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author | Chia-I Wu <[email protected]> | 2011-11-06 14:48:11 -0700 |
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committer | Chia-I Wu <[email protected]> | 2011-11-07 17:04:11 -0700 |
commit | a69da5c0ce3c932b310bca7cd5cce78961f9946b (patch) | |
tree | 570edfe12116b1323d407101a9b31c71dd41a611 /src/glsl | |
parent | 2051a118233cb935ab30ce1eab4b9a80aa0238aa (diff) |
util: add log2f for Android
It is needed for nv50's new shader backend. With this change, both u_math.h
and imports.h in core mesa define the same function. I have to #undef log2f
here to avoid the conflict. Not sure if there is a better way to deal with
the situation.
Acked-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions