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authorIan Romanick <[email protected]>2013-08-09 15:15:45 -0700
committerIan Romanick <[email protected]>2013-08-21 07:43:48 -0700
commitb15b62c54c0e3c10aaf8573a62acfcdc93979b0d (patch)
treed87cea2237ac06f0c1145c9ba2a4712a2d4c966a /src/glsl
parent00fcdc81ff06449a359e0a2e7ae3d29d39f93d36 (diff)
glsl: Pass type to is_valid_default_precision_type instead of name
This is used by the next patch. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "9.2" <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/ast_to_hir.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index c439391ab27..88d9fd60b56 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4225,10 +4225,8 @@ ast_iteration_statement::hir(exec_list *instructions,
* version.
*/
static bool
-is_valid_default_precision_type(const struct _mesa_glsl_parse_state *state,
- const char *type_name)
+is_valid_default_precision_type(const struct glsl_type *const type)
{
- const struct glsl_type *type = state->symbols->get_type(type_name);
if (type == NULL)
return false;
@@ -4280,7 +4278,10 @@ ast_type_specifier::hir(exec_list *instructions,
"arrays");
return NULL;
}
- if (!is_valid_default_precision_type(state, this->type_name)) {
+
+ const struct glsl_type *const type =
+ state->symbols->get_type(this->type_name);
+ if (!is_valid_default_precision_type(type)) {
_mesa_glsl_error(&loc, state,
"default precision statements apply only to "
"float, int, and sampler types");