diff options
author | Ian Romanick <[email protected]> | 2014-05-14 13:25:14 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-09-30 13:34:41 -0700 |
commit | ab51179f1fe8f365cc5357f498e4ce690c28bd3a (patch) | |
tree | ca8f1936c61ae7698c721ae3ed64aa51bd75bef6 /src/glsl | |
parent | baf5a756640fde8cd4d4e704ed8c9c45da3e5407 (diff) |
glsl: Replace ir_variable::warn_extension pointer with an 8-bit index
Also move the new warn_extension_index into ir_variable::data. This
enables slightly better packing.
Valgrind massif results for a trimmed apitrace of dota2:
n time(i) total(B) useful-heap(B) extra-heap(B) stacks(B)
Before (32-bit): 82 40,580,040,531 68,488,992 62,973,695 5,515,297 0
After (32-bit): 73 40,580,476,304 68,488,400 62,796,151 5,692,249 0
Before (64-bit): 65 37,124,013,542 95,892,768 88,466,712 7,426,056 0
After (64-bit): 71 37,124,890,613 95,889,584 88,089,008 7,800,576 0
A real savings of 173KiB on 32-bit and 368KiB on 64-bit.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ir.cpp | 21 | ||||
-rw-r--r-- | src/glsl/ir.h | 18 | ||||
-rw-r--r-- | src/glsl/ir_clone.cpp | 2 |
3 files changed, 31 insertions, 10 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index b83884163d5..07f15ee0701 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1554,7 +1554,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->data.location = -1; this->data.location_frac = 0; this->data.binding = 0; - this->warn_extension = NULL; + this->data.warn_extension_index = 0; this->constant_value = NULL; this->constant_initializer = NULL; this->data.origin_upper_left = false; @@ -1617,16 +1617,31 @@ ir_variable::determine_interpolation_mode(bool flat_shade) return INTERP_QUALIFIER_SMOOTH; } +const char *const ir_variable::warn_extension_table[] = { + "", + "GL_ARB_shader_stencil_export", + "GL_AMD_shader_stencil_export", +}; + void ir_variable::enable_extension_warning(const char *extension) { - this->warn_extension = extension; + for (unsigned i = 0; i < Elements(warn_extension_table); i++) { + if (strcmp(warn_extension_table[i], extension) == 0) { + this->data.warn_extension_index = i; + return; + } + } + + assert(!"Should not get here."); + this->data.warn_extension_index = 0; } const char * ir_variable::get_extension_warning() const { - return this->warn_extension; + return this->data.warn_extension_index == 0 + ? NULL : warn_extension_table[this->data.warn_extension_index]; } ir_function_signature::ir_function_signature(const glsl_type *return_type, diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 3537ecfd9ac..67150ce6cd8 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -723,6 +723,13 @@ public: uint16_t image_format; /** + * Emit a warning if this variable is accessed. + */ + private: + uint8_t warn_extension_index; + + public: + /** * \brief Layout qualifier for gl_FragDepth. * * This is not equal to \c ir_depth_layout_none if and only if this @@ -776,6 +783,10 @@ public: */ unsigned max_array_access; + /** + * Allow (only) ir_variable direct access private members. + */ + friend class ir_variable; } data; /** @@ -810,6 +821,8 @@ public: ir_constant *constant_initializer; private: + static const char *const warn_extension_table[]; + /** * For variables that are in an interface block or are an instance of an * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block. @@ -817,11 +830,6 @@ private: * \sa ir_variable::location */ const glsl_type *interface_type; - - /** - * Emit a warning if this variable is accessed. - */ - const char *warn_extension; }; /** diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp index 4b444d4683d..86c0e3166d5 100644 --- a/src/glsl/ir_clone.cpp +++ b/src/glsl/ir_clone.cpp @@ -53,8 +53,6 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const memcpy(&var->data, &this->data, sizeof(var->data)); - var->warn_extension = this->warn_extension; - var->num_state_slots = this->num_state_slots; if (this->state_slots) { /* FINISHME: This really wants to use something like talloc_reference, but |