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author | Chia-I Wu <[email protected]> | 2010-06-29 14:58:33 +0800 |
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committer | Chia-I Wu <[email protected]> | 2010-06-29 17:16:20 +0800 |
commit | d5ab243d5a5bacbd2ba615d40f13c8ab37364745 (patch) | |
tree | bbf3c92d3c512e0d12eab3a7036c60c8e2cf7171 /src/glsl | |
parent | d8e0e114567ec19fd59f974080a418dc959cc9b6 (diff) |
st/egl: Move module loading code to targets.
Several changes are made. libegl.a no longer defines _eglMain. It
defines functions to create and destroy a _EGLDriver instead. The
creation function is called by the targets. It takes an egl_g3d_loader
as its argument. The loader is defined by the targets and is in charge
of creating st_api and pipe_screen. This allows us to move the module
loading code to targets. Lastly, the modules are now loaded as the
respective contexts are created.
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions