diff options
author | Paul Berry <[email protected]> | 2011-10-25 16:24:03 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2011-10-31 11:29:14 -0700 |
commit | fa0066ae2b2d304065ee8d93d9b5ecc8b457425a (patch) | |
tree | 378dcd82d6904b01ed0f7171b919e7585335c692 /src/glsl | |
parent | f40c6b2a992f3ca796826a47743c0c80232d7ab2 (diff) |
mesa: Add glsl_type::get_scalar_type() function.
This function is similar to get_base_type(), but when called on
arrays, it returns the scalar type composing the array. For example,
glsl_type(vec4[]) => float_type.
Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/glsl_types.cpp | 23 | ||||
-rw-r--r-- | src/glsl/glsl_types.h | 11 |
2 files changed, 34 insertions, 0 deletions
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index c94aec0d2da..03e99879e8e 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -258,6 +258,29 @@ const glsl_type *glsl_type::get_base_type() const } +const glsl_type *glsl_type::get_scalar_type() const +{ + const glsl_type *type = this; + + /* Handle arrays */ + while (type->base_type == GLSL_TYPE_ARRAY) + type = type->fields.array; + + /* Handle vectors and matrices */ + switch (type->base_type) { + case GLSL_TYPE_UINT: + return uint_type; + case GLSL_TYPE_INT: + return int_type; + case GLSL_TYPE_FLOAT: + return float_type; + default: + /* Handle everything else */ + return type; + } +} + + void _mesa_glsl_release_types(void) { diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 048696693be..2f849afba70 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -178,6 +178,17 @@ struct glsl_type { const glsl_type *get_base_type() const; /** + * Get the basic scalar type which this type aggregates. + * + * If the type is a numeric or boolean scalar, vector, or matrix, or an + * array of any of those, this function gets the scalar type of the + * individual components. For structs and arrays of structs, this function + * returns the struct type. For samplers and arrays of samplers, this + * function returns the sampler type. + */ + const glsl_type *get_scalar_type() const; + + /** * Query the type of elements in an array * * \return |