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authorMaxence Le DorĂ© <[email protected]>2014-01-03 00:09:54 +0100
committerKenneth Graunke <[email protected]>2014-01-06 14:28:10 -0800
commit1a9e8c23eb936bb165879ca52348ecb06a8b4701 (patch)
tree912b4b902a4eaaee178f4f662e61a0c10e44c3db /src/glsl
parenteb5dc75601708d2d9bdf822960ae5b9151c105a1 (diff)
mesa: enable AMD_shader_trinary_minmax
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_parser_extras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 456ca920111..e839caf9ad2 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -543,7 +543,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_texture_gather, true, false, ARB_texture_gather),
EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters),
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
- EXT(AMD_shader_trinary_minmax, true, false, dummy_false),
+ EXT(AMD_shader_trinary_minmax, true, false, dummy_true),
};
#undef EXT