diff options
author | Iago Toral Quiroga <[email protected]> | 2015-10-07 09:21:36 +0200 |
---|---|---|
committer | Iago Toral Quiroga <[email protected]> | 2015-10-12 08:31:08 +0200 |
commit | f09c229cc6db838ae595fb57f5e6386a035bdf42 (patch) | |
tree | 78f5762aed22c101984f03ae4e96e01d150c7fbd /src/glsl | |
parent | 8281a7c5333d9b78aabf9ce3e9cc7077ccca9413 (diff) |
glsl: shader outputs cannot have initializers
GLSL Spec 4.20.8, 4.3 Storage Qualifiers:
"Initializers in global declarations may only be used in declarations of
global variables with no storage qualifier, with a const qualifier or
with a uniform qualifier."
We do this for input variables, but not for output variables. AMD and NVIDIA
proprietary drivers don't allow this either.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 9511440ba3a..2aea5aef9c0 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -3201,6 +3201,12 @@ process_initializer(ir_variable *var, ast_declaration *decl, ? "attribute" : "varying"); } + if (var->data.mode == ir_var_shader_out && state->current_function == NULL) { + _mesa_glsl_error(&initializer_loc, state, + "cannot initialize %s shader output", + _mesa_shader_stage_to_string(state->stage)); + } + /* If the initializer is an ast_aggregate_initializer, recursively store * type information from the LHS into it, so that its hir() function can do * type checking. |