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authorJosé Fonseca <[email protected]>2011-06-17 14:48:28 +0100
committerJosé Fonseca <[email protected]>2011-06-17 14:50:37 +0100
commit41750107496858a047afa8d81d20fe903f285a78 (patch)
treeae050f8f2788a0aab8713bc3f7b83b62cf9d7588 /src/glsl
parentfc8c4a3a7b92a1134cd3a9312063abba9e14b0fe (diff)
scons: make embedding orthogonal to the platform
To enable embedding in platforms other than linux.
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/SConscript4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index c3255835fb4..1441cc74bd8 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -102,7 +102,7 @@ if env['msvc']:
env.Prepend(CPPPATH = ['#/src/getopt'])
env.PrependUnique(LIBS = [getopt])
-if env['crosscompile'] and env['platform'] != 'embedded':
+if env['crosscompile'] and not env['embedded']:
Import('builtin_glsl_function')
else:
# Copy these files to avoid generation object files into src/mesa/program
@@ -156,7 +156,7 @@ Export('glsl')
# Skip building these programs as they will cause SCons error "Two environments
# with different actions were specified for the same target"
-if env['crosscompile'] or env['platform'] == 'embedded':
+if env['crosscompile'] or env['embedded']:
Return()
env = env.Clone()