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authorTimothy Arceri <[email protected]>2015-07-18 10:51:51 +1000
committerTimothy Arceri <[email protected]>2015-09-26 22:27:24 +1000
commit776a3845d6325578d51eea6e7d91ffb475862fc8 (patch)
treeae331eb47dcabc8cddce880cdca3f58cc2a03aaf /src/glsl
parent9932142192f848ae9dbc644551653547640346b4 (diff)
glsl: clean-up link uniform code
These changes are also needed to allow linking of struct and interface arrays of arrays. Reviewed-by: Thomas Helland <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/link_uniforms.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 1c901e2cecb..94d7287221a 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -77,6 +77,7 @@ program_resource_visitor::process(ir_variable *var)
{
unsigned record_array_count = 1;
const glsl_type *t = var->type;
+ const glsl_type *t_without_array = var->type->without_array();
const bool row_major =
var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;
@@ -153,13 +154,8 @@ program_resource_visitor::process(ir_variable *var)
recursion(var->type, &name, strlen(name), row_major, NULL, packing,
false, record_array_count);
ralloc_free(name);
- } else if (t->is_interface()) {
- char *name = ralloc_strdup(NULL, var->type->name);
- recursion(var->type, &name, strlen(name), row_major, NULL, packing,
- false, record_array_count);
- ralloc_free(name);
- } else if (t->is_array() && t->fields.array->is_interface()) {
- char *name = ralloc_strdup(NULL, var->type->fields.array->name);
+ } else if (t_without_array->is_interface()) {
+ char *name = ralloc_strdup(NULL, t_without_array->name);
recursion(var->type, &name, strlen(name), row_major, NULL, packing,
false, record_array_count);
ralloc_free(name);
@@ -234,8 +230,8 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
(*name)[name_length] = '\0';
this->leave_record(t, *name, row_major, packing);
}
- } else if (t->is_array() && (t->fields.array->is_record()
- || t->fields.array->is_interface())) {
+ } else if (t->without_array()->is_record() ||
+ t->without_array()->is_interface()) {
if (record_type == NULL && t->fields.array->is_record())
record_type = t->fields.array;
@@ -974,8 +970,7 @@ link_update_uniform_buffer_variables(struct gl_shader *shader)
if (var->type->is_record()) {
sentinel = '.';
- } else if (var->type->is_array()
- && var->type->fields.array->is_record()) {
+ } else if (var->type->without_array()->is_record()) {
sentinel = '[';
}