diff options
author | Brian Paul <[email protected]> | 2000-07-11 14:11:04 +0000 |
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committer | Brian Paul <[email protected]> | 2000-07-11 14:11:04 +0000 |
commit | f88602394d7cc340cc850622308ce1cbbff332a5 (patch) | |
tree | 0a23d3e19af28217550753d29535afafa39ccfea /src/glu/mesa/nurbs.h | |
parent | f545e2aedde0d0c09c76a7e772b333163fddba17 (diff) |
reverted to old tessellator (GLU 1.1)
Diffstat (limited to 'src/glu/mesa/nurbs.h')
-rw-r--r-- | src/glu/mesa/nurbs.h | 374 |
1 files changed, 179 insertions, 195 deletions
diff --git a/src/glu/mesa/nurbs.h b/src/glu/mesa/nurbs.h index 3e38ea40068..c80cacf57af 100644 --- a/src/glu/mesa/nurbs.h +++ b/src/glu/mesa/nurbs.h @@ -1,9 +1,9 @@ -/* $Id: nurbs.h,v 1.2 1999/11/11 03:21:43 kendallb Exp $ */ +/* $Id: nurbs.h,v 1.3 2000/07/11 14:11:04 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 - * Copyright (C) 1995-1999 Brian Paul + * Version: 3.3 + * Copyright (C) 1995-2000 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public @@ -22,46 +22,6 @@ /* - * $Log: nurbs.h,v $ - * Revision 1.2 1999/11/11 03:21:43 kendallb - * - * . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibility - * with the IBM VisualAge C++ compiler. Eventually some more code will be - * needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall) - * for the IBM compilers, however we currently build using our own header files - * that already handle this. - * - * . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility - * with the IBM VisualAge C++ compiler in src-glu. - * - * . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles - * with 0 warnings now. - * - * . tess_hash.c: line 244 - Why is this function stubbed out? I removed the - * code with a #if 0 to avoid a compiler warning, but it looks dangerous. - * - * Revision 1.1.1.1 1999/08/19 00:55:42 jtg - * Imported sources - * - * Revision 1.5 1999/02/27 13:55:31 brianp - * fixed BeOS-related GLU typedef problems - * - * Revision 1.4 1999/01/03 03:23:15 brianp - * now using GLAPIENTRY and GLCALLBACK keywords (Ted Jump) - * - * Revision 1.3 1997/05/27 03:18:23 brianp - * minor clean-up - * - * Revision 1.2 1997/05/27 03:00:16 brianp - * incorporated Bogdan's new NURBS code - * - * Revision 1.1 1996/09/27 01:19:39 brianp - * Initial revision - * - */ - - -/* * NURBS implementation written by Bogdan Sikorski ([email protected]) * See README2 for more info. */ @@ -71,198 +31,222 @@ #define NURBS_H -#define EPSILON 1e-06 /* epsilon for double precision compares */ +#define EPSILON 1e-06 /* epsilon for double precision compares */ typedef enum { - GLU_NURBS_CURVE, GLU_NURBS_SURFACE, GLU_NURBS_TRIM, GLU_NURBS_NO_TRIM, - GLU_NURBS_TRIM_DONE, GLU_NURBS_NONE -} GLU_nurbs_enum; + GLU_NURBS_CURVE, GLU_NURBS_SURFACE, GLU_NURBS_TRIM, GLU_NURBS_NO_TRIM, + GLU_NURBS_TRIM_DONE, GLU_NURBS_NONE +} +GLU_nurbs_enum; typedef enum { - GLU_TRIM_NURBS, GLU_TRIM_PWL -} GLU_trim_enum; + GLU_TRIM_NURBS, GLU_TRIM_PWL +} +GLU_trim_enum; typedef struct { - GLint sknot_count; - GLfloat *sknot; - GLint tknot_count; - GLfloat *tknot; - GLint s_stride; - GLint t_stride; - GLfloat *ctrlarray; - GLint sorder; - GLint torder; - GLint dim; - GLenum type; -} surface_attribs; + GLint sknot_count; + GLfloat *sknot; + GLint tknot_count; + GLfloat *tknot; + GLint s_stride; + GLint t_stride; + GLfloat *ctrlarray; + GLint sorder; + GLint torder; + GLint dim; + GLenum type; +} +surface_attribs; typedef struct { - surface_attribs geom; - surface_attribs color; - surface_attribs texture; - surface_attribs normal; -} nurbs_surface; + surface_attribs geom; + surface_attribs color; + surface_attribs texture; + surface_attribs normal; +} +nurbs_surface; typedef struct { - GLint knot_count; - GLfloat *knot; - GLint stride; - GLfloat *ctrlarray; - GLint order; - GLint dim; - GLenum type; -} curve_attribs; + GLint knot_count; + GLfloat *knot; + GLint stride; + GLfloat *ctrlarray; + GLint order; + GLint dim; + GLenum type; +} +curve_attribs; typedef struct { - GLint pt_count; - GLfloat *ctrlarray; - GLint stride; - GLint dim; - GLenum type; -} pwl_curve_attribs; + GLint pt_count; + GLfloat *ctrlarray; + GLint stride; + GLint dim; + GLenum type; +} +pwl_curve_attribs; typedef struct { - curve_attribs geom; - curve_attribs color; - curve_attribs texture; - curve_attribs normal; -} nurbs_curve; + curve_attribs geom; + curve_attribs color; + curve_attribs texture; + curve_attribs normal; +} +nurbs_curve; typedef struct trim_list_str { - GLU_trim_enum trim_type; - union - { - pwl_curve_attribs pwl_curve; - curve_attribs nurbs_curve; - } curve; - struct trim_list_str *next; -} trim_list; + GLU_trim_enum trim_type; + union + { + pwl_curve_attribs pwl_curve; + curve_attribs nurbs_curve; + } + curve; + struct trim_list_str *next; +} +trim_list; typedef struct seg_trim_str { - GLfloat *points; - GLint pt_cnt,seg_array_len; - struct seg_trim_str *next; -} trim_segments; + GLfloat *points; + GLint pt_cnt, seg_array_len; + struct seg_trim_str *next; +} +trim_segments; typedef struct nurbs_trim_str { - trim_list *trim_loop; - trim_segments *segments; - struct nurbs_trim_str *next; -} nurbs_trim; + trim_list *trim_loop; + trim_segments *segments; + struct nurbs_trim_str *next; +} +nurbs_trim; typedef struct { - GLfloat model[16],proj[16],viewport[4]; -} culling_and_sampling_str; - -struct GLUnurbs { - GLboolean culling; - GLenum error; - void (GLCALLBACKP error_callback)( GLenum err ); - GLenum display_mode; - GLU_nurbs_enum nurbs_type; - GLboolean auto_load_matrix; - culling_and_sampling_str - sampling_matrices; - GLenum sampling_method; - GLfloat sampling_tolerance; - GLfloat parametric_tolerance; - GLint u_step, v_step; - nurbs_surface surface; - nurbs_curve curve; - nurbs_trim *trim; + GLfloat model[16], proj[16], viewport[4]; +} +culling_and_sampling_str; + +struct GLUnurbs +{ + GLboolean culling; + GLenum error; + void (GLCALLBACK * error_callback) (GLenum err); + GLenum display_mode; + GLU_nurbs_enum nurbs_type; + GLboolean auto_load_matrix; + culling_and_sampling_str sampling_matrices; + GLenum sampling_method; + GLfloat sampling_tolerance; + GLfloat parametric_tolerance; + GLint u_step, v_step; + nurbs_surface surface; + nurbs_curve curve; + nurbs_trim *trim; }; typedef struct { - GLfloat *knot; - GLint nknots; - GLfloat *unified_knot; - GLint unified_nknots; - GLint order; - GLint t_min,t_max; - GLint delta_nknots; - GLboolean open_at_begin,open_at_end; - GLfloat *new_knot; - GLfloat *alpha; -} knot_str_type; + GLfloat *knot; + GLint nknots; + GLfloat *unified_knot; + GLint unified_nknots; + GLint order; + GLint t_min, t_max; + GLint delta_nknots; + GLboolean open_at_begin, open_at_end; + GLfloat *new_knot; + GLfloat *alpha; +} +knot_str_type; typedef struct { - GLfloat *geom_ctrl; - GLint geom_s_stride,geom_t_stride; - GLfloat **geom_offsets; - GLint geom_s_pt_cnt,geom_t_pt_cnt; - GLfloat *color_ctrl; - GLint color_s_stride,color_t_stride; - GLfloat **color_offsets; - GLint color_s_pt_cnt,color_t_pt_cnt; - GLfloat *normal_ctrl; - GLint normal_s_stride,normal_t_stride; - GLfloat **normal_offsets; - GLint normal_s_pt_cnt,normal_t_pt_cnt; - GLfloat *texture_ctrl; - GLint texture_s_stride,texture_t_stride; - GLfloat **texture_offsets; - GLint texture_s_pt_cnt,texture_t_pt_cnt; - GLint s_bezier_cnt,t_bezier_cnt; -} new_ctrl_type; - -extern void call_user_error( GLUnurbsObj *nobj, GLenum error ); - -extern GLenum test_knot(GLint nknots, GLfloat *knot, GLint order); - -extern GLenum explode_knot(knot_str_type *the_knot); - -extern GLenum calc_alphas(knot_str_type *the_knot); - -extern GLenum calc_new_ctrl_pts(GLfloat *ctrl,GLint stride,knot_str_type *the_knot, - GLint dim,GLfloat **new_ctrl,GLint *ncontrol); - -extern GLenum glu_do_sampling_crv(GLUnurbsObj *nobj, GLfloat *new_ctrl,GLint n_ctrl, - GLint order,GLint dim,GLint **factors); - -extern GLenum glu_do_sampling_3D(GLUnurbsObj *nobj, new_ctrl_type *new_ctrl, - int **sfactors, GLint **tfactors); - -extern GLenum glu_do_sampling_uv(GLUnurbsObj *nobj, new_ctrl_type *new_ctrl, - int **sfactors, GLint **tfactors); - -extern GLenum glu_do_sampling_param_3D(GLUnurbsObj *nobj, new_ctrl_type *new_ctrl, - int **sfactors, GLint **tfactors); - -extern GLboolean fine_culling_test_2D(GLUnurbsObj *nobj, GLfloat *ctrl, GLint n_ctrl, - GLint stride, GLint dim); - -extern GLboolean fine_culling_test_3D(GLUnurbsObj *nobj, GLfloat *ctrl, - GLint s_n_ctrl, GLint t_n_ctrl, GLint s_stride, GLint t_stride, GLint dim); - -extern void do_nurbs_curve( GLUnurbsObj *nobj); - -extern void do_nurbs_surface( GLUnurbsObj *nobj); - -extern GLenum patch_trimming(GLUnurbsObj *nobj,new_ctrl_type *new_ctrl, - GLint *sfactors, GLint *tfactors); - -extern void collect_unified_knot(knot_str_type *dest, knot_str_type *src, - GLfloat maximal_min_knot, GLfloat minimal_max_knot); - -extern GLenum select_knot_working_range(GLUnurbsObj *nobj,knot_str_type *geom_knot, - knot_str_type *color_knot, knot_str_type *normal_knot, - knot_str_type *texture_knot); - -extern void free_unified_knots(knot_str_type *geom_knot, knot_str_type *color_knot, - knot_str_type *normal_knot, knot_str_type *texture_knot); + GLfloat *geom_ctrl; + GLint geom_s_stride, geom_t_stride; + GLfloat **geom_offsets; + GLint geom_s_pt_cnt, geom_t_pt_cnt; + GLfloat *color_ctrl; + GLint color_s_stride, color_t_stride; + GLfloat **color_offsets; + GLint color_s_pt_cnt, color_t_pt_cnt; + GLfloat *normal_ctrl; + GLint normal_s_stride, normal_t_stride; + GLfloat **normal_offsets; + GLint normal_s_pt_cnt, normal_t_pt_cnt; + GLfloat *texture_ctrl; + GLint texture_s_stride, texture_t_stride; + GLfloat **texture_offsets; + GLint texture_s_pt_cnt, texture_t_pt_cnt; + GLint s_bezier_cnt, t_bezier_cnt; +} +new_ctrl_type; + +extern void call_user_error(GLUnurbsObj * nobj, GLenum error); + +extern GLenum test_knot(GLint nknots, GLfloat * knot, GLint order); + +extern GLenum explode_knot(knot_str_type * the_knot); + +extern GLenum calc_alphas(knot_str_type * the_knot); + +extern GLenum calc_new_ctrl_pts(GLfloat * ctrl, GLint stride, + knot_str_type * the_knot, GLint dim, + GLfloat ** new_ctrl, GLint * ncontrol); + +extern GLenum glu_do_sampling_crv(GLUnurbsObj * nobj, GLfloat * new_ctrl, + GLint n_ctrl, GLint order, GLint dim, + GLint ** factors); + +extern GLenum glu_do_sampling_3D(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, + int **sfactors, GLint ** tfactors); + +extern GLenum glu_do_sampling_uv(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, + int **sfactors, GLint ** tfactors); + +extern GLenum glu_do_sampling_param_3D(GLUnurbsObj * nobj, + new_ctrl_type * new_ctrl, + int **sfactors, GLint ** tfactors); + +extern GLboolean fine_culling_test_2D(GLUnurbsObj * nobj, GLfloat * ctrl, + GLint n_ctrl, GLint stride, GLint dim); + +extern GLboolean fine_culling_test_3D(GLUnurbsObj * nobj, GLfloat * ctrl, + GLint s_n_ctrl, GLint t_n_ctrl, + GLint s_stride, GLint t_stride, + GLint dim); + +extern void do_nurbs_curve(GLUnurbsObj * nobj); + +extern void do_nurbs_surface(GLUnurbsObj * nobj); + +extern GLenum patch_trimming(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, + GLint * sfactors, GLint * tfactors); + +extern void collect_unified_knot(knot_str_type * dest, knot_str_type * src, + GLfloat maximal_min_knot, + GLfloat minimal_max_knot); + +extern GLenum select_knot_working_range(GLUnurbsObj * nobj, + knot_str_type * geom_knot, + knot_str_type * color_knot, + knot_str_type * normal_knot, + knot_str_type * texture_knot); + +extern void free_unified_knots(knot_str_type * geom_knot, + knot_str_type * color_knot, + knot_str_type * normal_knot, + knot_str_type * texture_knot); |