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author | Rob Clark <[email protected]> | 2014-05-21 15:41:25 -0400 |
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committer | Rob Clark <[email protected]> | 2014-05-21 16:11:46 -0400 |
commit | b81de5352dc8f3db01888175561b816c0d92716b (patch) | |
tree | 7e692a814dc198c413cf12a98250d8fd0e144387 /src/glsl | |
parent | b11d345ab02ad78b17439179d794c91aa229d83c (diff) |
freedreno/a3xx: fix depth/stencil gmem restore
We already multiply by bytes per pixel for this, so f3ba7611 broke
mem2gmem for depth/stencil. Drop the now-redundant mutiply by cpp.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions