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authorMarek Olšák <[email protected]>2012-07-08 01:54:24 +0200
committerMarek Olšák <[email protected]>2012-07-12 02:08:30 +0200
commitdee58f94af833906863b0ff2955b20f3ab407e63 (patch)
tree5099a89a659cd1d987977a3235c37e7a105a9a87 /src/glsl
parentdf79eb59566f20a7fa8e11d87b63b81ec35eaf25 (diff)
r600g: do fine-grained depth texture flushing
- maintain a mask of which mipmap levels are dirty (instead of one big flag) - only flush what was requested at a given point and not the whole resource (most often only one level and one layer has to be flushed) Reviewed-by: Alex Deucher <[email protected]>
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