diff options
author | Dave Airlie <[email protected]> | 2015-02-05 11:53:10 +0200 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-02-19 00:28:34 -0500 |
commit | eeae6251be7bddf3040f14a2782ee8d5d17f7914 (patch) | |
tree | d5170abe806fdfee313580df48b0914f541aa253 /src/glsl | |
parent | 753ba6b9995ad6a2d2e43faa7df8033dcd003f87 (diff) |
glsl/ir: Add builtin constant function support for doubles
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ir_constant_expression.cpp | 247 |
1 files changed, 215 insertions, 32 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 864cb80de74..07dd439d5ed 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -60,7 +60,7 @@ static double copysign(double x, double y) #endif static float -dot(ir_constant *op0, ir_constant *op1) +dot_f(ir_constant *op0, ir_constant *op1) { assert(op0->type->is_float() && op1->type->is_float()); @@ -71,6 +71,18 @@ dot(ir_constant *op0, ir_constant *op1) return result; } +static double +dot_d(ir_constant *op0, ir_constant *op1) +{ + assert(op0->type->is_double() && op1->type->is_double()); + + double result = 0; + for (unsigned c = 0; c < op0->type->components(); c++) + result += op0->value.d[c] * op1->value.d[c]; + + return result; +} + /* This method is the only one supported by gcc. Unions in particular * are iffy, and read-through-converted-pointer is killed by strict * aliasing. OTOH, the compiler sees through the memcpy, so the @@ -667,32 +679,81 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) data.b[0] = true; } break; - - case ir_unop_trunc: + case ir_unop_d2f: + assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = op[0]->value.d[c]; + } + break; + case ir_unop_f2d: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = truncf(op[0]->value.f[c]); + data.d[c] = op[0]->value.f[c]; + } + break; + case ir_unop_d2i: + assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.i[c] = op[0]->value.d[c]; + } + break; + case ir_unop_i2d: + assert(op[0]->type->base_type == GLSL_TYPE_INT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.d[c] = op[0]->value.i[c]; + } + break; + case ir_unop_d2u: + assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.u[c] = op[0]->value.d[c]; + } + break; + case ir_unop_u2d: + assert(op[0]->type->base_type == GLSL_TYPE_UINT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.d[c] = op[0]->value.u[c]; + } + break; + case ir_unop_d2b: + assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.b[c] = op[0]->value.d[c] != 0.0; + } + break; + case ir_unop_trunc: + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = trunc(op[0]->value.d[c]); + else + data.f[c] = truncf(op[0]->value.f[c]); } break; case ir_unop_round_even: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = _mesa_round_to_even(op[0]->value.f[c]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = _mesa_round_to_even(op[0]->value.d[c]); + else + data.f[c] = _mesa_round_to_even(op[0]->value.f[c]); } break; case ir_unop_ceil: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = ceilf(op[0]->value.f[c]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = ceil(op[0]->value.d[c]); + else + data.f[c] = ceilf(op[0]->value.f[c]); } break; case ir_unop_floor: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = floorf(op[0]->value.f[c]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = floor(op[0]->value.d[c]); + else + data.f[c] = floorf(op[0]->value.f[c]); } break; @@ -708,6 +769,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]); break; + case GLSL_TYPE_DOUBLE: + data.d[c] = op[0]->value.d[c] - floor(op[0]->value.d[c]); + break; default: assert(0); } @@ -742,6 +806,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = -op[0]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + data.d[c] = -op[0]->value.d[c]; + break; default: assert(0); } @@ -762,6 +829,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = fabs(op[0]->value.f[c]); break; + case GLSL_TYPE_DOUBLE: + data.d[c] = fabs(op[0]->value.d[c]); + break; default: assert(0); } @@ -780,6 +850,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0)); break; + case GLSL_TYPE_DOUBLE: + data.d[c] = double((op[0]->value.d[c] > 0)-(op[0]->value.d[c] < 0)); + break; default: assert(0); } @@ -787,7 +860,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) break; case ir_unop_rcp: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (this->type->base_type) { case GLSL_TYPE_UINT: @@ -802,6 +874,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) if (op[0]->value.f[c] != 0.0) data.f[c] = 1.0F / op[0]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + if (op[0]->value.d[c] != 0.0) + data.d[c] = 1.0 / op[0]->value.d[c]; + break; default: assert(0); } @@ -809,16 +885,20 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) break; case ir_unop_rsq: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = 1.0 / sqrt(op[0]->value.d[c]); + else + data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]); } break; case ir_unop_sqrt: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = sqrtf(op[0]->value.f[c]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = sqrt(op[0]->value.d[c]); + else + data.f[c] = sqrtf(op[0]->value.f[c]); } break; @@ -934,7 +1014,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) break; case ir_binop_dot: - data.f[0] = dot(op[0], op[1]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[0] = dot_d(op[0], op[1]); + else + data.f[0] = dot_f(op[0], op[1]); break; case ir_binop_min: @@ -953,6 +1036,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]); break; + case GLSL_TYPE_DOUBLE: + data.d[c] = MIN2(op[0]->value.d[c0], op[1]->value.d[c1]); + break; default: assert(0); } @@ -975,6 +1061,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]); break; + case GLSL_TYPE_DOUBLE: + data.d[c] = MAX2(op[0]->value.d[c0], op[1]->value.d[c1]); + break; default: assert(0); } @@ -997,6 +1086,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1]; break; + case GLSL_TYPE_DOUBLE: + data.d[c] = op[0]->value.d[c0] + op[1]->value.d[c1]; + break; default: assert(0); } @@ -1019,6 +1111,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]; break; + case GLSL_TYPE_DOUBLE: + data.d[c] = op[0]->value.d[c0] - op[1]->value.d[c1]; + break; default: assert(0); } @@ -1043,6 +1138,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1]; break; + case GLSL_TYPE_DOUBLE: + data.d[c] = op[0]->value.d[c0] * op[1]->value.d[c1]; + break; default: assert(0); } @@ -1066,7 +1164,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) for (unsigned j = 0; j < p; j++) { for (unsigned i = 0; i < n; i++) { for (unsigned k = 0; k < m; k++) { - data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j]; + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[i+n*j] += op[0]->value.d[i+n*k]*op[1]->value.d[k+m*j]; + else + data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j]; } } } @@ -1098,6 +1199,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1]; break; + case GLSL_TYPE_DOUBLE: + data.d[c] = op[0]->value.d[c0] / op[1]->value.d[c1]; + break; default: assert(0); } @@ -1133,6 +1237,13 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1] * floorf(op[0]->value.f[c0] / op[1]->value.f[c1]); break; + case GLSL_TYPE_DOUBLE: + /* We don't use fmod because it rounds toward zero; GLSL specifies + * the use of floor. + */ + data.d[c] = op[0]->value.d[c0] - op[1]->value.d[c1] + * floor(op[0]->value.d[c0] / op[1]->value.d[c1]); + break; default: assert(0); } @@ -1169,6 +1280,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.b[c] = op[0]->value.f[c] < op[1]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + data.b[c] = op[0]->value.d[c] < op[1]->value.d[c]; + break; default: assert(0); } @@ -1187,6 +1301,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + data.b[c] = op[0]->value.d[c] > op[1]->value.d[c]; + break; default: assert(0); } @@ -1205,6 +1322,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + data.b[c] = op[0]->value.d[c] <= op[1]->value.d[c]; + break; default: assert(0); } @@ -1223,6 +1343,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + data.b[c] = op[0]->value.d[c] >= op[1]->value.d[c]; + break; default: assert(0); } @@ -1244,6 +1367,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_BOOL: data.b[c] = op[0]->value.b[c] == op[1]->value.b[c]; break; + case GLSL_TYPE_DOUBLE: + data.b[c] = op[0]->value.d[c] == op[1]->value.d[c]; + break; default: assert(0); } @@ -1265,6 +1391,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_BOOL: data.b[c] = op[0]->value.b[c] != op[1]->value.b[c]; break; + case GLSL_TYPE_DOUBLE: + data.b[c] = op[0]->value.d[c] != op[1]->value.d[c]; + break; default: assert(0); } @@ -1375,6 +1504,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[0] = op[0]->value.f[c]; break; + case GLSL_TYPE_DOUBLE: + data.d[0] = op[0]->value.d[c]; + break; case GLSL_TYPE_BOOL: data.b[0] = op[0]->value.b[c]; break; @@ -1474,6 +1606,19 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) data.f[c] = CLAMP(op[0]->value.f[c], 0.0f, 1.0f); } break; + case ir_unop_pack_double_2x32: { + /* XXX needs to be checked on big-endian */ + uint64_t temp; + temp = (uint64_t)op[0]->value.u[0] | ((uint64_t)op[0]->value.u[1] << 32); + data.d[0] = *(double *)&temp; + + break; + } + case ir_unop_unpack_double_2x32: + /* XXX needs to be checked on big-endian */ + data.u[0] = *(uint32_t *)&op[0]->value.d[0]; + data.u[1] = *((uint32_t *)&op[0]->value.d[0] + 1); + break; case ir_triop_bitfield_extract: { int offset = op[1]->value.i[0]; @@ -1523,40 +1668,65 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case ir_binop_ldexp: for (unsigned c = 0; c < components; c++) { - data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]); - /* Flush subnormal values to zero. */ - if (!isnormal(data.f[c])) - data.f[c] = copysign(0.0f, op[0]->value.f[c]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) { + data.d[c] = ldexp(op[0]->value.d[c], op[1]->value.i[c]); + /* Flush subnormal values to zero. */ + if (!isnormal(data.d[c])) + data.d[c] = copysign(0.0, op[0]->value.d[c]); + } else { + data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]); + /* Flush subnormal values to zero. */ + if (!isnormal(data.f[c])) + data.f[c] = copysign(0.0f, op[0]->value.f[c]); + } } break; case ir_triop_fma: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(op[1]->type->base_type == GLSL_TYPE_FLOAT); - assert(op[2]->type->base_type == GLSL_TYPE_FLOAT); + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT || + op[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(op[1]->type->base_type == GLSL_TYPE_FLOAT || + op[1]->type->base_type == GLSL_TYPE_DOUBLE); + assert(op[2]->type->base_type == GLSL_TYPE_FLOAT || + op[2]->type->base_type == GLSL_TYPE_DOUBLE); for (unsigned c = 0; c < components; c++) { - data.f[c] = op[0]->value.f[c] * op[1]->value.f[c] - + op[2]->value.f[c]; + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = op[0]->value.d[c] * op[1]->value.d[c] + + op[2]->value.d[c]; + else + data.f[c] = op[0]->value.f[c] * op[1]->value.f[c] + + op[2]->value.f[c]; } break; case ir_triop_lrp: { - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - assert(op[1]->type->base_type == GLSL_TYPE_FLOAT); - assert(op[2]->type->base_type == GLSL_TYPE_FLOAT); + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT || + op[0]->type->base_type == GLSL_TYPE_DOUBLE); + assert(op[1]->type->base_type == GLSL_TYPE_FLOAT || + op[1]->type->base_type == GLSL_TYPE_DOUBLE); + assert(op[2]->type->base_type == GLSL_TYPE_FLOAT || + op[2]->type->base_type == GLSL_TYPE_DOUBLE); unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) { - data.f[c] = op[0]->value.f[c] * (1.0f - op[2]->value.f[c2]) + - (op[1]->value.f[c] * op[2]->value.f[c2]); + if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = op[0]->value.d[c] * (1.0 - op[2]->value.d[c2]) + + (op[1]->value.d[c] * op[2]->value.d[c2]); + else + data.f[c] = op[0]->value.f[c] * (1.0f - op[2]->value.f[c2]) + + (op[1]->value.f[c] * op[2]->value.f[c2]); } break; } case ir_triop_csel: for (unsigned c = 0; c < components; c++) { - data.u[c] = op[0]->value.b[c] ? op[1]->value.u[c] + if (op[1]->type->base_type == GLSL_TYPE_DOUBLE) + data.d[c] = op[0]->value.b[c] ? op[1]->value.d[c] + : op[2]->value.d[c]; + else + data.u[c] = op[0]->value.b[c] ? op[1]->value.u[c] : op[2]->value.u[c]; } break; @@ -1579,6 +1749,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_BOOL: data.b[idx] = op[1]->value.b[0]; break; + case GLSL_TYPE_DOUBLE: + data.d[idx] = op[1]->value.d[0]; + break; default: assert(!"Should not get here."); break; @@ -1625,6 +1798,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_FLOAT: data.f[c] = op[c]->value.f[0]; break; + case GLSL_TYPE_DOUBLE: + data.d[c] = op[c]->value.d[0]; + break; default: assert(0); } @@ -1666,6 +1842,7 @@ ir_swizzle::constant_expression_value(struct hash_table *variable_context) case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break; case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break; case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break; + case GLSL_TYPE_DOUBLE:data.d[i] = v->value.d[swiz_idx[i]]; break; default: assert(!"Should not get here."); break; } } @@ -1740,6 +1917,12 @@ ir_dereference_array::constant_expression_value(struct hash_table *variable_cont break; + case GLSL_TYPE_DOUBLE: + for (unsigned i = 0; i < column_type->vector_elements; i++) + data.d[i] = array->value.d[mat_idx + i]; + + break; + default: assert(!"Should not get here."); break; |