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authorJerome Glisse <[email protected]>2010-08-30 17:56:59 -0400
committerJerome Glisse <[email protected]>2010-09-01 13:16:23 -0400
commit66e4cb1cd5a55402606a09417349d2be8b009e89 (patch)
treeb9c4e20211fbfc1a979667598f141116f4a5cebd /src/glsl
parent15ce70252c5357081a61f3494261c7e343174301 (diff)
r600g: avoid dynamic allocation of states
Make state statically allocated, this kills a bunch of code and avoid intensive use of malloc/free. There is still a lot of useless duplicate function wrapping that can be kill. This doesn't improve yet performance, needs to avoid memcpy states in radeon_ctx_set_draw and to avoid rebuilding vs_resources, dsa, scissor, cb_cntl, ... states at each draw command. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/glsl')
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