diff options
author | Kenneth Graunke <[email protected]> | 2015-06-28 22:17:16 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-06-28 22:20:27 -0700 |
commit | 6218c68bece0cea671f2940a651119a87ab8b24e (patch) | |
tree | c9fb84243de1bdad50d9f818006435e98178bbc5 /src/glsl | |
parent | cae701fc8ed0faeaaaafd1cf57f6143031edcab2 (diff) |
Revert "glsl: clone inputs and outputs during linking"
This reverts commit c2ff3485b3d48749ea9dcad07bc1a691627dc3e5.
Ilia and I noticed a memory leak caused by this patch: at least with
fixed-function programs, we clone things using ProgramResourceList as
the context before reralloc makes it non-NULL.
I believe Tapani found other bugs with these patches, so I'm just going
to revert them for now and let him pursue them further.
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/linker.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 5da9cadcb08..4a726d4e2e7 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2637,9 +2637,7 @@ add_interface_variables(struct gl_shader_program *shProg, continue; }; - /* Clone ir_variable data so that backend is able to free memory. */ - if (!add_program_resource(shProg, programInterface, - var->clone(shProg->ProgramResourceList, NULL), + if (!add_program_resource(shProg, programInterface, var, build_stageref(shProg, var->name) | mask)) return false; } |