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author | Timothy Arceri <[email protected]> | 2015-08-13 23:26:01 +1000 |
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committer | Timothy Arceri <[email protected]> | 2015-08-19 10:38:56 +1000 |
commit | fdacadc87c708b519a8a4e35b1d551773ca95f4c (patch) | |
tree | 57ff6bd351a00406fde09db7f85a1064c8f66f19 /src/glsl | |
parent | 4a0bea38635e29b20701855131fa2b5dd6d3978f (diff) |
mesa: undo split out of create shader code
This code was split out into a separate function to be used also
by GL_EXT_separate_shader_objects which has since been removed from
Mesa, so move it back.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions