diff options
author | Timothy Arceri <[email protected]> | 2016-01-15 12:43:10 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-01-20 08:06:50 +1100 |
commit | 6a660a5f5dad02a6594ea905c511ba3cae6862a5 (patch) | |
tree | 0041c81a83867d5741f7d7456abba01c74a48223 /src/glsl | |
parent | 564009986ff1485c467664542a9042e6ce4dcdfe (diff) |
glsl: allow multiple layout qualifiers for a single declaration
From the ARB_shading_language_420pack spec:
"More than one layout qualifier may appear in a single
declaration. If the same layout-qualifier-name occurs in
multiple layout qualifiers for the same declaration, the
last one overrides the former ones."
The parser was already failing correctly when the extension is
not available but testing for duplicates within a single layout
qualifier was still causing this to fail when available as both
cases share the same function for merging.
Here we add a parameter to differentiate between the two uses
and apply it to the duplicate test.
Acked-by: Matt Turner <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r-- | src/glsl/ast.h | 3 | ||||
-rw-r--r-- | src/glsl/ast_type.cpp | 12 | ||||
-rw-r--r-- | src/glsl/glsl_parser.yy | 32 |
3 files changed, 28 insertions, 19 deletions
diff --git a/src/glsl/ast.h b/src/glsl/ast.h index 465166994ea..03df6c08b2b 100644 --- a/src/glsl/ast.h +++ b/src/glsl/ast.h @@ -699,7 +699,8 @@ struct ast_type_qualifier { bool merge_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, - const ast_type_qualifier &q); + const ast_type_qualifier &q, + bool is_single_layout_merge); bool merge_out_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp index 32cb0a0319c..cf494d96724 100644 --- a/src/glsl/ast_type.cpp +++ b/src/glsl/ast_type.cpp @@ -114,10 +114,16 @@ ast_type_qualifier::interpolation_string() const return NULL; } +/** + * This function merges both duplicate identifies within a single layout and + * multiple layout qualifiers on a single variable declaration. The + * is_single_layout_merge param is used differentiate between the two. + */ bool ast_type_qualifier::merge_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, - const ast_type_qualifier &q) + const ast_type_qualifier &q, + bool is_single_layout_merge) { ast_type_qualifier ubo_mat_mask; ubo_mat_mask.flags.i = 0; @@ -157,7 +163,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc, allowed_duplicates_mask.flags.i |= stream_layout_mask.flags.i; - if (!state->has_enhanced_layouts() && + if (is_single_layout_merge && !state->has_enhanced_layouts() && (this->flags.i & q.flags.i & ~allowed_duplicates_mask.flags.i) != 0) { _mesa_glsl_error(loc, state, "duplicate layout qualifiers used"); @@ -294,7 +300,7 @@ ast_type_qualifier::merge_out_qualifier(YYLTYPE *loc, ast_node* &node, bool create_node) { void *mem_ctx = state; - const bool r = this->merge_qualifier(loc, state, q); + const bool r = this->merge_qualifier(loc, state, q, false); if (state->stage == MESA_SHADER_GEOMETRY) { if (q.flags.q.prim_type) { diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 6099aeb12ca..10198758944 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -957,7 +957,7 @@ parameter_qualifier: "or precise"); $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } | precision_qualifier parameter_qualifier { @@ -974,7 +974,7 @@ parameter_qualifier: | memory_qualifier parameter_qualifier { $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } parameter_direction_qualifier: @@ -1153,7 +1153,7 @@ layout_qualifier_id_list: | layout_qualifier_id_list ',' layout_qualifier_id { $$ = $1; - if (!$$.merge_qualifier(& @3, state, $3)) { + if (!$$.merge_qualifier(& @3, state, $3, true)) { YYERROR; } } @@ -1762,7 +1762,7 @@ type_qualifier: } $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } | layout_qualifier type_qualifier { @@ -1779,12 +1779,12 @@ type_qualifier: _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } | subroutine_qualifier type_qualifier { $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } | auxiliary_storage_qualifier type_qualifier { @@ -1800,7 +1800,7 @@ type_qualifier: "just before storage qualifiers"); } $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } | storage_qualifier type_qualifier { @@ -1820,7 +1820,7 @@ type_qualifier: } $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } | precision_qualifier type_qualifier { @@ -1837,7 +1837,7 @@ type_qualifier: | memory_qualifier type_qualifier { $$ = $1; - $$.merge_qualifier(&@1, state, $2); + $$.merge_qualifier(&@1, state, $2, false); } ; @@ -2589,7 +2589,7 @@ interface_block: YYERROR; } - if (!block->layout.merge_qualifier(& @1, state, $1)) { + if (!block->layout.merge_qualifier(& @1, state, $1, false)) { YYERROR; } @@ -2606,7 +2606,7 @@ interface_block: "memory qualifiers can only be used in the " "declaration of shader storage blocks"); } - if (!block->layout.merge_qualifier(& @1, state, $1)) { + if (!block->layout.merge_qualifier(& @1, state, $1, false)) { YYERROR; } $$ = block; @@ -2750,14 +2750,15 @@ layout_uniform_defaults: YYERROR; } else { if (!state->default_uniform_qualifier-> - merge_qualifier(& @1, state, $1)) { + merge_qualifier(& @1, state, $1, false)) { YYERROR; } } } | layout_qualifier UNIFORM ';' { - if (!state->default_uniform_qualifier->merge_qualifier(& @1, state, $1)) { + if (!state->default_uniform_qualifier-> + merge_qualifier(& @1, state, $1, false)) { YYERROR; } $$ = NULL; @@ -2773,14 +2774,15 @@ layout_buffer_defaults: YYERROR; } else { if (!state->default_shader_storage_qualifier-> - merge_qualifier(& @1, state, $1)) { + merge_qualifier(& @1, state, $1, false)) { YYERROR; } } } | layout_qualifier BUFFER ';' { - if (!state->default_shader_storage_qualifier->merge_qualifier(& @1, state, $1)) { + if (!state->default_shader_storage_qualifier-> + merge_qualifier(& @1, state, $1, false)) { YYERROR; } |