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authorJason Ekstrand <[email protected]>2015-05-19 16:57:43 -0700
committerJason Ekstrand <[email protected]>2015-05-20 09:28:06 -0700
commit2126c68e5cba79709e228f12eb3062a9be634a0e (patch)
treec2f1db542991244fedc04850d42d231b553080ad /src/glsl
parente1c4e8aaaafddd0e04cf2a16e28ef8f1e09d8b44 (diff)
nir: Get rid of the array elements parameter on load/store intrinsics
Previously, we used intrinsic->const_index[1] to represent "the number of array elements to load" for load/store intrinsics. However, this set to 1 by every pass that ever creates a load/store intrinsic. Also, while it might make some sense for registers, it makes no sense whatsoever in SSA. On top of that, the i965 backend was the only backend to ever support it; freedreno and vc4 just assert that it's always 1. Let's just delete it. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/nir/nir_intrinsics.h19
-rw-r--r--src/glsl/nir/nir_lower_io.c2
2 files changed, 9 insertions, 12 deletions
diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h
index 10192c5315c..b516830be95 100644
--- a/src/glsl/nir/nir_intrinsics.h
+++ b/src/glsl/nir/nir_intrinsics.h
@@ -138,12 +138,11 @@ SYSTEM_VALUE(sample_mask_in, 1)
SYSTEM_VALUE(invocation_id, 1)
/*
- * The first index is the address to load from, and the second index is the
- * number of array elements to load. Indirect loads have an additional
- * register input, which is added to the constant address to compute the
- * final address to load from. For UBO's (and SSBO's), the first source is
- * the (possibly constant) UBO buffer index and the indirect (if it exists)
- * is the second source.
+ * The first and only index is the base address to load from. Indirect
+ * loads have an additional register input, which is added to the constant
+ * address to compute the final address to load from. For UBO's (and
+ * SSBO's), the first source is the (possibly constant) UBO buffer index
+ * and the indirect (if it exists) is the second source.
*
* For vector backends, the address is in terms of one vec4, and so each array
* element is +4 scalar components from the previous array element. For scalar
@@ -152,9 +151,9 @@ SYSTEM_VALUE(invocation_id, 1)
*/
#define LOAD(name, extra_srcs, flags) \
- INTRINSIC(load_##name, extra_srcs, ARR(1), true, 0, 0, 2, flags) \
+ INTRINSIC(load_##name, extra_srcs, ARR(1), true, 0, 0, 1, flags) \
INTRINSIC(load_##name##_indirect, extra_srcs + 1, ARR(1, 1), \
- true, 0, 0, 2, flags)
+ true, 0, 0, 1, flags)
LOAD(uniform, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
LOAD(ubo, 1, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
@@ -172,7 +171,7 @@ LOAD(input, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
INTRINSIC(store_##name##_indirect, 2, ARR(0, 1), false, 0, 0, \
num_indices, flags) \
-STORE(output, 2, 0)
-/* STORE(ssbo, 3, 0) */
+STORE(output, 1, 0)
+/* STORE(ssbo, 2, 0) */
LAST_INTRINSIC(store_output_indirect)
diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c
index 03eed04e1e9..6761d5bad33 100644
--- a/src/glsl/nir/nir_lower_io.c
+++ b/src/glsl/nir/nir_lower_io.c
@@ -288,7 +288,6 @@ nir_lower_io_block(nir_block *block, void *void_state)
offset += intrin->variables[0]->var->data.driver_location;
load->const_index[0] = offset;
- load->const_index[1] = 1;
if (has_indirect)
load->src[0] = indirect;
@@ -331,7 +330,6 @@ nir_lower_io_block(nir_block *block, void *void_state)
offset += intrin->variables[0]->var->data.driver_location;
store->const_index[0] = offset;
- store->const_index[1] = 1;
nir_src_copy(&store->src[0], &intrin->src[0], state->mem_ctx);