(n_ulines>1 && n_vlines>1) { - backend.surfgrid(u_val[0], u_val[n_ulines-1], n_ulines-1, - v_val[n_vlines-1], v_val[0], n_vlines-1); - backend.surfmesh(0,0,n_ulines-1,n_vlines-1); - } - - return; - - /* - for(i=0; i<n_vlines-1; i++) - { - - backend.bgnqstrip(); - for(j=0; j<n_ulines; j++) - { - trimVert.param[0] = u_val[j]; - trimVert.param[1] = v_val[i+1]; - backend.tmeshvert(& trimVert); - - trimVert.param[1] = v_val[i]; - backend.tmeshvert(& trimVert); - } - backend.endqstrip(); - - } - */ -} - -//it works for top, bot, left ad right, you need ot select correct arguments -static void triangulateRectTopGen(Arc_ptr arc, int n_ulines, REAL* u_val, Real v, int dir, int is_u, Backend& backend) -{ - - if(is_u) - { - int i,k; - REAL* upper_val = (REAL*) malloc(sizeof(REAL) * arc->pwlArc->npts); - assert(upper_val); - if(dir) - { - for(k=0,i=arc->pwlArc->npts-1; i>=0; i--,k++) - { - upper_val[k] = arc->pwlArc->pts[i].param[0]; - } - backend.evalUStrip(arc->pwlArc->npts, arc->pwlArc->pts[0].param[1], - upper_val, - n_ulines, v, u_val); - } - else - { - for(k=0,i=0; i<arc->pwlArc->npts; i++,k++) - { - upper_val[k] = arc->pwlArc->pts[i].param[0]; - - } - - backend.evalUStrip( - n_ulines, v, u_val, - arc->pwlArc->npts, arc->pwlArc->pts[0].param[1], upper_val - ); - } - - free(upper_val); - return; - } - else //is_v - { - int i,k; - REAL* left_val = (REAL*) malloc(sizeof(REAL) * arc->pwlArc->npts); - assert(left_val); - if(dir) - { - for(k=0,i=arc->pwlArc->npts-1; i>=0; i--,k++) - { - left_val[k] = arc->pwlArc->pts[i].param[1]; - } - backend.evalVStrip(arc->pwlArc->npts, arc->pwlArc->pts[0].param[0], - left_val, - n_ulines, v, u_val); - } - else - { - for(k=0,i=0; i<arc->pwlArc->npts; i++,k++) - { - left_val[k] = arc->pwlArc->pts[i].param[1]; - } - backend.evalVStrip( - n_ulines, v, u_val, - arc->pwlArc->npts, arc->pwlArc->pts[0].param[0], left_val - ); - } - free(left_val); - return; - } - - //the following is a different version of the above code. If you comment - //the above code, the following code will still work. The reason to leave - //the folliwng code here is purely for testing purpose. - /* - int i,j; - PwlArc* parc = arc->pwlArc; - int d1 = parc->npts-1; - int d2 = 0; - TrimVertex trimVert; - trimVert.nuid = 0;//???? - REAL* temp_u_val = u_val; - if(dir ==0) //have to reverse u_val - { - temp_u_val = (REAL*) malloc(sizeof(REAL) * n_ulines); - assert(temp_u_val); - for(i=0; i<n_ulines; i++) - temp_u_val[i] = u_val[n_ulines-1-i]; - } - u_val = temp_u_val; - - if(parc->npts > n_ulines) - { - d1 = n_ulines-1; - - backend.bgntfan(); - if(is_u){ - trimVert.param[0] = u_val[0]; - trimVert.param[1] = v; - } - else - { - trimVert.param[1] = u_val[0]; - trimVert.param[0] = v; - } - - backend.tmeshvert(& trimVert); - for(i=d1; i< parc->npts; i++) - backend.tmeshvert(& parc->pts[i]); - backend.endtfan(); - - - } - else if(parc->npts < n_ulines) - { - d2 = n_ulines-parc->npts; - - - backend.bgntfan(); - backend.tmeshvert(& parc->pts[parc->npts-1]); - for(i=0; i<= d2; i++) - { - if(is_u){ - trimVert.param[0] = u_val[i]; - trimVert.param[1] = v; - } - else - { - trimVert.param[1] = u_val[i]; - trimVert.param[0] = v; - } - backend.tmeshvert(&trimVert); - } - backend.endtfan(); - - } - if(d1>0){ - - - backend.bgnqstrip(); - for(i=d1, j=d2; i>=0; i--, j++) - { - backend.tmeshvert(& parc->pts[i]); - - if(is_u){ - trimVert.param[0] = u_val[j]; - trimVert.param[1] = v; - } - else{ - trimVert.param[1] = u_val[j]; - trimVert.param[0] = v; - } - backend.tmeshvert(&trimVert); - - - - } - backend.endqstrip(); - - - } - if(dir == 0) //temp_u_val was mallocated - free(temp_u_val); - */ -} - -//n_ulines is the number of ulines inside, and n_vlines is the number of vlines -//inside, different from meanings elsewhere!!! -static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend) -{ - - int i; - //we know the loop is a rectangle, but not sure which is top - Arc_ptr top, bot, left, right; - - if(equalRect(loop->tail()[1] , loop->head()[1])) - { - - if(loop->tail()[1] > loop->prev->prev->tail()[1]) - { - - top = loop; - } - else{ - - top = loop->prev->prev; - } - } - else - { - if(loop->tail()[0] > loop->prev->prev->tail()[0]) - { - //loop is the right arc - - top = loop->next; - } - else - { - - top = loop->prev; - } - } - - left = top->next; - bot = left->next; - right= bot->next; - -#ifdef COUNT_TRIANGLES - num_triangles += loop->pwlArc->npts + - left->pwlArc->npts + - bot->pwlArc->npts + - right->pwlArc->npts - + 2*n_ulines + 2*n_vlines - -8; - num_quads += (n_ulines-1)*(n_vlines-1); -#endif -/* - backend.surfgrid(left->tail()[0], right->tail()[0], n_ulines+1, - top->tail()[1], bot->tail()[1], n_vlines+1); -// if(n_ulines>1 && n_vlines>1) - backend.surfmesh(0,0,n_ulines+1,n_vlines+1); -return; -*/ - REAL* u_val=(REAL*) malloc(sizeof(REAL)*n_ulines); - assert(u_val); - REAL* v_val=(REAL*)malloc(sizeof(REAL) * n_vlines); - assert(v_val); - REAL u_stepsize = (right->tail()[0] - left->tail()[0])/( (REAL) n_ulines+1); - REAL v_stepsize = (top->tail()[1] - bot->tail()[1])/( (REAL) n_vlines+1); - Real temp=left->tail()[0]+u_stepsize; - for(i=0; i<n_ulines; i++) - { - u_val[i] = temp; - temp += u_stepsize; - } - temp = bot->tail()[1] + v_stepsize; - for(i=0; i<n_vlines; i++) - { - v_val[i] = temp; - temp += v_stepsize; - } - - triangulateRectTopGen(top, n_ulines, u_val, v_val[n_vlines-1], 1,1, backend); - triangulateRectTopGen(bot, n_ulines, u_val, v_val[0], 0, 1, backend); - triangulateRectTopGen(left, n_vlines, v_val, u_val[0], 1, 0, backend); - triangulateRectTopGen(right, n_vlines, v_val, u_val[n_ulines-1], 0,0, backend); - - - - - //triangulate the center - triangulateRectCenter(n_ulines, u_val, n_vlines, v_val, backend); - - free(u_val); - free(v_val); - -} - - - - -/**********for reading newtess_flag from a file**********/ -#ifdef USE_READ_FLAG -static Int read_flag(char* name) -{ - Int ret; - FILE* fp = fopen(name, "r"); - if(fp == NULL) - { - fprintf(stderr, "can't open file %s\n", name); - exit(1); - } - fscanf(fp, "%i", &ret); - fclose(fp); - return ret; -} -#endif - -/***********nextgen tess****************/ -#include "sampleMonoPoly.h" -directedLine* arcToDLine(Arc_ptr arc) -{ - int i; - Real vert[2]; - directedLine* ret; - sampledLine* sline = new sampledLine(arc->pwlArc->npts); - for(i=0; i<arc->pwlArc->npts; i++) - { - vert[0] = arc->pwlArc->pts[i].param[0]; - vert[1] = arc->pwlArc->pts[i].param[1]; - sline->setPoint(i, vert); - } - ret = new directedLine(INCREASING, sline); - return ret; -} - -/*an pwlArc may not be a straight line*/ -directedLine* arcToMultDLines(directedLine* original, Arc_ptr arc) -{ - directedLine* ret = original; - int is_linear = 0; - if(arc->pwlArc->npts == 2 ) - is_linear = 1; - else if(area(arc->pwlArc->pts[0].param, arc->pwlArc->pts[1].param, arc->pwlArc->pts[arc->pwlArc->npts-1].param) == 0.0) - is_linear = 1; - - if(is_linear) - { - directedLine *dline = arcToDLine(arc); - if(ret == NULL) - ret = dline; - else - ret->insert(dline); - return ret; - } - else /*not linear*/ - { - for(Int i=0; i<arc->pwlArc->npts-1; i++) - { - Real vert[2][2]; - vert[0][0] = arc->pwlArc->pts[i].param[0]; - vert[0][1] = arc->pwlArc->pts[i].param[1]; - vert[1][0] = arc->pwlArc->pts[i+1].param[0]; - vert[1][1] = arc->pwlArc->pts[i+1].param[1]; - - sampledLine *sline = new sampledLine(2, vert); - directedLine *dline = new directedLine(INCREASING, sline); - if(ret == NULL) - ret = dline; - else - ret->insert(dline); - } - return ret; - } -} - - - -directedLine* arcLoopToDLineLoop(Arc_ptr loop) -{ - directedLine* ret; - - if(loop == NULL) - return NULL; - ret = arcToMultDLines(NULL, loop); -//ret->printSingle(); - for(Arc_ptr temp = loop->next; temp != loop; temp = temp->next){ - ret = arcToMultDLines(ret, temp); -//ret->printSingle(); - } - - return ret; -} - -/* -void Slicer::evalRBArray(rectBlockArray* rbArray, gridWrap* grid) -{ - TrimVertex *trimVert = (TrimVertex*)malloc(sizeof(TrimVertex)); - trimVert -> nuid = 0;//???? - - Real* u_values = grid->get_u_values(); - Real* v_values = grid->get_v_values(); - - Int i,j,k,l; - - for(l=0; l<rbArray->get_n_elements(); l++) - { - rectBlock* block = rbArray->get_element(l); - for(k=0, i=block->get_upGridLineIndex(); i>block->get_lowGridLineIndex(); i--, k++) - { - - backend.bgnqstrip(); - for(j=block->get_leftIndices()[k+1]; j<= block->get_rightIndices()[k+1]; j++) - { - trimVert->param[0] = u_values[j]; - trimVert->param[1] = v_values[i]; - backend.tmeshvert(trimVert); - - trimVert->param[1] = v_values[i-1]; - backend.tmeshvert(trimVert); - - } - backend.endqstrip(); - - } - } - - free(trimVert); -} -*/ - -void Slicer::evalRBArray(rectBlockArray* rbArray, gridWrap* grid) -{ - Int i,j,k; - - Int n_vlines=grid->get_n_vlines(); - //the reason to switch the position of v_max and v_min is because of the - //the orientation problem. glEvalMesh generates quad_strip clockwise, but - //we need counter-clockwise. - backend.surfgrid(grid->get_u_min(), grid->get_u_max(), grid->get_n_ulines()-1, - grid->get_v_max(), grid->get_v_min(), n_vlines-1); - - - for(j=0; j<rbArray->get_n_elements(); j++) - { - rectBlock* block = rbArray->get_element(j); - Int low = block->get_lowGridLineIndex(); - Int high = block->get_upGridLineIndex(); - - for(k=0, i=high; i>low; i--, k++) - { - backend.surfmesh(block->get_leftIndices()[k+1], n_vlines-1-i, block->get_rightIndices()[k+1]-block->get_leftIndices()[k+1], 1); - } - } -} - - -void Slicer::evalStream(primStream* pStream) -{ - Int i,j,k; - k=0; -/* TrimVertex X;*/ - TrimVertex *trimVert =/*&X*/ (TrimVertex*)malloc(sizeof(TrimVertex)); - trimVert -> nuid = 0;//??? - Real* vertices = pStream->get_vertices(); //for efficiency - for(i=0; i<pStream->get_n_prims(); i++) - { - - //ith primitive has #vertices = lengths[i], type=types[i] - switch(pStream->get_type(i)){ - case PRIMITIVE_STREAM_FAN: - - backend.bgntfan(); - - for(j=0; j<pStream->get_length(i); j++) - { - trimVert->param[0] = vertices[k]; - trimVert->param[1] = vertices[k+1]; - backend.tmeshvert(trimVert); - -// backend.tmeshvert(vertices[k], vertices[k+1]); - k += 2; - } - backend.endtfan(); - break; - - default: - fprintf(stderr, "evalStream: not implemented yet\n"); - exit(1); - - } - } - free(trimVert); -} - - - - -void Slicer::slice_new(Arc_ptr loop) -{ -//count++; -//if(count == 78) count=1; -//printf("count=%i\n", count); -//if( ! (4<= count && count <=4)) return; - - - Int num_ulines; - Int num_vlines; - Real uMin, uMax, vMin, vMax; - Real mydu, mydv; - uMin = uMax = loop->tail()[0]; - vMin = vMax = loop->tail()[1]; - mydu = (du>0)? du: -du; - mydv = (dv>0)? dv: -dv; - - for(Arc_ptr jarc=loop->next; jarc != loop; jarc = jarc->next) - { - - if(jarc->tail()[0] < uMin) - uMin = jarc->tail()[0]; - if(jarc->tail()[0] > uMax) - uMax = jarc->tail()[0]; - if(jarc->tail()[1] < vMin) - vMin = jarc->tail()[1]; - if(jarc->tail()[1] > vMax) - vMax = jarc->tail()[1]; - } - - if (uMax == uMin) - return; // prevent divide-by-zero. Jon Perry. 17 June 2002 - - if(mydu > uMax - uMin) - num_ulines = 2; - else - { - num_ulines = 3 + (Int) ((uMax-uMin)/mydu); - } - if(mydv>=vMax-vMin) - num_vlines = 2; - else - { - num_vlines = 2+(Int)((vMax-vMin)/mydv); - } - - Int isRect = is_rect(loop); - - if(isRect && (num_ulines<=2 || num_vlines<=2)) - { - if(vlinear) - triangulateRect(loop, backend, 1, ulinear, vlinear); - else if(ulinear) - triangulateRect(loop, backend, -1, ulinear, vlinear); - else - triangulateRect(loop, backend, 0, ulinear, vlinear); - } - - else if(isRect) - { - triangulateRectGen(loop, num_ulines-2, num_vlines-2, backend); - } - else if( (num_ulines<=2 || num_vlines <=2) && ulinear) - { - monoTriangulationFunBackend(loop, compV2InY, &backend); - } - else if( (!ulinear) && (!vlinear) && (num_ulines == 2) && (num_vlines > 2)) - { - monoTriangulationFunBackend(loop, compV2InY, &backend); - } - else - { - directedLine* poly = arcLoopToDLineLoop(loop); - - gridWrap grid(num_ulines, num_vlines, uMin, uMax, vMin, vMax); - primStream pStream(20, 20); - rectBlockArray rbArray(20); - - sampleMonoPoly(poly, &grid, ulinear, vlinear, &pStream, &rbArray); - - evalStream(&pStream); - - evalRBArray(&rbArray, &grid); - -#ifdef COUNT_TRIANGLES - num_triangles += pStream.num_triangles(); - num_quads += rbArray.num_quads(); -#endif - poly->deleteSinglePolygonWithSline(); - } - -#ifdef COUNT_TRIANGLES - printf("num_triangles=%i\n", num_triangles); - printf("num_quads = %i\n", num_quads); -#endif -} - -void Slicer::slice(Arc_ptr loop) -{ -#ifdef USE_READ_FLAG - if(read_flag("flagFile")) - slice_new(loop); - else - slice_old(loop); - -#else - slice_new(loop); -#endif - -} - - - -Slicer::Slicer( Backend &b ) - : CoveAndTiler( b ), Mesher( b ), backend( b ) -{ - oneOverDu = 0; - du = 0; - dv = 0; - isolines = 0; - ulinear = 0; - vlinear = 0; -} - -Slicer::~Slicer() -{ -} - -void -Slicer::setisolines( int x ) -{ - isolines = x; -} - -void -Slicer::setstriptessellation( REAL x, REAL y ) -{ - assert(x > 0 && y > 0); - du = x; - dv = y; - setDu( du ); -} - -void -Slicer::slice_old( Arc_ptr loop ) -{ - loop->markverts(); - - Arc_ptr extrema[4]; - loop->getextrema( extrema ); - - unsigned int npts = loop->numpts(); - TrimRegion::init( npts, extrema[0] ); - - Mesher::init( npts ); - - long ulines = uarray.init( du, extrema[1], extrema[3] ); -//printf("ulines = %i\n", ulines); - Varray varray; - long vlines = varray.init( dv, extrema[0], extrema[2] ); -//printf("vlines = %i\n", vlines); - long botv = 0; - long topv; - TrimRegion::init( varray.varray[botv] ); - getGridExtent( &extrema[0]->pwlArc->pts[0], &extrema[0]->pwlArc->pts[0] ); - - for( long quad=0; quad<varray.numquads; quad++ ) { - backend.surfgrid( uarray.uarray[0], - uarray.uarray[ulines-1], - ulines-1, - varray.vval[quad], - varray.vval[quad+1], - varray.voffset[quad+1] - varray.voffset[quad] ); - - for( long i=varray.voffset[quad]+1; i <= varray.voffset[quad+1]; i++ ) { - topv = botv++; - advance( topv - varray.voffset[quad], - botv - varray.voffset[quad], - varray.varray[botv] ); - if( i == vlines ) - getPts( extrema[2] ); - else - getPts( backend ); - getGridExtent(); - if( isolines ) { - outline(); - } else { - if( canTile() ) - coveAndTile(); - else - mesh(); - } - } - } -} - - -void -Slicer::outline( void ) -{ - GridTrimVertex upper, lower; - Hull::init( ); - - backend.bgnoutline(); - while( (nextupper( &upper )) ) { - if( upper.isGridVert() ) - backend.linevert( upper.g ); - else - backend.linevert( upper.t ); - } - backend.endoutline(); - - backend.bgnoutline(); - while( (nextlower( &lower )) ) { - if( lower.isGridVert() ) - backend.linevert( lower.g ); - else - backend.linevert( lower.t ); - } - backend.endoutline(); -} - - -void -Slicer::outline( Arc_ptr jarc ) -{ - jarc->markverts(); - - if( jarc->pwlArc->npts >= 2 ) { - backend.bgnoutline(); - for( int j = jarc->pwlArc->npts-1; j >= 0; j-- ) - backend.linevert( &(jarc->pwlArc->pts[j]) ); - backend.endoutline(); - } -} - - |