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author | Kenneth Graunke <[email protected]> | 2016-01-05 04:46:33 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2016-01-05 18:07:27 -0800 |
commit | 25b7e4a01f20df4ca94a5381dee5b33294f6c161 (patch) | |
tree | 17b55b56322675fe13052674d4c7a022e09310b1 /src/glsl | |
parent | 3d402d445003f00478d7eb51eec8e4f31fef9352 (diff) |
i965: Use rcp in brw_lower_texture_gradients rather than 1.0 / x.
That's what it's for. Plus, we actually implement rcp.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions