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authorFrancisco Jerez <[email protected]>2015-01-28 17:42:37 +0200
committerFrancisco Jerez <[email protected]>2015-05-04 17:44:17 +0300
commitce0e15172157b6fa11feabb3ff0672abfb273884 (patch)
treee899a0277b53e431c81832a4d5b559ebe05cbcc5 /src/glsl
parent6c1f6f8291859209a9b585f65258e090d91f0347 (diff)
glsl: Keep track of the early_fragment_tests flag in gl_shader.
And rename _mesa_glsl_parse_state::early_fragment_tests to fs_early_fragment_tests for consistency with other FS-specific flags in the same struct. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/ast_type.cpp2
-rw-r--r--src/glsl/glsl_parser_extras.cpp4
-rw-r--r--src/glsl/glsl_parser_extras.h2
-rw-r--r--src/glsl/linker.cpp2
4 files changed, 7 insertions, 3 deletions
diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp
index 34c2b735a9f..1bcf6a2e81f 100644
--- a/src/glsl/ast_type.cpp
+++ b/src/glsl/ast_type.cpp
@@ -342,7 +342,7 @@ ast_type_qualifier::merge_in_qualifier(YYLTYPE *loc,
}
if (q.flags.q.early_fragment_tests) {
- state->early_fragment_tests = true;
+ state->fs_early_fragment_tests = true;
}
if (create_gs_ast) {
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 0aa3c54fc8b..a8ba89eda3a 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -212,7 +212,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->gs_input_size = 0;
this->in_qualifier = new(this) ast_type_qualifier();
this->out_qualifier = new(this) ast_type_qualifier();
- this->early_fragment_tests = false;
+ this->fs_early_fragment_tests = false;
memset(this->atomic_counter_offsets, 0,
sizeof(this->atomic_counter_offsets));
this->allow_extension_directive_midshader =
@@ -1418,6 +1418,7 @@ set_shader_inout_layout(struct gl_shader *shader,
assert(!state->fs_redeclares_gl_fragcoord);
assert(!state->fs_pixel_center_integer);
assert(!state->fs_origin_upper_left);
+ assert(!state->fs_early_fragment_tests);
}
switch (shader->Stage) {
@@ -1460,6 +1461,7 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->origin_upper_left = state->fs_origin_upper_left;
shader->ARB_fragment_coord_conventions_enable =
state->ARB_fragment_coord_conventions_enable;
+ shader->EarlyFragmentTests = state->fs_early_fragment_tests;
break;
default:
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index dae7864fdaf..3c47aab7b36 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -510,7 +510,7 @@ struct _mesa_glsl_parse_state {
*/
unsigned gs_input_size;
- bool early_fragment_tests;
+ bool fs_early_fragment_tests;
/** Atomic counter offsets by binding */
unsigned atomic_counter_offsets[MAX_COMBINED_ATOMIC_BUFFERS];
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 21fde94442d..330fae004b3 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1413,6 +1413,8 @@ link_fs_input_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->origin_upper_left = shader->origin_upper_left;
linked_shader->pixel_center_integer = shader->pixel_center_integer;
}
+
+ linked_shader->EarlyFragmentTests |= shader->EarlyFragmentTests;
}
}