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authorJordan Justen <[email protected]>2014-10-10 08:28:24 -0700
committerJordan Justen <[email protected]>2015-09-13 09:53:16 -0700
commitf5bb5a1bf180b80a4fee12d60e97ac4c6f80876c (patch)
tree3c58343cfe31645d972febee502c2213ef80a052 /src/glsl
parent49f999b9cb6ecb32cb27d10b47d234a176ae4c77 (diff)
glsl/cs: Add gl_WorkGroupID variable
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/builtin_variables.cpp1
-rw-r--r--src/glsl/shader_enums.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index f185d939444..fbcec353a4a 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -1055,6 +1055,7 @@ builtin_variable_generator::generate_cs_special_vars()
{
add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_ID, uvec3_t,
"gl_LocalInvocationID");
+ add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID");
/* TODO: finish this. */
}
diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h
index 3b80a1dd4ce..7c598b64595 100644
--- a/src/glsl/shader_enums.h
+++ b/src/glsl/shader_enums.h
@@ -370,6 +370,7 @@ typedef enum
*/
/*@{*/
SYSTEM_VALUE_LOCAL_INVOCATION_ID,
+ SYSTEM_VALUE_WORK_GROUP_ID,
/*@}*/
SYSTEM_VALUE_MAX /**< Number of values */