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author | Eric Anholt <[email protected]> | 2011-04-20 16:49:19 -0700 |
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committer | Eric Anholt <[email protected]> | 2011-04-23 13:21:57 -0700 |
commit | d7f4c4e1b187552ede397f00fb56a6f0bb724ce1 (patch) | |
tree | 063b79e932c5b46181516edd961dfcbf64d0466b /src/glsl | |
parent | 79bde19ef9e13d5db30d0516d9e7eae6a3a8d32a (diff) |
mesa: Fix fragment.color (no index) writes with OPTION ARB_draw_buffers.
Fixes a bug in Trine where fragment.color would write
FRAG_RESULT_COLOR (which is interpreted by drivers as being the "write
this to all color buffers" option) instead of FRAG_RESULT_DATA0 (just
the first target).
Fixes piglit ATI_draw_buffers/arbfp-no-index.
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions